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== Beginners Guide ==
== Beginners Guide ==
 
== How to play OmegaMmo ==
== How to play OmegaMmo==
You have created an account, logged in and created a character, what now?   
You have created an account, logged in and created a character, what now?   
No problem, as soon as you log in with a new character you are automatically on a field and an NPC is waiting for you. Follow the instructions of the NPC and he will give you an introduction how playing on OmegaMmo works. You can simply skip this introduction for your other characters. Once you have successfully completed the introduction, you will land directly at the main office, where you can now select a class.   
No problem, as soon as you log in with a new character you are automatically on a field and an NPC is waiting for you. Follow the instructions of the NPC and he will give you an introduction how playing on OmegaMmo works. You can simply skip this introduction for your other characters. Once you have successfully completed the introduction, you will land directly at the main office, where you can now select a class.   
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! Name !! Effect
! Name !! Effect
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/500032.png" alt="500032.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=500032|Paradise Sword]] (500032) ||  
| <img src="https://static.divine-pride.net/images/item/500032.png" alt="500032.png" /> [[https://www.divine-pride.net/database/item/500032|Paradise Sword]] (500032) ||  
* ATK + 15 if the base level is 20 or higher   
* ATK + 15 if the base level is 20 or higher   
* If the base level is 30 or higher, ATK + 20 additional increases.   
* If the base level is 30 or higher, ATK + 20 additional increases.   
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* Class: Swordsman, Merchant, Thief   
* Class: Swordsman, Merchant, Thief   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/520010.png" alt="520010.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=520010|Paradise Axe]] (520010) ||  
| <img src="https://static.divine-pride.net/images/item/520010.png" alt="520010.png" /> [[https://www.divine-pride.net/database/item/520010|Paradise Axe]] (520010) ||  
* ATK + 15 if the base level is 20 or higher   
* ATK + 15 if the base level is 20 or higher   
* If the base level is 30 or higher, ATK + 20 additional increases.   
* If the base level is 30 or higher, ATK + 20 additional increases.   
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* Class: Merchant   
* Class: Merchant   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/590025.png" alt="590025.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=590025|Paradise Mace]] (590025) ||  
| <img src="https://static.divine-pride.net/images/item/590025.png" alt="590025.png" /> [[https://www.divine-pride.net/database/item/590025|Paradise Mace]] (590025) ||  
* ATK + 15 if the base level is 20 or higher   
* ATK + 15 if the base level is 20 or higher   
* If the base level is 30 or higher, ATK + 20 additional increases.   
* If the base level is 30 or higher, ATK + 20 additional increases.   
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* Class: Acolyte, Merchant, Novice   
* Class: Acolyte, Merchant, Novice   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/510035.png" alt="510035.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=510035|Paradise Dagger]] (510035) ||  
| <img src="https://static.divine-pride.net/images/item/510035.png" alt="510035.png" /> [[https://www.divine-pride.net/database/item/510035|Paradise Dagger]] (510035) ||  
* ATK + 15, MATK + 15 if the base level is 20 or higher.   
* ATK + 15, MATK + 15 if the base level is 20 or higher.   
* If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.   
* If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.   
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* Class: Novice, Swordsman, Archer, Thief, Wizard, Merchant, Ninja, Soul Linker   
* Class: Novice, Swordsman, Archer, Thief, Wizard, Merchant, Ninja, Soul Linker   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/700036.png" alt="700036.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=700036|Paradise Bow]] (700036) ||  
| <img src="https://static.divine-pride.net/images/item/700036.png" alt="700036.png" /> [[https://www.divine-pride.net/database/item/700036|Paradise Bow]] (700036) ||  
* ATK + 15 if the base level is 20 or higher   
* ATK + 15 if the base level is 20 or higher   
* If the base level is 30 or higher, ATK + 20 additional increases.   
* If the base level is 30 or higher, ATK + 20 additional increases.   
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* Class: Archer   
* Class: Archer   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550032.png" alt="550032.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550032|Paradise Staff]] (550032) ||  
| <img src="https://static.divine-pride.net/images/item/550032.png" alt="550032.png" /> [[https://www.divine-pride.net/database/item/550032|Paradise Staff]] (550032) ||  
* If the base level is 20 or higher, MATK + 15.   
* If the base level is 20 or higher, MATK + 15.   
* If the base level is 30 or higher, MATK + 20 additional increases.   
* If the base level is 30 or higher, MATK + 20 additional increases.   
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* Class: Wizard, Novice, Soul Linker   
* Class: Wizard, Novice, Soul Linker   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/800004.png" alt="800004.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=800004|Paradise Revolver]] (800004) ||  
| <img src="https://static.divine-pride.net/images/item/800004.png" alt="800004.png" /> [[https://www.divine-pride.net/database/item/800004|Paradise Revolver]] (800004) ||  
* ATK + 15 if the base level is 20 or higher   
* ATK + 15 if the base level is 20 or higher   
* If the base level is 30 or higher, ATK + 20 additional increases.   
* If the base level is 30 or higher, ATK + 20 additional increases.   
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* Class: Gunslinger   
* Class: Gunslinger   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550033.png" alt="550033.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550033|Paradise Foxtail]] (550033) ||  
| <img src="https://static.divine-pride.net/images/item/550033.png" alt="550033.png" /> [[https://www.divine-pride.net/database/item/550033|Paradise Foxtail]] (550033) ||  
* ATK + 15, MATK + 15 if the base level is 20 or higher.   
* ATK + 15, MATK + 15 if the base level is 20 or higher.   
* If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.   
* If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.   
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! Name !! Effect
! Name !! Effect
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/630014.png" alt="630014.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=630014|Paradise Knight Lance]] (630014) ||  
| <img src="https://static.divine-pride.net/images/item/630014.png" alt="630014.png" /> [[https://www.divine-pride.net/database/item/630014|Paradise Knight Lance]] (630014) ||  
* ATK + 3%. If the base level is 60 or higher, pierce damage increases by 20%.   
* ATK + 3%. If the base level is 60 or higher, pierce damage increases by 20%.   
* If the base level is 75 or higher, increase Brandish Spear damage by 10%.   
* If the base level is 75 or higher, increase Brandish Spear damage by 10%.   
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* Class: Knight   
* Class: Knight   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/600020.png" alt="600020.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=600020|Paradise Knight Two-Handed Sword]] (600020) ||  
| <img src="https://static.divine-pride.net/images/item/600020.png" alt="600020.png" /> [[https://www.divine-pride.net/database/item/600020|Paradise Knight Two-Handed Sword]] (600020) ||  
* CRI + 10.   
* CRI + 10.   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
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* Class: Knight   
* Class: Knight   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/500033.png" alt="500033.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=500033|Paradise Crusader Sword]] (500033) ||  
| <img src="https://static.divine-pride.net/images/item/500033.png" alt="500033.png" /> [[https://www.divine-pride.net/database/item/500033|Paradise Crusader Sword]] (500033) ||  
* MATK + 3%.   
* MATK + 3%.   
* If the base level is above 60, variable casting decreases by 10%.   
* If the base level is above 60, variable casting decreases by 10%.   
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* Class: Crusader   
* Class: Crusader   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/530017.png" alt="530017.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=530017|Paradise Crusader Spear]] (530017) ||  
| <img src="https://static.divine-pride.net/images/item/530017.png" alt="530017.png" /> [[https://www.divine-pride.net/database/item/530017|Paradise Crusader Spear]] (530017) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
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* Class: Crusader   
* Class: Crusader   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/520011.png" alt="520011.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=520011|Paradise Blacksmith Axe]] (520011) ||  
| <img src="https://static.divine-pride.net/images/item/520011.png" alt="520011.png" /> [[https://www.divine-pride.net/database/item/520011|Paradise Blacksmith Axe]] (520011) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
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* Class: Blacksmith   
* Class: Blacksmith   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/620011.png" alt="620011.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=620011|Paradise Blacksmith Two-Handed Axe]] (620011) ||  
| <img src="https://static.divine-pride.net/images/item/620011.png" alt="620011.png" /> [[https://www.divine-pride.net/database/item/620011|Paradise Blacksmith Two-Handed Axe]] (620011) ||  
* CRI + 10.   
* CRI + 10.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
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* Class: Blacksmith   
* Class: Blacksmith   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/590026.png" alt="590026.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=590026|Paradise Alchemist Mace]] (590026) ||  
| <img src="https://static.divine-pride.net/images/item/590026.png" alt="590026.png" /> [[https://www.divine-pride.net/database/item/590026|Paradise Alchemist Mace]] (590026) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is above 60, variable casting decreases by 10%.   
* If the base level is above 60, variable casting decreases by 10%.   
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* Class: Alchemist   
* Class: Alchemist   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/500034.png" alt="500034.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=500034|Paradise Alchemist Sword]] (500034) ||  
| <img src="https://static.divine-pride.net/images/item/500034.png" alt="500034.png" /> [[https://www.divine-pride.net/database/item/500034|Paradise Alchemist Sword]] (500034) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
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* Class: Alchemist   
* Class: Alchemist   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/610024.png" alt="610024.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=610024|Paradise Assassin Chakram]] (610024) ||  
| <img src="https://static.divine-pride.net/images/item/610024.png" alt="610024.png" /> [[https://www.divine-pride.net/database/item/610024|Paradise Assassin Chakram]] (610024) ||  
* CRI + 5.   
* CRI + 5.   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
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* Class: Assassin   
* Class: Assassin   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/610025.png" alt="610025.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=610025|Paradise Assassin Katar]] (610025) ||  
| <img src="https://static.divine-pride.net/images/item/610025.png" alt="610025.png" /> [[https://www.divine-pride.net/database/item/610025|Paradise Assassin Katar]] (610025) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, HIT + 15.   
* If the base level is 60 or higher, HIT + 15.   
