Autoattack System: Difference between revisions

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(Created page with "# AutoAttack System User Guide {{Infobox | title = AutoAttack System | image = 200px <!-- Replace with actual image if available --> | developer = Shakto (ronovelty.com) | version = 2024/09/01 | compatibility = rAthena (2025+) | type = Automation Tool | features = Auto-Hunt, Heals, Buffs, Loot, Teleport | requirements = Autoattack Device Item }} The '''AutoAttack System''' lets your character act like a smart bot for farming and grinding. I...")
 
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# AutoAttack System User Guide
= 🚀 New Auto-Attack System: Your Complete Guide =


{{Infobox
We have implemented a new '''Auto-Attack (Autofarm)''' system! This feature allows you to configure your character to hunt, loot items, and use skills automatically.
| title = AutoAttack System
| image = [[File:Autoattack_icon.png|200px]] <!-- Replace with actual image if available -->
| developer = Shakto (ronovelty.com)
| version = 2024/09/01
| compatibility = rAthena (2025+)
| type = Automation Tool
| features = Auto-Hunt, Heals, Buffs, Loot, Teleport
| requirements = Autoattack Device Item
}}


The '''AutoAttack System''' lets your character act like a smart bot for farming and grinding. It handles attacks, healing, buffing, loot collection, and more—perfect for AFK sessions or efficient runs. No more babysitting your character! This guide focuses on **how to use it**, key features, and tips to get the most out of it.
Here is everything you need to know to use it.


== Getting Started ==
=== ⚙️ How to Start? ===
### Obtaining the Items
- **Autoattack Device (ID: 14316)**: The main tool. Get it from your server shop, events, or admin rewards. It's lightweight (0 weight) and non-consumable.
- **Autoattack Pack (ID: 14317)**: Rents the Device for 7 days (604800 seconds). Buy or earn this for temporary access—great for testing.


### Activating the System
To activate the system, you need two new items:
1. **Equip the Device**: Right-click the Autoattack Device in your inventory and equip it. This opens the configuration menu automatically.
2. **Toggle On**: In the menu, select **[Start]** to activate. Your name gets a **[AUTO]** prefix (visible to others), and optional hat effects appear on your headgear.
3. **Toggle Off**: Select **[Stop]** in the menu, or unequip the Device. It ends safely without penalties.


**Pro Tip**: The system saves your settings automatically on logout and reloads on login. No need to reconfigure each session!
* '''Autoattack Pack (ID 14317):''' This is a package that, when used, will give you the main item.
* '''Autoattack Device (ID 14316):''' This is a '''rental item''' (lasts for 7 days) that grants you access to the system. It is not consumed on use.


== Configuration Menu ==
Once you have the '''Autoattack Device''' in your inventory, simply '''double-click it''' to open the main menu.
Access the menu anytime by equipping the Device. It's a simple, interactive NPC-style interface—no typing required.


### Main Menu Options
=== 🖥️ The Main Menu ===
- **[Start/Stop]**: Quick toggle for the bot. Starts in "safe mode" (no attacks until configured).
- **[Configuration]**: Dive into sub-menus for setup. Changes apply instantly.


### Key Sub-Menus
When you use the device, you will see a simple menu:
1. **~ Regeneration**:
  - **Auto-Heal**: Choose healing skills (e.g., Heal Lv5) and HP thresholds (e.g., use at <70% HP).
  - **HP/SP Potions**: Select items like White Potions and set % triggers (e.g., <50% HP).
  - **Sit to Rest**: Auto-sit if low HP/SP (options: 25%, 50%, 75%). Stands when recovered.


2. **~ Attack Skills**:
* '''[Start] / [Stop]:''' Begins or stops the auto-attack system.
  - Add offensive skills (e.g., Magnum Break Lv10) for auto-casting on targets.
* '''[Configuration]:''' Opens the detailed menu to set up your character's behavior.
  - Set levels and priorities—skills with delays get cooldowns to avoid spam.
* '''[Cancel]:''' Closes the menu.


3. **~ Buff Skills**:
When the system is active, you will see a '''new status icon''' on your character. This special status cannot be removed by skills like ''Dispell'' or ''Clearance'', and it does not disappear if your character dies.
  - Maintain buffs like Blessing or Increase AGI. Auto-recasts when they fade.
  - Supports special skills like AutoSpell for random magic bursts.


