Autoattack System
🚀 New Auto-Attack System: Your Complete Guide
We have implemented a new Auto-Attack (Autofarm) system! This feature allows you to configure your character to hunt, loot items, and use skills automatically.
Here is everything you need to know to use it.
⚙️ How to Start?
To activate the system, you need two new items:
- Autoattack Pack (ID 14317): This is a package that, when used, will give you the main item.
- Autoattack Device (ID 14316): This is a rental item (lasts for 7 days) that grants you access to the system. It is not consumed on use.
Once you have the Autoattack Device in your inventory, simply double-click it to open the main menu.
🖥️ The Main Menu
When you use the device, you will see a simple menu:
- [Start] / [Stop]: Begins or stops the auto-attack system.
- [Configuration]: Opens the detailed menu to set up your character's behavior.
- [Cancel]: Closes the menu.
When the system is active, you will see a new status icon on your character. This special status cannot be removed by skills like Dispell or Clearance, and it does not disappear if your character dies.
Additionally, while the system is active, your name may show the prefix [AUTO] to let other players know you are using the feature.
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🔧 Configuration Menu: Fine-Tuning Your Setup
This is where the magic happens. The configuration menu lets you control every aspect of your character's automated behavior.
1. Regeneration (Staying Alive)
In this section, you configure how your character recovers HP and SP.
- Auto-Heal:
** You can set up healing skills (like Heal, Sanctuary, or Coluceo Heal) to be used automatically. ** You decide at what skill level to use them and below what HP percentage they should activate.
- Potions:
** You can select which potions from your inventory to use. ** Configure the HP percentage and SP percentage for the character to consume them automatically when low on health or mana.
- Sit to Rest:
** The character will automatically sit down to regenerate HP/SP when not in combat.
2. Skills
Decide which skills your character will use in combat and to stay buffed.
- Attack Skills:
** Choose which offensive skills (e.g., Bash, Mammonite, Fire Bolt) you want the system to use. ** You can add, modify, or remove them from the auto-attack list.
- Buff Skills:
** Configure your support skills (e.g., Blessing, Increase AGI, Endow Tsunami). ** The system will automatically re-cast them when their effect is about to end, keeping you ready for battle.
3. Items
Manage the use of consumable items and the collection of loot.
- Buff Items:
** You can enable the automatic use of items that provide buffs (like Awakening Potions, Berserk Potions, etc.).
- Item Pickup:
** This is a key setting. You can choose between three modes: # Pick up everything: The character will loot any item that drops. # Pick up nothing: The character will ignore all loot. # Pick up from list: The character will only pick up items that you add to a custom list. ** You can add and remove items from this custom list at any time.
4. Monster Selection
Control exactly which enemies your character should attack.
- Monster List: The system will show you a list of monsters currently on your map.
- Ignore Monsters: You can select from that list which monsters you do not want your character to attack.
- Ignore Aggressive: You have an option for your character to ignore aggressive monsters, unless they are on your target list.
5. Teleport
Configure how and when your character should use teleportation to move around the map or escape.
- Teleport Method:
** You can allow the system to use Fly Wings. ** You can allow the system to use the Teleport skill (if you have it).
- Emergency Teleport:
** Set a low HP percentage (e.g., 30%). If your health drops below this point, the character will teleport to safety.
- Idle Teleport:
** If the character doesn't find any monster to attack for a set amount of time (which you can define in seconds), it will teleport to search in a new area.
- Mobbed Teleport:
** If an excessive number of monsters (you define how many) are attacking you at the same time, the character will teleport to avoid death.
6. Other Configurations
Final adjustments to polish the system's behavior.
- Loot Priority: You can choose to have your character prioritize picking up loot before attacking the next monster.
- Melee Attack: Configure when to use basic attacks (no skill). For example, you can tell it to only use basic attacks if your SP is below 10%, to save mana.
- Party: Enable the option to automatically accept party invitations.
- Resurrection: Allows the system to automatically use a Token of Siegfried if you die.
- Action on End: Decide what you want your character to do when the system stops (either manually or because the rental time expires):
# Do nothing: The character will simply stop and stand still. # Return to Save Point: The character will use a teleport to return to their save point. # Logout: The character will log out of the game.
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⚠️ Important Restrictions
To keep the game balanced, this system has some limitations:
- Forbidden Zones: Auto-attack does not work in towns, PvP maps, War of Emperium (GvG) maps, or Battlegrounds.
- EXP/Drop Rates: Depending on the server's configuration, the experience (EXP) and drop rates may be normal or adjusted while using this system.
- Connection Limits: The server may limit how many accounts can use the auto-attack system at the same time from a single connection (IP) or computer.