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* Class: Assassin   
* Class: Assassin   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/510036.png" alt="510036.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=510036|Paradise Rogue Dagger]] (510036) ||  
| <img src="https://static.divine-pride.net/images/item/510036.png" alt="510036.png" /> [[https://www.divine-pride.net/database/item/510036|Paradise Rogue Dagger]] (510036) ||  
* Increases attack speed (delays after attack by 10%).   
* Increases attack speed (delays after attack by 10%).   
* If the base level is 60 or higher, increases Back Stab damage by 20%.   
* If the base level is 60 or higher, increases Back Stab damage by 20%.   
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* Class: Rogue   
* Class: Rogue   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/700037.png" alt="700037.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=700037|Paradise Rogue Bow]] (700037) ||  
| <img src="https://static.divine-pride.net/images/item/700037.png" alt="700037.png" /> [[https://www.divine-pride.net/database/item/700037|Paradise Rogue Bow]] (700037) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
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* Class: Rogue   
* Class: Rogue   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550034.png" alt="550034.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550034|Paradise Wizard Staff]] (550034) ||  
| <img src="https://static.divine-pride.net/images/item/550034.png" alt="550034.png" /> [[https://www.divine-pride.net/database/item/550034|Paradise Wizard Staff]] (550034) ||  
* MATK + 3%.   
* MATK + 3%.   
* If the base level is above 60, variable casting decreases by 10%.   
* If the base level is above 60, variable casting decreases by 10%.   
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* Class: Wizard   
* Class: Wizard   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550035.png" alt="550035.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550035|Paradise Wizard Wand]] (550035) ||  
| <img src="https://static.divine-pride.net/images/item/550035.png" alt="550035.png" /> [[https://www.divine-pride.net/database/item/550035|Paradise Wizard Wand]] (550035) ||  
* MATK + 3%.   
* MATK + 3%.   
* If the base level is above 60, variable casting decreases by 10%.   
* If the base level is above 60, variable casting decreases by 10%.   
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* Class: Wizard   
* Class: Wizard   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/540027.png" alt="540027.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=540027|Paradise Sage Magic Book]] (540027) ||  
| <img src="https://static.divine-pride.net/images/item/540027.png" alt="540027.png" /> [[https://www.divine-pride.net/database/item/540027|Paradise Sage Magic Book]] (540027) ||  
* MATK + 3%.   
* MATK + 3%.   
* If the base level is above 60, variable casting decreases by 10%.   
* If the base level is above 60, variable casting decreases by 10%.   
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* Class: Sage   
* Class: Sage   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/540028.png" alt="540028.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=540028|Paradise Sage Spellbook]] (540028) ||  
| <img src="https://static.divine-pride.net/images/item/540028.png" alt="540028.png" /> [[https://www.divine-pride.net/database/item/540028|Paradise Sage Spellbook]] (540028) ||  
* MATK + 3%.   
* MATK + 3%.   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
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* Class: Sage   
* Class: Sage   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/590027.png" alt="590027.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=590027|Paradise Priest Mace]] (590027) ||  
| <img src="https://static.divine-pride.net/images/item/590027.png" alt="590027.png" /> [[https://www.divine-pride.net/database/item/590027|Paradise Priest Mace]] (590027) ||  
* CRI + 10   
* CRI + 10   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
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* Class: Priest   
* Class: Priest   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550036.png" alt="550036.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550036|Paradise Priest Staff]] (550036) ||  
| <img src="https://static.divine-pride.net/images/item/550036.png" alt="550036.png" /> [[https://www.divine-pride.net/database/item/550036|Paradise Priest Staff]] (550036) ||  
* MATK + 3%   
* MATK + 3%   
* If the base level is above 60, variable casting decreases by 10%.   
* If the base level is above 60, variable casting decreases by 10%.   
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* Class: Priest   
* Class: Priest   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/560022.png" alt="560022.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=560022|Paradise Monk Knuckles]] (560022) ||  
| <img src="https://static.divine-pride.net/images/item/560022.png" alt="560022.png" /> [[https://www.divine-pride.net/database/item/560022|Paradise Monk Knuckles]] (560022) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
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* Class: Monk   
* Class: Monk   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/560023.png" alt="560023.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=560023|Paradise Monk Claws]] (560023) ||  
| <img src="https://static.divine-pride.net/images/item/560023.png" alt="560023.png" /> [[https://www.divine-pride.net/database/item/560023|Paradise Monk Claws]] (560023) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
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* Class: Monk   
* Class: Monk   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/700038.png" alt="700038.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=700038|Paradise Hunter Bow]] (700038) ||  
| <img src="https://static.divine-pride.net/images/item/700038.png" alt="700038.png" /> [[https://www.divine-pride.net/database/item/700038|Paradise Hunter Bow]] (700038) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
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* Class: Hunter   
* Class: Hunter   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/700039.png" alt="700039.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=700039|Paradise Hunter Crossbow]] (700039) ||  
| <img src="https://static.divine-pride.net/images/item/700039.png" alt="700039.png" /> [[https://www.divine-pride.net/database/item/700039|Paradise Hunter Crossbow]] (700039) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
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* Class: Hunter   
* Class: Hunter   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/700040.png" alt="700040.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=700040|Paradise Bard&Dancer Bow]] (700040) ||  
| <img src="https://static.divine-pride.net/images/item/700040.png" alt="700040.png" /> [[https://www.divine-pride.net/database/item/700040|Paradise Bard&Dancer Bow]] (700040) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
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* Class: Bard, Dancer   
* Class: Bard, Dancer   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/570021.png" alt="570021.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=570021|Paradise Bard Violin]] (570021) ||  
| <img src="https://static.divine-pride.net/images/item/570021.png" alt="570021.png" /> [[https://www.divine-pride.net/database/item/570021|Paradise Bard Violin]] (570021) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
Line 251: Line 250:
* Class: Bard   
* Class: Bard   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/580021.png" alt="580021.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=580021|Paradise Dancer Rope]] (580021) ||  
| <img src="https://static.divine-pride.net/images/item/580021.png" alt="580021.png" /> [[https://www.divine-pride.net/database/item/580021|Paradise Dancer Rope]] (580021) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
Line 258: Line 257:
* Class: Dancer   
* Class: Dancer   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/650011.png" alt="650011.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=650011|Paradise Ninja Cross Petal Shuriken]] (650011) ||  
| <img src="https://static.divine-pride.net/images/item/650011.png" alt="650011.png" /> [[https://www.divine-pride.net/database/item/650011|Paradise Ninja Cross Petal Shuriken]] (650011) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
Line 265: Line 264:
* Class: Ninja   
* Class: Ninja   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/650010.png" alt="650010.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=650010|Paradise Ninja Punishment Shuriken]] (650010) ||  
| <img src="https://static.divine-pride.net/images/item/650010.png" alt="650010.png" /> [[https://www.divine-pride.net/database/item/650010|Paradise Ninja Punishment Shuriken]] (650010) ||  
* MATK + 3%.   
* MATK + 3%.   
* If the base level is above 60, variable casting decreases by 10%.   
* If the base level is above 60, variable casting decreases by 10%.   
Line 272: Line 271:
* Class: Ninja   
* Class: Ninja   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/810003.png" alt="810003.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=810003|Paradise Gunslinger Rifle]] (810003) ||  
| <img src="https://static.divine-pride.net/images/item/810003.png" alt="810003.png" /> [[https://www.divine-pride.net/database/item/810003|Paradise Gunslinger Rifle]] (810003) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
Line 279: Line 278:
* Class: Gunslinger   
* Class: Gunslinger   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/800005.png" alt="800005.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=800005|Paradise Gunslinger Revolver]] (800005) ||  
| <img src="https://static.divine-pride.net/images/item/800005.png" alt="800005.png" /> [[https://www.divine-pride.net/database/item/800005|Paradise Gunslinger Revolver]] (800005) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).   
Line 286: Line 285:
* Class: Gunslinger   
* Class: Gunslinger   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/540029.png" alt="540029.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=540029|Paradise Taekwon Martial Arts Book]] (540029) ||  
| <img src="https://static.divine-pride.net/images/item/540029.png" alt="540029.png" /> [[https://www.divine-pride.net/database/item/540029|Paradise Taekwon Martial Arts Book]] (540029) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
Line 293: Line 292:
* Class: Taekwon   
* Class: Taekwon   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/540030.png" alt="540030.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=540030|Paradise Taekwon Power Book]] (540030) ||  
| <img src="https://static.divine-pride.net/images/item/540030.png" alt="540030.png" /> [[https://www.divine-pride.net/database/item/540030|Paradise Taekwon Power Book]] (540030) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
Line 300: Line 299:
* Class: Taekwon   
* Class: Taekwon   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/510037.png" alt="510037.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=510037|Paradise Soul Linker Dagger]] (510037) ||  
| <img src="https://static.divine-pride.net/images/item/510037.png" alt="510037.png" /> [[https://www.divine-pride.net/database/item/510037|Paradise Soul Linker Dagger]] (510037) ||  
* CRI + 15.   
* CRI + 15.   
* If the base level is above 60, CRI + 30 additional increase.   
* If the base level is above 60, CRI + 30 additional increase.   
Line 307: Line 306:
* Class: Soul Linker   
* Class: Soul Linker   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550037.png" alt="550037.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550037|Paradise Soul Linker Staff]] (550037) ||  
| <img src="https://static.divine-pride.net/images/item/550037.png" alt="550037.png" /> [[https://www.divine-pride.net/database/item/550037|Paradise Soul Linker Staff]] (550037) ||  
* MATK + 3%.   
* MATK + 3%.   
* If the base level is above 60, variable casting decreases by 10%.   
* If the base level is above 60, variable casting decreases by 10%.   