4. **~ Buff Items**:
Additionally, while the system is active, your name may show the prefix '''[AUTO]''' to let other players know you are using the feature.
  - Toggle consumables like ASPD Potions or Concentration—uses them when buffs drop.


5. **~ Monsters Selection**:
---
  - Blacklist mobs (e.g., ignore MVPs or specific IDs) to avoid tough fights.
  - "Aggressive Behavior": Only attack if targeted (safer) or always hunt (aggressive).


6. **~ Items Pickup Selection**:
=== 🔧 Configuration Menu: Fine-Tuning Your Setup ===
  - Modes: All items, only list (add/remove IDs, max 20), or none.
  - Radius: 15 cells; delay: 250ms to avoid flood.


7. **~ Teleport**:
This is where the magic happens. The configuration menu lets you control every aspect of your character's automated behavior.
  - Emergency warp on low HP (5-90%), idle time (2-600s no mobs), or surrounded (>30 mobs).
  - Choose Fly Wing or Teleport skill.


8. **~ Others Configurations**:
==== 1. Regeneration (Staying Alive) ====
  - Auto-accept party invites.
  - Prioritize loot over fighting (or vice versa).
  - Death actions: Token of Siegfried res, savepoint warp, or logout.
  - Ignore aggressive mobs not in your list.


9. **~ Reset All**: Clears everything to defaults—use if something goes wrong.
In this section, you configure how your character recovers HP and SP.


**Pro Tip**: Experiment in a safe map (e.g., town) first. Changes save per character, so alts are independent.
* '''Auto-Heal:'''
    ** You can set up healing skills (like ''Heal'', ''Sanctuary'', or ''Coluceo Heal'') to be used automatically.
    ** You decide at what '''skill level''' to use them and '''below what HP percentage''' they should activate.
* '''Potions:'''
    ** You can select which potions from your inventory to use.
    ** Configure the '''HP percentage''' and '''SP percentage''' for the character to consume them automatically when low on health or mana.
* '''Sit to Rest:'''
    ** The character will automatically sit down to regenerate HP/SP when not in combat.


== Features in Action ==
==== 2. Skills ====
Once active, the bot runs a smart loop (every 500ms):
- **Hunting**: Scans for mobs (15-cell radius), attacks with skills/melee, switches ammo (arrows/bullets) for best damage.
- **Survival**: Heals before fighting; teleports if HP low or swarmed.
- **Efficiency**: Buffs first, then attacks. Moves naturally (random walks or paths) to avoid stalls.
- **Looting**: Picks up items automatically—respects party shares and ownership timers.


**Loot & Exp Boosts**:
Decide which skills your character will use in combat and to stay buffed.
- Drops/EXP multipliers: Configurable (default 100% normal).
- Ignores overweight warnings during loot.


== User Tips ==
* '''Attack Skills:'''
- **Farming Builds**: Pair with high-AGI classes (e.g., Hunter) for fast movement. Use attack skills for AoE clears.
    ** Choose which offensive skills (e.g., ''Bash'', ''Mammonite'', ''Fire Bolt'') you want the system to use.
- **Safe Spots**: Enable in fields, not dungeons (traps can stuck the bot).
    ** You can add, modify, or remove them from the auto-attack list.
- **Party Play**: Auto-accept invites, but warn allies about the [AUTO] prefix.
* '''Buff Skills:'''
- **Customization Time**: Spend 5-10 mins in the menu—save heals for emergencies, buffs for long runs.
    ** Configure your support skills (e.g., ''Blessing'', ''Increase AGI'', ''Endow Tsunami'').
- **Performance**: On busy servers, lower detection radius to save CPU. Disable hat effects if laggy.
    ** The system will automatically re-cast them when their effect is about to end, keeping you ready for battle.
- **Troubleshooting**:
  - Stuck? Toggle off/on.
  - No loot? Check pickup mode (all/list/none).
  - Expires early? Verify rental timer in inventory.
- **Max Efficiency**: Set loot priority to "Loot First" for pure farming; "Fight First" for combat focus.