Line 314: Line 313:
* Class: Soul Linker   
* Class: Soul Linker   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550038.png" alt="550038.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550038|Paradise Doram Foxtail]] (550038) ||  
| <img src="https://static.divine-pride.net/images/item/550038.png" alt="550038.png" /> [[https://www.divine-pride.net/database/item/550038|Paradise Doram Foxtail]] (550038) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
* If the base level is 60 or higher, increases long ranged physical damage by 10%.   
Line 321: Line 320:
* Class: Summoner (Doram)   
* Class: Summoner (Doram)   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550039.png" alt="550039.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550039|Paradise Doram Foxtail Model]] (550039) ||  
| <img src="https://static.divine-pride.net/images/item/550039.png" alt="550039.png" /> [[https://www.divine-pride.net/database/item/550039|Paradise Doram Foxtail Model]] (550039) ||  
* MATK + 3%.   
* MATK + 3%.   
* If the base level is above 60, variable casting decreases by 10%.   
* If the base level is above 60, variable casting decreases by 10%.   
Line 328: Line 327:
* Class: Summoner (Doram)   
* Class: Summoner (Doram)   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/500035.png" alt="500035.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=500035|Paradise Super Novice Sword]] (500035) ||  
| <img src="https://static.divine-pride.net/images/item/500035.png" alt="500035.png" /> [[https://www.divine-pride.net/database/item/500035|Paradise Super Novice Sword]] (500035) ||  
* ATK + 3%.   
* ATK + 3%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
* If the base level is 60 or higher, increases melee physical damage by 10%.   
Line 335: Line 334:
* Class: Novice   
* Class: Novice   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550040.png" alt="550040.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550040|Paradise Super Novice Staff]] (550040) ||  
| <img src="https://static.divine-pride.net/images/item/550040.png" alt="550040.png" /> [[https://www.divine-pride.net/database/item/550040|Paradise Super Novice Staff]] (550040) ||  
* MATK + 3%   
* MATK + 3%   
* If the base level is above 60, variable casting decreases by 10%.   
* If the base level is above 60, variable casting decreases by 10%.   
Line 350: Line 349:
! Name !! Effect
! Name !! Effect
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/630015.png" alt="630015.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=630015|Paradise Rune Knight Lance]] (630015) ||  
| <img src="https://static.divine-pride.net/images/item/630015.png" alt="630015.png" /> [[https://www.divine-pride.net/database/item/630015|Paradise Rune Knight Lance]] (630015) ||  
* ATK + 5%, the delay after skill decreases by 3% per level of dragon training.   
* ATK + 5%, the delay after skill decreases by 3% per level of dragon training.   
* If the base level is 105 or higher, variable casting decreases by 10%, dragon breath, dragon breath-number, and Hundred spear damage increase by 25%.   
* If the base level is 105 or higher, variable casting decreases by 10%, dragon breath, dragon breath-number, and Hundred spear damage increase by 25%.   
Line 357: Line 356:
* Class: Rune Knight   
* Class: Rune Knight   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/600021.png" alt="600021.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=600021|Paradise Rune Knight Two-Handed Sword]] (600021) ||  
| <img src="https://static.divine-pride.net/images/item/600021.png" alt="600021.png" /> [[https://www.divine-pride.net/database/item/600021|Paradise Rune Knight Two-Handed Sword]] (600021) ||  
* CRI + 15, increases attack speed per level of two-handed quikken (reduces delay after attack by 1%).   
* CRI + 15, increases attack speed per level of two-handed quikken (reduces delay after attack by 1%).   
* If the base level is 105 or higher, increases critical damage by 10%, ignition break, and sonic wave damage by 25%,   
* If the base level is 105 or higher, increases critical damage by 10%, ignition break, and sonic wave damage by 25%,   
Line 364: Line 363:
* Class: Rune Knight   
* Class: Rune Knight   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/500036.png" alt="500036.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=500036|Paradise Royal Guard Sword]] (500036) ||  
| <img src="https://static.divine-pride.net/images/item/500036.png" alt="500036.png" /> [[https://www.divine-pride.net/database/item/500036|Paradise Royal Guard Sword]] (500036) ||  
* MATK + 5%, variable casting decrease by 1% per level of faith   
* MATK + 5%, variable casting decrease by 1% per level of faith   
* If the base level is 105 or higher, increases non and holy property magic damage by 10%, and increases pressure and ray of genesis damage by 25%.   
* If the base level is 105 or higher, increases non and holy property magic damage by 10%, and increases pressure and ray of genesis damage by 25%.   
Line 371: Line 370:
* Class: Royal Guard   
* Class: Royal Guard   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/530018.png" alt="530018.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=530018|Paradise Royal Guard Spear]] (530018) ||  
| <img src="https://static.divine-pride.net/images/item/530018.png" alt="530018.png" /> [[https://www.divine-pride.net/database/item/530018|Paradise Royal Guard Spear]] (530018) ||  
* ATK + 5%, increases attack speed per level of spear quikken (reduces delay after attack by 1%).   
* ATK + 5%, increases attack speed per level of spear quikken (reduces delay after attack by 1%).   
* If the base level is 105 or higher, ASPD + 1, Vanishing Point, Cannon Spear, Overbrand damage increases by 25%.   
* If the base level is 105 or higher, ASPD + 1, Vanishing Point, Cannon Spear, Overbrand damage increases by 25%.   
Line 378: Line 377:
* Class: Royal Guard   
* Class: Royal Guard   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/520012.png" alt="520012.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=520012|Paradise Mechanic Axe]] (520012) ||  
| <img src="https://static.divine-pride.net/images/item/520012.png" alt="520012.png" /> [[https://www.divine-pride.net/database/item/520012|Paradise Mechanic Axe]] (520012) ||  
* ATK + 5%, Increases ranged physical damage by 2% per level of Mado Gear License.   
* ATK + 5%, Increases ranged physical damage by 2% per level of Mado Gear License.   
* If the base level is 105 or higher, variable casting decreases by 10%, and Vulcan Arm, Knuckle Boost, and Arms Cannon damage increases by 25%.   
* If the base level is 105 or higher, variable casting decreases by 10%, and Vulcan Arm, Knuckle Boost, and Arms Cannon damage increases by 25%.   
Line 385: Line 384:
* Class: Mechanic   
* Class: Mechanic   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/620012.png" alt="620012.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=620012|Paradise Mechanic Two-Handed Axe]] (620012) ||  
| <img src="https://static.divine-pride.net/images/item/620012.png" alt="620012.png" /> [[https://www.divine-pride.net/database/item/620012|Paradise Mechanic Two-Handed Axe]] (620012) ||  
* ATK + 5%, increases melee physical damage by 1% per 1 Weaponry Research level.   
* ATK + 5%, increases melee physical damage by 1% per 1 Weaponry Research level.   
* If the base level is 105 or higher, Axe Tornado skill cooldown decreases by 1 second, Axe Tornado, Power Swing damage increases by 25%.   
* If the base level is 105 or higher, Axe Tornado skill cooldown decreases by 1 second, Axe Tornado, Power Swing damage increases by 25%.   
Line 392: Line 391:
* Class: Mechanic   
* Class: Mechanic   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/590028.png" alt="590028.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=590028|Paradise Genetic Mace]] (590028) ||  
| <img src="https://static.divine-pride.net/images/item/590028.png" alt="590028.png" /> [[https://www.divine-pride.net/database/item/590028|Paradise Genetic Mace]] (590028) ||  
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Learning Potion.   
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Learning Potion.   
* If the base level is 105 or higher, variable casting decreases by 10%, and Cart Cannon damage increases by 25%.   
* If the base level is 105 or higher, variable casting decreases by 10%, and Cart Cannon damage increases by 25%.   
Line 399: Line 398:
* Class: Genetic   
* Class: Genetic   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/500037.png" alt="500037.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=500037|Paradise Genetic Sword]] (500037) ||  
| <img src="https://static.divine-pride.net/images/item/500037.png" alt="500037.png" /> [[https://www.divine-pride.net/database/item/500037|Paradise Genetic Sword]] (500037) ||  
* ATK + 5%, increases melee physical damage by 2% per 1 Sword Training level.   
* ATK + 5%, increases melee physical damage by 2% per 1 Sword Training level.   
* If the base level is 105 or higher, delay after skill decreases by 5%, Hell's Plant, and Cart Tornado damage increase by 25%.   
* If the base level is 105 or higher, delay after skill decreases by 5%, Hell's Plant, and Cart Tornado damage increase by 25%.   
Line 406: Line 405:
* Class: Genetic   
* Class: Genetic   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/610026.png" alt="610026.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=610026|Paradise Guillotine Cross Chakram]] (610026) ||  
| <img src="https://static.divine-pride.net/images/item/610026.png" alt="610026.png" /> [[https://www.divine-pride.net/database/item/610026|Paradise Guillotine Cross Chakram]] (610026) ||  
* CRI + 10, increases melee physical damage by 1% per 1 Katar Mastery level.   
* CRI + 10, increases melee physical damage by 1% per 1 Katar Mastery level.   
* If the base level is 105 or higher, delay after skill decreases by 5%, Cross impact, and Rolling Cutter damage increases by 25%,   
* If the base level is 105 or higher, delay after skill decreases by 5%, Cross impact, and Rolling Cutter damage increases by 25%,   
Line 413: Line 412:
* Class: Guillotine Cross   
* Class: Guillotine Cross   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/610027.png" alt="610027.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=610027|Paradise Guillotine Cross Katar]] (610027) ||  
| <img src="https://static.divine-pride.net/images/item/610027.png" alt="610027.png" /> [[https://www.divine-pride.net/database/item/610027|Paradise Guillotine Cross Katar]] (610027) ||  
* ATK + 5%, the delay after skill decreases by 1% per 1 Katar Mastery level.   
* ATK + 5%, the delay after skill decreases by 1% per 1 Katar Mastery level.   
* If the base level is 105 or higher, increases melee physical damage by 10% and Counter Slash damage by 25%.   
* If the base level is 105 or higher, increases melee physical damage by 10% and Counter Slash damage by 25%.   
Line 420: Line 419:
* Class: Guillotine Cross   
* Class: Guillotine Cross   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/510038.png" alt="510038.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=510038|Paradise Shadow Chaser Dagger]] (510038) ||  
| <img src="https://static.divine-pride.net/images/item/510038.png" alt="510038.png" /> [[https://www.divine-pride.net/database/item/510038|Paradise Shadow Chaser Dagger]] (510038) ||  
* ATK + 3%, MATK + 3%, delay after skill decreases by 1% per Plagiarism level.   
* ATK + 3%, MATK + 3%, delay after skill decreases by 1% per Plagiarism level.   
* If the base level is 105 or higher, ASPD + 1, Fatal Menace damage increases by 25%.   
* If the base level is 105 or higher, ASPD + 1, Fatal Menace damage increases by 25%.   
Line 427: Line 426:
* Class: Shadow Chaser   
* Class: Shadow Chaser   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/700041.png" alt="700041.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=700041|Paradise Shadow Chaser Bow]] (700041) ||  
| <img src="https://static.divine-pride.net/images/item/700041.png" alt="700041.png" /> [[https://www.divine-pride.net/database/item/700041|Paradise Shadow Chaser Bow]] (700041) ||  
* ATK + 5%, Increases long ranged physical damage by 1% per level of Vulture's Eye.   
* ATK + 5%, Increases long ranged physical damage by 1% per level of Vulture's Eye.   
* If the base level is 105 or higher, variable casting decreases by 10%, Triangle Shot, Feint Bomb damage increases by 25%.   
* If the base level is 105 or higher, variable casting decreases by 10%, Triangle Shot, Feint Bomb damage increases by 25%.   
Line 434: Line 433:
* Class: Shadow Chaser   
* Class: Shadow Chaser   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/640023.png" alt="640023.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=640023|Paradise Warlock Staff]] (640023) ||  
| <img src="https://static.divine-pride.net/images/item/640023.png" alt="640023.png" /> [[https://www.divine-pride.net/database/item/640023|Paradise Warlock Staff]] (640023) ||  
* MATK + 5%, Cannot be destroyed, 1% variable casting decrease per Mystical Amplification level.   
* MATK + 5%, Cannot be destroyed, 1% variable casting decrease per Mystical Amplification level.   
* If the base level is 105 or higher, increases fire and earth magic damage by 10%, and increases Crimson Rock and Earth Strain damage by 25%.   
* If the base level is 105 or higher, increases fire and earth magic damage by 10%, and increases Crimson Rock and Earth Strain damage by 25%.   
Line 441: Line 440:
* Class: Warlock   
* Class: Warlock   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/640024.png" alt="640024.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=640024|Paradise Warlock Wand]] (640024) ||  
| <img src="https://static.divine-pride.net/images/item/640024.png" alt="640024.png" /> [[https://www.divine-pride.net/database/item/640024|Paradise Warlock Wand]] (640024) ||  
* MATK + 5%, Decrease by 1% variable casting for each level of Mystical Amplification.   
* MATK + 5%, Decrease by 1% variable casting for each level of Mystical Amplification.   
* When the base level is 105 or higher, increases wind and ghost property magic damage by 10%, Chain Lighting, and Soul Expansion damage by 25%.   
* When the base level is 105 or higher, increases wind and ghost property magic damage by 10%, Chain Lighting, and Soul Expansion damage by 25%.   
Line 448: Line 447:
* Class: Warlock   
* Class: Warlock   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/540031.png" alt="540031.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=540031|Paradise Sorcerer Magic Book]] (540031) ||  
| <img src="https://static.divine-pride.net/images/item/540031.png" alt="540031.png" /> [[https://www.divine-pride.net/database/item/540031|Paradise Sorcerer Magic Book]] (540031) ||  
* MATK + 5%, variable casting decrease by 2% per level of Land Protector.   
* MATK + 5%, variable casting decrease by 2% per level of Land Protector.   
* When the base level is 105 or higher, increases water, wind, ground, and non-attribute magic damage by 10%, psychic wave, diamond dust, earth grave, and varetyr spear damage by 25%.   
* When the base level is 105 or higher, increases water, wind, ground, and non-attribute magic damage by 10%, psychic wave, diamond dust, earth grave, and varetyr spear damage by 25%.   
Line 455: Line 454:
* Class: Sorcerer   
* Class: Sorcerer   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/540032.png" alt="540032.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=540032|Paradise Sorcerer Spellbook]] (540032) ||  
| <img src="https://static.divine-pride.net/images/item/540032.png" alt="540032.png" /> [[https://www.divine-pride.net/database/item/540032|Paradise Sorcerer Spellbook]] (540032) ||  
* MATK + 5%, increases attack speed per Auto Spell level (delays after attack decrease by 1%).   
* MATK + 5%, increases attack speed per Auto Spell level (delays after attack decrease by 1%).   
* If the base level is 105 or higher, increases water, wind, ground, and fire property magic damage by 10%, fire/cold/lightning bolt, earth spike, and heaven's drive damage by 25%.   
* If the base level is 105 or higher, increases water, wind, ground, and fire property magic damage by 10%, fire/cold/lightning bolt, earth spike, and heaven's drive damage by 25%.   
Line 462: Line 461:
* Class: Sorcerer   
* Class: Sorcerer   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/590029.png" alt="590029.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=590029|Paradise Archbishop Mace]] (590029) ||  
| <img src="https://static.divine-pride.net/images/item/590029.png" alt="590029.png" /> [[https://www.divine-pride.net/database/item/590029|Paradise Archbishop Mace]] (590029) ||  
* CRI + 15, MATK + 3%, cannot be destroyed, increases attack speed per level of Meditation (delay decreases by 1% after attack).   
* CRI + 15, MATK + 3%, cannot be destroyed, increases attack speed per level of Meditation (delay decreases by 1% after attack).   
* If the base level is 105 or higher, variable casting decreases by 10%, delay after skill decreases by 10%, Magnus Exorsismus, Judex, and Duple Light damage increase by 25%.   
* If the base level is 105 or higher, variable casting decreases by 10%, delay after skill decreases by 10%, Magnus Exorsismus, Judex, and Duple Light damage increase by 25%.   
Line 469: Line 468:
* Class: Arch Bishop   
* Class: Arch Bishop   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550041.png" alt="550041.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550041|Paradise Arch Bishop Staff]] (550041) ||  
| <img src="https://static.divine-pride.net/images/item/550041.png" alt="550041.png" /> [[https://www.divine-pride.net/database/item/550041|Paradise Arch Bishop Staff]] (550041) ||  
* MATK + 180.   
* MATK + 180.   
* MATK + 5%, cannot be destroyed, variable casting decreases by 1% per 1 level of Meditation.   
* MATK + 5%, cannot be destroyed, variable casting decreases by 1% per 1 level of Meditation.   
Line 477: Line 476:
* Class: Arch Bishop   
* Class: Arch Bishop   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/560024.png" alt="560024.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=560024|Paradise Sura Knuckle]] (560024) ||  
| <img src="https://static.divine-pride.net/images/item/560024.png" alt="560024.png" /> [[https://www.divine-pride.net/database/item/560024|Paradise Sura Knuckle]] (560024) ||  
* ATK + 5%, MHP + 2% increase per 1 Chain Combo level.   
* ATK + 5%, MHP + 2% increase per 1 Chain Combo level.   
* If the base level is 105 or higher, decreases the cooldown of the Tiger Cannon skill by 1 second, increases the damage of Fallen Empire, Tiger Cannon by 25%.   
* If the base level is 105 or higher, decreases the cooldown of the Tiger Cannon skill by 1 second, increases the damage of Fallen Empire, Tiger Cannon by 25%.   
Line 484: Line 483:
* Class: Sura   
* Class: Sura   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/560025.png" alt="560025.png" /> [[https://muhro.eu/flux/data/items/icons/560025.png|Paradise Sura Claws]] (560025) ||  
| <img src="https://static.divine-pride.net/images/item/560025.png" alt="560025.png" /> [[https://www.divine-pride.net/database/item/560025|Paradise Sura Claws]] (560025) ||  
* ATK + 5%, increased ranged physical damage by 2% per 1 level of Call Spirits.   
* ATK + 5%, increased ranged physical damage by 2% per 1 level of Call Spirits.   
* If the base level is 105 or higher, decreases the cooldown of Rampage Blaster by 1 second, and increases damage of Rampage Blaster and Knuckle Arrow by 25%.   
* If the base level is 105 or higher, decreases the cooldown of Rampage Blaster by 1 second, and increases damage of Rampage Blaster and Knuckle Arrow by 25%.   
Line 491: Line 490:
* Class: Sura   
* Class: Sura   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/700042.png" alt="700042.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=700042|Paradise Ranger Bow]] (700042) ||  
| <img src="https://static.divine-pride.net/images/item/700042.png" alt="700042.png" /> [[https://www.divine-pride.net/database/item/700042|Paradise Ranger Bow]] (700042) ||  
* ATK + 5%, Increases long ranged physical damage by 1% per level of Owl's Eye.   
* ATK + 5%, Increases long ranged physical damage by 1% per level of Owl's Eye.   
* If the base level is 105 or higher, Arrow Storm skill cooldown decreases by 0.7 seconds, and Arrow Storm damage increases by 25%.   
* If the base level is 105 or higher, Arrow Storm skill cooldown decreases by 0.7 seconds, and Arrow Storm damage increases by 25%.   
Line 498: Line 497:
* Class: Ranger   
* Class: Ranger   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/700043.png" alt="700043.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=700043|Paradise Ranger Crossbow]] (700043) ||  
| <img src="https://static.divine-pride.net/images/item/700043.png" alt="700043.png" /> [[https://www.divine-pride.net/database/item/700043|Paradise Ranger Crossbow]] (700043) ||  
* ATK + 5%, Increases attack speed per Vulture's Eye level (delay after attack decreases by 1%).   