== Frequently Asked Questions (FAQs) ==
==== 3. Items ====
{| class="wikitable"
|-
! Question !! Answer
|-
| How long does it last? || Unlimited on Device; 7 days on Pack. Unequip to stop.
| Can I use it in PvP? || Disabled by default—enable in config if allowed.
| Does it share EXP/loot? || Yes, respects party rules and ownership.
| What if I die? || Auto-res with Token, warp to savepoint, or logout (configurable).
| Is it detected as cheating? || Private servers only; looks like normal play.
| Can I configure for alts? || Yes—saves per character.
| Why no attacks? || Check monster list; ensure skills equipped.
| Laggy movement? || Set movetype to 0 (random) or lower radius.
|}


== Important Warnings ==
Manage the use of consumable items and the collection of loot.
- **Private Use Only**: For private servers—public RO bans automation.
- **No Guarantees**: May conflict with server anti-cheat or Renewal changes.
- **Resource Use**: Runs every 500ms—monitor CPU on multi-player servers.
- **Ethics**: Enhances fun for casual players, but don't overuse in groups.


For support, check rAthena forums or ronovelty.com. Happy farming!
* '''Buff Items:'''
    ** You can enable the automatic use of items that provide buffs (like ''Awakening Potions'', ''Berserk Potions'', etc.).
* '''Item Pickup:'''
    ** This is a key setting. You can choose between three modes:
    #  '''Pick up everything:''' The character will loot any item that drops.
    #  '''Pick up nothing:''' The character will ignore all loot.
    #  '''Pick up from list:''' The character will '''only''' pick up items that you add to a custom list.
    ** You can add and remove items from this custom list at any time.


[[Category:User Guides]]
==== 4. Monster Selection ====
[[Category:Automation Tools]]
 
Control exactly which enemies your character should attack.
 
* '''Monster List:''' The system will show you a list of monsters currently on your map.
* '''Ignore Monsters:''' You can select from that list which monsters you do '''not''' want your character to attack.
* '''Ignore Aggressive:''' You have an option for your character to ignore aggressive monsters, unless they are on your target list.
 
==== 5. Teleport ====
 
Configure how and when your character should use teleportation to move around the map or escape.
 
* '''Teleport Method:'''
    ** You can allow the system to use '''Fly Wings'''.
    ** You can allow the system to use the '''Teleport''' skill (if you have it).
* '''Emergency Teleport:'''
    ** Set a '''low HP percentage''' (e.g., 30%). If your health drops below this point, the character will teleport to safety.
* '''Idle Teleport:'''
    ** If the character doesn't find any monster to attack for a set amount of time (which you can define in seconds), it will teleport to search in a new area.
* '''Mobbed Teleport:'''
    ** If an excessive number of monsters (you define how many) are attacking you at the same time, the character will teleport to avoid death.
 
==== 6. Other Configurations ====
 
Final adjustments to polish the system's behavior.
 
* '''Loot Priority:''' You can choose to have your character '''prioritize picking up loot''' before attacking the next monster.
* '''Melee Attack:''' Configure when to use basic attacks (no skill). For example, you can tell it to only use basic attacks if your SP is below 10%, to save mana.
* '''Party:''' Enable the option to '''automatically accept''' party invitations.
* '''Resurrection:''' Allows the system to automatically use a '''Token of Siegfried''' if you die.
* '''Action on End:''' Decide what you want your character to do when the system stops (either manually or because the rental time expires):
    #  '''Do nothing:''' The character will simply stop and stand still.
    #  '''Return to Save Point:''' The character will use a teleport to return to their save point.
    #  '''Logout:''' The character will log out of the game.
 
---
 
=== ⚠️ Important Restrictions ===
 
<blockquote>
To keep the game balanced, this system has some limitations:
 
* '''Forbidden Zones:''' Auto-attack '''does not work''' in towns, PvP maps, War of Emperium (GvG) maps, or Battlegrounds.
* '''EXP/Drop Rates:''' Depending on the server's configuration, the experience (EXP) and drop rates may be normal or adjusted while using this system.
* '''Connection Limits:''' The server may limit how many accounts can use the auto-attack system at the same time from a single connection (IP) or computer.
</blockquote>

Latest revision as of 23:53, 5 November 2025

🚀 New Auto-Attack System: Your Complete Guide

We have implemented a new Auto-Attack (Autofarm) system! This feature allows you to configure your character to hunt, loot items, and use skills automatically.

Here is everything you need to know to use it.

⚙️ How to Start?

To activate the system, you need two new items:

  • Autoattack Pack (ID 14317): This is a package that, when used, will give you the main item.
  • Autoattack Device (ID 14316): This is a rental item (lasts for 7 days) that grants you access to the system. It is not consumed on use.