* ATK + 5%, Increases attack speed per Vulture's Eye level (delay after attack decreases by 1%).   
* If the base level is 105 or higher, Aimed Bolt skill cooldown decreases by 1 second, Sharp Shooting, Aimed Bolt damage increases by 25%.   
* If the base level is 105 or higher, Aimed Bolt skill cooldown decreases by 1 second, Sharp Shooting, Aimed Bolt damage increases by 25%.   
Line 505: Line 504:
* Class: Ranger   
* Class: Ranger   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/580023.png" alt="580023.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=580023|Paradise Wanderer Rope]] (580023) ||  
| <img src="https://static.divine-pride.net/images/item/580023.png" alt="580023.png" /> [[https://www.divine-pride.net/database/item/580023|Paradise Wanderer Rope]] (580023) ||  
* MATK + 5%, increases all attribute magic damage by 1% per 1 Dancing Lesson level.   
* MATK + 5%, increases all attribute magic damage by 1% per 1 Dancing Lesson level.   
* If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.   
* If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.   
Line 512: Line 511:
* Class: Wanderer   
* Class: Wanderer   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/580022.png" alt="580022.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=580022|Paradise Wanderer Whip]] (580022) ||  
| <img src="https://static.divine-pride.net/images/item/580022.png" alt="580022.png" /> [[https://www.divine-pride.net/database/item/580022|Paradise Wanderer Whip]] (580022) ||  
* ATK + 5%, increased ranged physical damage by 1% per level of Dancing Lesson.   
* ATK + 5%, increased ranged physical damage by 1% per level of Dancing Lesson.   
* If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.   
* If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.   
Line 519: Line 518:
* Class: Wanderer   
* Class: Wanderer   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/570022.png" alt="570022.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=570022|Paradise Minstrel Violin]] (570022) ||  
| <img src="https://static.divine-pride.net/images/item/570022.png" alt="570022.png" /> [[https://www.divine-pride.net/database/item/570022|Paradise Minstrel Violin]] (570022) ||  
* ATK + 5%, increased ranged physical damage by 1% per level of Musical Lesson.   
* ATK + 5%, increased ranged physical damage by 1% per level of Musical Lesson.   
* If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.   
* If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.   
Line 526: Line 525:
* Class: Minstrel   
* Class: Minstrel   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/570023.png" alt="570023.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=570023|Paradise Minstrel Harp]] (570023) ||  
| <img src="https://static.divine-pride.net/images/item/570023.png" alt="570023.png" /> [[https://www.divine-pride.net/database/item/570023|Paradise Minstrel Harp]] (570023) ||  
* MATK + 5%, increases all elemental magic damage by 1% per level of Musical Lesson.   
* MATK + 5%, increases all elemental magic damage by 1% per level of Musical Lesson.   
* If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.   
* If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.   
Line 533: Line 532:
* Class: Minstrel   
* Class: Minstrel   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/650013.png" alt="650013.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=650013|Paradise Kagerou&Oboro Cross Fuuma Shuriken]] (650013) ||  
| <img src="https://static.divine-pride.net/images/item/650013.png" alt="650013.png" /> [[https://www.divine-pride.net/database/item/650013|Paradise Kagerou&Oboro Cross Fuuma Shuriken]] (650013) ||  
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Throwing Mastery.   
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Throwing Mastery.   
* When the base level is 105 or higher, decreases the cooldown of Cross Slash by 2 seconds, increases Cross Slash, and Swirling Petal Damage by 25%.   
* When the base level is 105 or higher, decreases the cooldown of Cross Slash by 2 seconds, increases Cross Slash, and Swirling Petal Damage by 25%.   
Line 540: Line 539:
* Class: Kagerou, Oboro   
* Class: Kagerou, Oboro   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/650012.png" alt="650012.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=650012|Paradise Kagerou&Oboro Fuuma Shuriken]] (650012) ||  
| <img src="https://static.divine-pride.net/images/item/650012.png" alt="650012.png" /> [[https://www.divine-pride.net/database/item/650012|Paradise Kagerou&Oboro Fuuma Shuriken]] (650012) ||  
* MATK + 5%, variable casting decreases by 1% per 1 level of Ninja Mastery.   
* MATK + 5%, variable casting decreases by 1% per 1 level of Ninja Mastery.   
* If the base level is 105 or higher, increases fire, water, and wind-related magic damage by 10%, and increases Flaming Petals, Freezing Spear and Wind Blade damage by 25%.   
* If the base level is 105 or higher, increases fire, water, and wind-related magic damage by 10%, and increases Flaming Petals, Freezing Spear and Wind Blade damage by 25%.   
Line 547: Line 546:
* Class: Kagerou, Oboro   
* Class: Kagerou, Oboro   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/830004.png" alt="830004.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=830004|Paradise Rebellion Gatling Gun]] (830004) ||  
| <img src="https://static.divine-pride.net/images/item/830004.png" alt="830004.png" /> [[https://www.divine-pride.net/database/item/830004|Paradise Rebellion Gatling Gun]] (830004) ||  
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Single Action.   
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Single Action.   
* If the base level is 105 or higher, Fire Rain skill cooldown decreases by 1 second, Fire Rain, and Round Trip damage increases by 25%.   
* If the base level is 105 or higher, Fire Rain skill cooldown decreases by 1 second, Fire Rain, and Round Trip damage increases by 25%.   
Line 554: Line 553:
* Class: Rebellion   
* Class: Rebellion   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/800006.png" alt="800006.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=800006|Paradise Rebellion Revolver]] (800006) ||  
| <img src="https://static.divine-pride.net/images/item/800006.png" alt="800006.png" /> [[https://www.divine-pride.net/database/item/800006|Paradise Rebellion Revolver]] (800006) ||  
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Chain Action.   
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Chain Action.   
* If the base level is 105 or higher, increases ranged physical damage by additional 10%, increases Desperado and Fire Dance damage by 25%.   
* If the base level is 105 or higher, increases ranged physical damage by additional 10%, increases Desperado and Fire Dance damage by 25%.   
Line 561: Line 560:
* Class: Rebellion   
* Class: Rebellion   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/540034.png" alt="540034.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=540034|Paradise Star Emperor Book of the Moon]] (540034) ||  
| <img src="https://static.divine-pride.net/images/item/540034.png" alt="540034.png" /> [[https://www.divine-pride.net/database/item/540034|Paradise Star Emperor Book of the Moon]] (540034) ||  
* ATK + 5%, increases melee physical damage by 1% per 1 level of Peaceful Break.   
* ATK + 5%, increases melee physical damage by 1% per 1 level of Peaceful Break.   
* If the base level is 105 or higher, ATK + 10% additional increase, New Moon Kick and Full Moon Kick damage increases by 25%.   
* If the base level is 105 or higher, ATK + 10% additional increase, New Moon Kick and Full Moon Kick damage increases by 25%.   
Line 568: Line 567:
* Class: Star Emperor   
* Class: Star Emperor   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/540033.png" alt="540033.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=540033|Paradise Star Emperor Book of the Sun]] (540033) ||  
| <img src="https://static.divine-pride.net/images/item/540033.png" alt="540033.png" /> [[https://www.divine-pride.net/database/item/540033|Paradise Star Emperor Book of the Sun]] (540033) ||  
* ATK + 5%, increases melee physical damage by 1% per 1 level of Peaceful Break.   
* ATK + 5%, increases melee physical damage by 1% per 1 level of Peaceful Break.   
* If the base level is 105 or higher, ATK + 10% additional increase, Prominence Kick and Solar Burst damage 25% increase.   
* If the base level is 105 or higher, ATK + 10% additional increase, Prominence Kick and Solar Burst damage 25% increase.   
Line 575: Line 574:
* Class: Star Emperor   
* Class: Star Emperor   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/640026.png" alt="640026.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=640026|Paradise Soul Reaper Soulstick]] (640026) ||  
| <img src="https://static.divine-pride.net/images/item/640026.png" alt="640026.png" /> [[https://www.divine-pride.net/database/item/640026|Paradise Soul Reaper Soulstick]] (640026) ||  
* MATK + 5%, variable casting decreases by 1% per level of Happy Break.   
* MATK + 5%, variable casting decreases by 1% per level of Happy Break.   
* If the base level is 105 or higher, increase dark property magic damage by 15% and Curse Explosion damage by 25%.   
* If the base level is 105 or higher, increase dark property magic damage by 15% and Curse Explosion damage by 25%.   
Line 582: Line 581:
* Class: Soul Reaper   
* Class: Soul Reaper   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/640025.png" alt="640025.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=640025|Paradise Soul Reaper Staff]] (640025) ||  
| <img src="https://static.divine-pride.net/images/item/640025.png" alt="640025.png" /> [[https://www.divine-pride.net/database/item/640025|Paradise Soul Reaper Staff]] (640025) ||  
* MATK + 5%, variable casting decreases by 1% per level of Happy Break.   
* MATK + 5%, variable casting decreases by 1% per level of Happy Break.   
* If the base level is 105 or higher, all elemental magic damage increases by 10%, Espa and Eshwoo damage increases by 25%.   
* If the base level is 105 or higher, all elemental magic damage increases by 10%, Espa and Eshwoo damage increases by 25%.   
Line 589: Line 588:
* Class: Soul Reaper   
* Class: Soul Reaper   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550042.png" alt="550042.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550042|Paradise Summoner Foxtail]] (550042) ||  
| <img src="https://static.divine-pride.net/images/item/550042.png" alt="550042.png" /> [[https://www.divine-pride.net/database/item/550042|Paradise Summoner Foxtail]] (550042) ||  
* ATK + 5%, Increases long ranged physical damage by 2% per level of Picky Peck.   