Once you have the Autoattack Device in your inventory, simply double-click it to open the main menu.

🖥️ The Main Menu

When you use the device, you will see a simple menu:

  • [Start] / [Stop]: Begins or stops the auto-attack system.
  • [Configuration]: Opens the detailed menu to set up your character's behavior.
  • [Cancel]: Closes the menu.

When the system is active, you will see a new status icon on your character. This special status cannot be removed by skills like Dispell or Clearance, and it does not disappear if your character dies.

Additionally, while the system is active, your name may show the prefix [AUTO] to let other players know you are using the feature.

---

🔧 Configuration Menu: Fine-Tuning Your Setup

This is where the magic happens. The configuration menu lets you control every aspect of your character's automated behavior.

1. Regeneration (Staying Alive)

In this section, you configure how your character recovers HP and SP.

  • Auto-Heal:
   ** You can set up healing skills (like Heal, Sanctuary, or Coluceo Heal) to be used automatically.
   ** You decide at what skill level to use them and below what HP percentage they should activate.
  • Potions:
   ** You can select which potions from your inventory to use.
   ** Configure the HP percentage and SP percentage for the character to consume them automatically when low on health or mana.
  • Sit to Rest:
   ** The character will automatically sit down to regenerate HP/SP when not in combat.

2. Skills

Decide which skills your character will use in combat and to stay buffed.

  • Attack Skills:
   ** Choose which offensive skills (e.g., Bash, Mammonite, Fire Bolt) you want the system to use.
   ** You can add, modify, or remove them from the auto-attack list.
  • Buff Skills:
   ** Configure your support skills (e.g., Blessing, Increase AGI, Endow Tsunami).
   ** The system will automatically re-cast them when their effect is about to end, keeping you ready for battle.

3. Items

Manage the use of consumable items and the collection of loot.

  • Buff Items:
   ** You can enable the automatic use of items that provide buffs (like Awakening Potions, Berserk Potions, etc.).
  • Item Pickup:
   ** This is a key setting. You can choose between three modes:
   #   Pick up everything: The character will loot any item that drops.
   #   Pick up nothing: The character will ignore all loot.
   #   Pick up from list: The character will only pick up items that you add to a custom list.
   ** You can add and remove items from this custom list at any time.

4. Monster Selection

Control exactly which enemies your character should attack.

  • Monster List: The system will show you a list of monsters currently on your map.
  • Ignore Monsters: You can select from that list which monsters you do not want your character to attack.
  • Ignore Aggressive: You have an option for your character to ignore aggressive monsters, unless they are on your target list.

5. Teleport

Configure how and when your character should use teleportation to move around the map or escape.

  • Teleport Method:
   ** You can allow the system to use Fly Wings.
   ** You can allow the system to use the Teleport skill (if you have it).
  • Emergency Teleport:
   ** Set a low HP percentage (e.g., 30%). If your health drops below this point, the character will teleport to safety.
  • Idle Teleport:
   ** If the character doesn't find any monster to attack for a set amount of time (which you can define in seconds), it will teleport to search in a new area.
  • Mobbed Teleport:
   ** If an excessive number of monsters (you define how many) are attacking you at the same time, the character will teleport to avoid death.

6. Other Configurations

Final adjustments to polish the system's behavior.

  • Loot Priority: You can choose to have your character prioritize picking up loot before attacking the next monster.
  • Melee Attack: Configure when to use basic attacks (no skill). For example, you can tell it to only use basic attacks if your SP is below 10%, to save mana.
  • Party: Enable the option to automatically accept party invitations.
  • Resurrection: Allows the system to automatically use a Token of Siegfried if you die.
  • Action on End: Decide what you want your character to do when the system stops (either manually or because the rental time expires):
   #   Do nothing: The character will simply stop and stand still.
   #   Return to Save Point: The character will use a teleport to return to their save point.
   #   Logout: The character will log out of the game.

---

⚠️ Important Restrictions

To keep the game balanced, this system has some limitations:

  • Forbidden Zones: Auto-attack does not work in towns, PvP maps, War of Emperium (GvG) maps, or Battlegrounds.
  • EXP/Drop Rates: Depending on the server's configuration, the experience (EXP) and drop rates may be normal or adjusted while using this system.
  • Connection Limits: The server may limit how many accounts can use the auto-attack system at the same time from a single connection (IP) or computer.