* ATK + 5%, Increases long ranged physical damage by 2% per level of Picky Peck.   
* If the base level is 105 or higher, attack speed increases (delays after attacking decreases by 10%), Picky Peck, and Spirit of Savage damage increase by 25%.   
* If the base level is 105 or higher, attack speed increases (delays after attacking decreases by 10%), Picky Peck, and Spirit of Savage damage increase by 25%.   
Line 596: Line 595:
* Class: Summoner (Doram)   
* Class: Summoner (Doram)   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550043.png" alt="550043.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550043|Paradise Summoner Foxtail Model]] (550043) ||  
| <img src="https://static.divine-pride.net/images/item/550043.png" alt="550043.png" /> [[https://www.divine-pride.net/database/item/550043|Paradise Summoner Foxtail Model]] (550043) ||  
* MATK + 5%, variable casting decreases by 2% per level of Silvervine Stem Spear.   
* MATK + 5%, variable casting decreases by 2% per level of Silvervine Stem Spear.   
* If the base level is 105 or higher, decreases the cooldown of Catnip Meteor by 1.5 seconds, increases the damage of Catnip Meteor and Silvervine Stem Spear by 25%.   
* If the base level is 105 or higher, decreases the cooldown of Catnip Meteor by 1.5 seconds, increases the damage of Catnip Meteor and Silvervine Stem Spear by 25%.   
Line 603: Line 602:
* Class: Summoner (Doram)   
* Class: Summoner (Doram)   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/510039.png" alt="510039.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=510039|Paradise Super Novice Dagger]] (510039) ||  
| <img src="https://static.divine-pride.net/images/item/510039.png" alt="510039.png" /> [[https://www.divine-pride.net/database/item/510039|Paradise Super Novice Dagger]] (510039) ||  
* ATK + 5%, increases melee physical damage by 1% per 1 level of Sword Mastery.   
* ATK + 5%, increases melee physical damage by 1% per 1 level of Sword Mastery.   
* If the base level is 105 or higher, increases attack speed (delays after attack by 10%), increases Raid, and Back Stab damage by 25%.   
* If the base level is 105 or higher, increases attack speed (delays after attack by 10%), increases Raid, and Back Stab damage by 25%.   
Line 610: Line 609:
* Class: Novice   
* Class: Novice   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/550044.png" alt="550044.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=550044|Paradise Super Novice Staff]] (550044) ||  
| <img src="https://static.divine-pride.net/images/item/550044.png" alt="550044.png" /> [[https://www.divine-pride.net/database/item/550044|Paradise Super Novice Staff]] (550044) ||  
* MATK + 5%, non-destructible, variable casting decreases by 1% per Increase SP Recovery level.   
* MATK + 5%, non-destructible, variable casting decreases by 1% per Increase SP Recovery level.   
* If the base level is 105 or higher, increases water, wind, ground, and fire property magic damage by 10%, and increases fire/cold/lightning bolt/fire ball and heaven's drive damage by 25%.   
* If the base level is 105 or higher, increases water, wind, ground, and fire property magic damage by 10%, and increases fire/cold/lightning bolt/fire ball and heaven's drive damage by 25%.   
Line 627: Line 626:
! Name !! Effect
! Name !! Effect
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/400137.png" alt="400137.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=400137|Paradise Cap]] (400137) ||  
| <img src="https://static.divine-pride.net/images/item/400137.png" alt="400137.png" /> [[https://www.divine-pride.net/database/item/400137|Paradise Cap]] (400137) ||  
* ATK + 5.   
* ATK + 5.   
* ATK + 2 additional increase per base level 5. (Apply up to level 100)   
* ATK + 2 additional increase per base level 5. (Apply up to level 100)   
Line 635: Line 634:
* Headgear   
* Headgear   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/450183.png" alt="450183.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=450183|Paradise Suit]] (450183) ||  
| <img src="https://static.divine-pride.net/images/item/450183.png" alt="450183.png" /> [[https://www.divine-pride.net/database/item/450183|Paradise Suit]] (450183) ||  
* MHP + 150, MSP + 20.   
* MHP + 150, MSP + 20.   
* MHP + 30 additional increase per base level 5. (Apply up to level 100)   
* MHP + 30 additional increase per base level 5. (Apply up to level 100)   
Line 643: Line 642:
* Armor   
* Armor   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/480103.png" alt="480103.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=480103|Paradise Manteau]] (480103) ||  
| <img src="https://static.divine-pride.net/images/item/480103.png" alt="480103.png" /> [[https://www.divine-pride.net/database/item/480103|Paradise Manteau]] (480103) ||  
* Non-Attribute Resist 20% increase, HIT + 15.   
* Non-Attribute Resist 20% increase, HIT + 15.   
* HIT + 1 additional increase per base level 5. (Apply up to level 100)   
* HIT + 1 additional increase per base level 5. (Apply up to level 100)   
Line 651: Line 650:
* Garment   
* Garment   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/470067.png" alt="470067.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=470067|Paradise Boots]] (470067) ||  
| <img src="https://static.divine-pride.net/images/item/470067.png" alt="470067.png" /> [[https://www.divine-pride.net/database/item/470067|Paradise Boots]] (470067) ||  
* CRI + 1 per 5 base level. (Apply up to level 100)   
* CRI + 1 per 5 base level. (Apply up to level 100)   
* If the base level is 30 or higher, increases melee/ranged physical damage by additional 3%.   
* If the base level is 30 or higher, increases melee/ranged physical damage by additional 3%.   
Line 658: Line 657:
* Shoes   
* Shoes   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/490122.png" alt="490122.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=490122|Paradise Ring]] (490122) ||  
| <img src="https://static.divine-pride.net/images/item/490122.png" alt="490122.png" /> [[https://www.divine-pride.net/database/item/490122|Paradise Ring]] (490122) ||  
* ATK + 2%, casting does not stop.   
* ATK + 2%, casting does not stop.   
* When equipped with Paradise Gloves, Fixed Casting is reduced by 0.2 seconds,   
* When equipped with Paradise Gloves, Fixed Casting is reduced by 0.2 seconds,   
Line 666: Line 665:
* Accessory (left)   
* Accessory (left)   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/490123.png" alt="490123.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=490123|Paradise Gloves]] (490123) ||  
| <img src="https://static.divine-pride.net/images/item/490123.png" alt="490123.png" /> [[https://www.divine-pride.net/database/item/490123|Paradise Gloves]] (490123) ||  
* Heal level 1 can be used, attack speed increased (delay after attack decreased by 10%).   
* Heal level 1 can be used, attack speed increased (delay after attack decreased by 10%).   
* Accessory (right)   
* Accessory (right)   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/400138.png" alt="400138.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=400138|Paradise Hat]] (400138) ||  
| <img src="https://static.divine-pride.net/images/item/400138.png" alt="400138.png" /> [[https://www.divine-pride.net/database/item/400138|Paradise Hat]] (400138) ||  
* MATK + 5.   
* MATK + 5.   
* MATK + 2 for every 5 base level. (Apply up to level 100)   
* MATK + 2 for every 5 base level. (Apply up to level 100)   
Line 678: Line 677:
* Headgear   
* Headgear   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/450184.png" alt="450184.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=450184|Paradise Robe]] (450184) ||  
| <img src="https://static.divine-pride.net/images/item/450184.png" alt="450184.png" /> [[https://www.divine-pride.net/database/item/450184|Paradise Robe]] (450184) ||  
* MHP + 100, MSP + 50.   
* MHP + 100, MSP + 50.   
* MHP + 20 additional increase per base level 5. (Apply up to level 100)   
* MHP + 20 additional increase per base level 5. (Apply up to level 100)   
Line 686: Line 685:
* Armor   
* Armor   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/480104.png" alt="480104.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=480104|Paradise Muffler]] (480104) ||  
| <img src="https://static.divine-pride.net/images/item/480104.png" alt="480104.png" /> [[https://www.divine-pride.net/database/item/480104|Paradise Muffler]] (480104) ||  
* 20% increase in non-attribute resistance, FLEE + 20.   
* 20% increase in non-attribute resistance, FLEE + 20.   
* FLEE + 1 additional increase per base level 5. (Apply up to level 100)   
* FLEE + 1 additional increase per base level 5. (Apply up to level 100)   
Line 694: Line 693:
* Garment   
* Garment   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/470068.png" alt="470068.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=470068|Paradise Shoes]] (470068) ||  
| <img src="https://static.divine-pride.net/images/item/470068.png" alt="470068.png" /> [[https://www.divine-pride.net/database/item/470068|Paradise Shoes]] (470068) ||  
* Increases all elemental magic damage by 3%.   
* Increases all elemental magic damage by 3%.   
* MATK + 2. per base level 5 (applies up to level 100)   
* MATK + 2. per base level 5 (applies up to level 100)   
Line 702: Line 701:
* Shoes   
* Shoes   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/490124.png" alt="490124.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=490124|Paradise Magic Ring]] (490124) ||  
| <img src="https://static.divine-pride.net/images/item/490124.png" alt="490124.png" /> [[https://www.divine-pride.net/database/item/490124|Paradise Magic Ring]] (490124) ||  
* MATK + 2%, casting does not stop.   
* MATK + 2%, casting does not stop.   
* When equipped with Paradise Necklace, Fixed Casting is reduced by 0.2 seconds,   
* When equipped with Paradise Necklace, Fixed Casting is reduced by 0.2 seconds,   
Line 710: Line 709:
* Accessory (left)   
* Accessory (left)   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/490125.png" alt="490125.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=490125|Paradise Necklace]] (490125) ||  
| <img src="https://static.divine-pride.net/images/item/490125.png" alt="490125.png" /> [[https://www.divine-pride.net/database/item/490125|Paradise Necklace]] (490125) ||  
* Heal level 1 available, variable casting 10% reduction.   
* Heal level 1 available, variable casting 10% reduction.   
* Accessory (right)   
* Accessory (right)   
Line 722: Line 721:
! Name !! Effect
! Name !! Effect
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/400139.png" alt="400139.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=400139|Advanced Paradise Luxury Cap]] (400139) ||  
| <img src="https://static.divine-pride.net/images/item/400139.png" alt="400139.png" /> [[https://www.divine-pride.net/database/item/400139|Advanced Paradise Luxury Cap]] (400139) ||  
* ATK + 60.   
* ATK + 60.   
* During a physical attack, there is a low probability that 2% of the damage is absorbed as HP.   
* During a physical attack, there is a low probability that 2% of the damage is absorbed as HP.   
Line 728: Line 727:
* Headgear   
* Headgear   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/450185.png" alt="450185.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=450185|Advanced Paradise Suit]] (450185) ||  
| <img src="https://static.divine-pride.net/images/item/450185.png" alt="450185.png" /> [[https://www.divine-pride.net/database/item/450185|Advanced Paradise Suit]] (450185) ||  
* MHP + 1500, MSP + 150, 5% post-skill delay.   
* MHP + 1500, MSP + 150, 5% post-skill delay.   
* ATK + 5 per 10 base level. (Apply up to level 150)   
* ATK + 5 per 10 base level. (Apply up to level 150)   
Line 737: Line 736:
* Armor   
* Armor   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/480105.png" alt="480105.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=480105|Advanced Paradise Manteau]] (480105) ||  
| <img src="https://static.divine-pride.net/images/item/480105.png" alt="480105.png" /> [[https://www.divine-pride.net/database/item/480105|Advanced Paradise Manteau]] (480105) ||  
* Non-Attribute Resist 20% increase, HIT + 35, attack speed increase (delay after attack decreases by 10%).   
* Non-Attribute Resist 20% increase, HIT + 35, attack speed increase (delay after attack decreases by 10%).   
* Variable casting decreases by 1% per 10 base level. (Apply up to level 150)   
* Variable casting decreases by 1% per 10 base level. (Apply up to level 150)   
Line 746: Line 745:
* Garment   
* Garment   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/470069.png" alt="470069.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=470069|Paradise Luxury Boots]] (470069) ||  
| <img src="https://static.divine-pride.net/images/item/470069.png" alt="470069.png" /> [[https://www.divine-pride.net/database/item/470069|Paradise Luxury Boots]] (470069) ||  
* Increases melee/ranged physical damage by 10%, reduces fixed casting by 0.3 seconds.   
* Increases melee/ranged physical damage by 10%, reduces fixed casting by 0.3 seconds.   
* Increases MHP + 50 and MSP + 20 per 10 base level. (Apply up to level 150).   
* Increases MHP + 50 and MSP + 20 per 10 base level. (Apply up to level 150).   
Line 755: Line 754:
* Shoes   
* Shoes   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/490126.png" alt="490126.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=490126|Advanced Paradise Ring]] (490126) ||  
| <img src="https://static.divine-pride.net/images/item/490126.png" alt="490126.png" /> [[https://www.divine-pride.net/database/item/490126|Advanced Paradise Ring]] (490126) ||  
* ATK + 3%, casting does not stop.   
* ATK + 3%, casting does not stop.   
* When equipped with Paradise Advanced Gloves, fixed casting decreases by 0.2 seconds and attack speed increases (delay after attack decreases by 10%).   
* When equipped with Paradise Advanced Gloves, fixed casting decreases by 0.2 seconds and attack speed increases (delay after attack decreases by 10%).   
Line 763: Line 762:
* Accessories (left)   
* Accessories (left)   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/490127.png" alt="490127.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=490127|Advanced Paradise Gloves]] (490127) ||  
| <img src="https://static.divine-pride.net/images/item/490127.png" alt="490127.png" /> [[https://www.divine-pride.net/database/item/490127|Advanced Paradise Gloves]] (490127) ||  
* Heal level 1 available, attack speed increase (delay after attack 10% decrease), variable casting 5% decrease.   
* Heal level 1 available, attack speed increase (delay after attack 10% decrease), variable casting 5% decrease.   
* Accessories (right)   
* Accessories (right)   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/400140.png" alt="400140.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=400140|Advanced Paradise Hat]] (400140) ||  
| <img src="https://static.divine-pride.net/images/item/400140.png" alt="400140.png" /> [[https://www.divine-pride.net/database/item/400140|Advanced Paradise Hat]] (400140) ||  
* MATK + 60.   
* MATK + 60.   
* During a magic attack, there is a low probability of recovering 350 HP 4 times every 1 sec.   
* During a magic attack, there is a low probability of recovering 350 HP 4 times every 1 sec.   
Line 773: Line 772:
* Headgear   
* Headgear   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/450186.png" alt="450186.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=450186|Advanced Paradise Robe]] (450186) ||  
| <img src="https://static.divine-pride.net/images/item/450186.png" alt="450186.png" /> [[https://www.divine-pride.net/database/item/450186|Advanced Paradise Robe]] (450186) ||  
* MHP + 1000, MSP + 250, 5% post-skill delay.   
* MHP + 1000, MSP + 250, 5% post-skill delay.   
* MATK + 5 per 10 base level. (Apply up to level 150)   
* MATK + 5 per 10 base level. (Apply up to level 150)   
Line 782: Line 781:
* Armor   
* Armor   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/480106.png" alt="480106.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=480106|Advanced Paradise Muffler]] (480106) ||  
| <img src="https://static.divine-pride.net/images/item/480106.png" alt="480106.png" /> [[https://www.divine-pride.net/database/item/480106|Advanced Paradise Muffler]] (480106) ||  
* Non-Attribute Resist 20% increase, FLEE +40, Variable Casting 15% decrease.   
* Non-Attribute Resist 20% increase, FLEE +40, Variable Casting 15% decrease.   
* Increases attack speed per 10 base level (delays after attack decrease by 1%). (Apply up to level 150)   
* Increases attack speed per 10 base level (delays after attack decrease by 1%). (Apply up to level 150)   
Line 791: Line 790:
* Garment   
* Garment   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/470093.png" alt="470093.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=470093|Advanced Paradise Shoes]] (470093) ||  
| <img src="https://static.divine-pride.net/images/item/470093.png" alt="470093.png" /> [[https://www.divine-pride.net/database/item/470093|Advanced Paradise Shoes]] (470093) ||  
* Increases all property magic damage by 10%, reduces fixed casting by 0.3 seconds.   
* Increases all property magic damage by 10%, reduces fixed casting by 0.3 seconds.   
* Increases MHP + 40 and MSP + 30 per 10 base level. (Apply up to level 150).   
* Increases MHP + 40 and MSP + 30 per 10 base level. (Apply up to level 150).   
Line 800: Line 799:
* Shoes   
* Shoes   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/490128.png" alt="490128.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=490128|Advanced Paradise Magic Ring]] (490128) ||  
| <img src="https://static.divine-pride.net/images/item/490128.png" alt="490128.png" /> [[https://www.divine-pride.net/database/item/490128|Advanced Paradise Magic Ring]] (490128) ||  
* MATK + 3%, casting does not stop.   
* MATK + 3%, casting does not stop.   
* When equipped with Paradise Advanced Necklace, fixed casting decreases by 0.2 seconds and variable casting decreases by 10%.   
* When equipped with Paradise Advanced Necklace, fixed casting decreases by 0.2 seconds and variable casting decreases by 10%.   
Line 808: Line 807:
* Accessories (left)   
* Accessories (left)   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/490129.png" alt="490129.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=490129|Advanced Paradise Necklace]] (490129) ||  
| <img src="https://static.divine-pride.net/images/item/490129.png" alt="490129.png" /> [[https://www.divine-pride.net/database/item/490129|Advanced Paradise Necklace]] (490129) ||  
* Heal level 1 available, variable casting 10% reduction, attack speed increase (delay after attack 5% reduction).   
* Heal level 1 available, variable casting 10% reduction, attack speed increase (delay after attack 5% reduction).   
* Accessories (right)   
* Accessories (right)   
Line 822: Line 821:
! Name !! Effect
! Name !! Effect
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24687.png" alt="24687.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24687|Paradise Shadow Weapon]] (24687) ||  
| <img src="https://static.divine-pride.net/images/item/24687.png" alt="24687.png" /> [[https://www.divine-pride.net/database/item/24687|Paradise Shadow Weapon]] (24687) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* Increases all elemental magic damage by 5%, increases melee/ranged physical damage by 5%.   
* Increases all elemental magic damage by 5%, increases melee/ranged physical damage by 5%.   
* Shadow Equipment Weapon   
* Shadow Equipment Weapon   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24688.png" alt="24688.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24688|Paradise Shadow Shield]] (24688) ||  
| <img src="https://static.divine-pride.net/images/item/24688.png" alt="24688.png" /> [[https://www.divine-pride.net/database/item/24688|Paradise Shadow Shield]] (24688) ||  
* MHP + 100.   
* MHP + 100.   
* 5% reduction in variable casting.   
* 5% reduction in variable casting.   
* Shadow Equipment Shield   
* Shadow Equipment Shield   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24689.png" alt="24689.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24689|Paradise Shadow Armor]] (24689) ||  
| <img src="https://static.divine-pride.net/images/item/24689.png" alt="24689.png" /> [[https://www.divine-pride.net/database/item/24689|Paradise Shadow Armor]] (24689) ||  
* MHP + 100.   
* MHP + 100.   
* HIT + 5.   
* HIT + 5.   
Line 838: Line 837:
* Shadow Equipment Armor   
* Shadow Equipment Armor   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24690.png" alt="24690.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24690|Paradise Shadow Shoes]] (24690) ||  
| <img src="https://static.divine-pride.net/images/item/24690.png" alt="24690.png" /> [[https://www.divine-pride.net/database/item/24690|Paradise Shadow Shoes]] (24690) ||  
* MHP + 100.   
* MHP + 100.   
* Increases attack speed (delays after attack by 5%).   
* Increases attack speed (delays after attack by 5%).   
* Shadow Equipment Shoes   
* Shadow Equipment Shoes   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24691.png" alt="24691.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24691|Paradise Shadow Earring]] (24691) ||  
| <img src="https://static.divine-pride.net/images/item/24691.png" alt="24691.png" /> [[https://www.divine-pride.net/database/item/24691|Paradise Shadow Earring]] (24691) ||  
* MHP + 100.   
* MHP + 100.   
* MATK + 5.   
* MATK + 5.   
* Shadow Equipment Earring   
* Shadow Equipment Earring   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24692.png" alt="24692.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24692|Paradise Shadow Pendant]] (24692) ||  
| <img src="https://static.divine-pride.net/images/item/24692.png" alt="24692.png" /> [[https://www.divine-pride.net/database/item/24692|Paradise Shadow Pendant]] (24692) ||  
* MHP + 100.   
* MHP + 100.   
* ATK + 5.   
* ATK + 5.   
Line 861: Line 860:
! Name !! Effect
! Name !! Effect
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24693.png" alt="24693.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24693|Advanced Paradise Shadow Shield]] (24693) ||  
| <img src="https://static.divine-pride.net/images/item/24693.png" alt="24693.png" /> [[https://www.divine-pride.net/database/item/24693|Advanced Paradise Shadow Shield]] (24693) ||  
* MHP + 100.   
* MHP + 100.   
* 10% reduction in variable casting.   
* 10% reduction in variable casting.   
* Shadow Equipment Shield   
* Shadow Equipment Shield   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24694.png" alt="24694.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24694|Advanced Paradise Shadow Armor]] (24694) ||  
| <img src="https://static.divine-pride.net/images/item/24694.png" alt="24694.png" /> [[https://www.divine-pride.net/database/item/24694|Advanced Paradise Shadow Armor]] (24694) ||  
* MHP + 100.   
* MHP + 100.   
* HIT + 15.   
* HIT + 15.   
* Shadow Equipment Armor   
* Shadow Equipment Armor   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24695.png" alt="24695.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24695|Advanced Paradise Shadow Shoes]] (24695) ||  
| <img src="https://static.divine-pride.net/images/item/24695.png" alt="24695.png" /> [[https://www.divine-pride.net/database/item/24695|Advanced Paradise Shadow Shoes]] (24695) ||  
* MHP + 100.   
* MHP + 100.   
* Increases attack speed (reduces delay after attack by 7%).   
* Increases attack speed (reduces delay after attack by 7%).   
* Shadow Equipment Shoes   
* Shadow Equipment Shoes   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24696.png" alt="24696.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24696|Advanced Paradise Shadow Earring]] (24696) ||  
| <img src="https://static.divine-pride.net/images/item/24696.png" alt="24696.png" /> [[https://www.divine-pride.net/database/item/24696|Advanced Paradise Shadow Earring]] (24696) ||  
* MHP + 100.   
* MHP + 100.   
* MATK + 15.   
* MATK + 15.   
* Shadow Equipment Earring   
* Shadow Equipment Earring   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24697.png" alt="24697.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24697|Advanced Paradise Shadow Pendant]] (24697) ||  
| <img src="https://static.divine-pride.net/images/item/24697.png" alt="24697.png" /> [[https://www.divine-pride.net/database/item/24697|Advanced Paradise Shadow Pendant]] (24697) ||  
* MHP + 100.   
* MHP + 100.   
* ATK + 15.   
* ATK + 15.   
* Shadow Equipment Pendant   
* Shadow Equipment Pendant   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24698.png" alt="24698.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24698|Rune Knight Advanced Paradise Shadow Weapon]] (24698) ||  
| <img src="https://static.divine-pride.net/images/item/24698.png" alt="24698.png" /> [[https://www.divine-pride.net/database/item/24698|Rune Knight Advanced Paradise Shadow Weapon]] (24698) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,   
Line 895: Line 894:
* Shadow Equipment Weapon, Rune Knight   
* Shadow Equipment Weapon, Rune Knight   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24699.png" alt="24699.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24699|Royal Guard Advanced Paradise Shadow Weapon]] (24699) ||  
| <img src="https://static.divine-pride.net/images/item/24699.png" alt="24699.png" /> [[https://www.divine-pride.net/database/item/24699|Royal Guard Advanced Paradise Shadow Weapon]] (24699) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,   
Line 904: Line 903:
* Shadow Equipment Weapon, Royal Guard   
* Shadow Equipment Weapon, Royal Guard   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24700.png" alt="24700.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24700|Mechanic Advanced Paradise Shadow Weapon]] (24700) ||  
| <img src="https://static.divine-pride.net/images/item/24700.png" alt="24700.png" /> [[https://www.divine-pride.net/database/item/24700|Mechanic Advanced Paradise Shadow Weapon]] (24700) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases physical damage against enemies of all sizes by 5%, Increases Axe Tornado, Power Swing, Vulcan Arm, Knuckle Boost, Arms Cannon damage by 15%.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases physical damage against enemies of all sizes by 5%, Increases Axe Tornado, Power Swing, Vulcan Arm, Knuckle Boost, Arms Cannon damage by 15%.   
Line 910: Line 909:
* Shadow Equipment Weapon, Mechanic   
* Shadow Equipment Weapon, Mechanic   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24701.png" alt="24701.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24701|Genetic Advanced Paradise Shadow Weapon]] (24701) ||  
| <img src="https://static.divine-pride.net/images/item/24701.png" alt="24701.png" /> [[https://www.divine-pride.net/database/item/24701|Genetic Advanced Paradise Shadow Weapon]] (24701) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable Casting 10% decrease, Cart Tornado skill cooldown decreases by 1 second.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable Casting 10% decrease, Cart Tornado skill cooldown decreases by 1 second.   
Line 917: Line 916:
* Shadow Equipment Weapon, Genetic   
* Shadow Equipment Weapon, Genetic   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24702.png" alt="24702.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24702|Guillotine Cross Advanced Paradise Shadow Weapon]] (24702) ||  
| <img src="https://static.divine-pride.net/images/item/24702.png" alt="24702.png" /> [[https://www.divine-pride.net/database/item/24702|Guillotine Cross Advanced Paradise Shadow Weapon]] (24702) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, CRI + 10, Cross Impact, Rolling Cutter, Counter Slash damage increased by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, CRI + 10, Cross Impact, Rolling Cutter, Counter Slash damage increased by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.   
Line 923: Line 922:
* Shadow Equipment Weapon, Guillotine Cross   
* Shadow Equipment Weapon, Guillotine Cross   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24703.png" alt="24703.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24703|Shadow Chaser Advanced Paradise Shadow Weapon]] (24703) ||  
| <img src="https://static.divine-pride.net/images/item/24703.png" alt="24703.png" /> [[https://www.divine-pride.net/database/item/24703|Shadow Chaser Advanced Paradise Shadow Weapon]] (24703) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, During normal melee physical attack, there is a chance to activate Auto Spell Psychic Wave Level 3, Triangle Shot, Fatal Menace damage increased by 15%.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, During normal melee physical attack, there is a chance to activate Auto Spell Psychic Wave Level 3, Triangle Shot, Fatal Menace damage increased by 15%.   
Line 931: Line 930:
* Shadow Equipment Weapon, Shadow Chaser   
* Shadow Equipment Weapon, Shadow Chaser   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24704.png" alt="24704.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24704|Warlock Advanced Paradise Shadow Weapon]] (24704) ||  
| <img src="https://static.divine-pride.net/images/item/24704.png" alt="24704.png" /> [[https://www.divine-pride.net/database/item/24704|Warlock Advanced Paradise Shadow Weapon]] (24704) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction.   
Line 938: Line 937:
* Shadow Equipment Weapon, Warlock   
* Shadow Equipment Weapon, Warlock   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24705.png" alt="24705.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24705|Sorcerer Advanced Paradise Shadow Weapon]] (24705) ||  
| <img src="https://static.divine-pride.net/images/item/24705.png" alt="24705.png" /> [[https://www.divine-pride.net/database/item/24705|Sorcerer Advanced Paradise Shadow Weapon]] (24705) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.   
Line 945: Line 944:
* Shadow Equipment Weapon, Sorcerer   
* Shadow Equipment Weapon, Sorcerer   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24706.png" alt="24706.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24706|Archbishop Advanced Paradise Shadow Weapon]] (24706) ||  
| <img src="https://static.divine-pride.net/images/item/24706.png" alt="24706.png" /> [[https://www.divine-pride.net/database/item/24706|Archbishop Advanced Paradise Shadow Weapon]] (24706) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, reduces cooldown of Adoramus by 1 second.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, reduces cooldown of Adoramus by 1 second.   
Line 952: Line 951:
* Shadow Equipment Weapon, Arch Bishop   
* Shadow Equipment Weapon, Arch Bishop   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24707.png" alt="24707.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24707|Sura Advanced Paradise Shadow Weapon]] (24707) ||  
| <img src="https://static.divine-pride.net/images/item/24707.png" alt="24707.png" /> [[https://www.divine-pride.net/database/item/24707|Sura Advanced Paradise Shadow Weapon]] (24707) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Decreases the cooldown of the Rampage Blaster skill by 7.5 seconds.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Decreases the cooldown of the Rampage Blaster skill by 7.5 seconds.   
Line 959: Line 958:
* Shadow Equipment Weapon, Sura   
* Shadow Equipment Weapon, Sura   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24708.png" alt="24708.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24708|Ranger Advanced Paradise Shadow Weapon]] (24708) ||  
| <img src="https://static.divine-pride.net/images/item/24708.png" alt="24708.png" /> [[https://www.divine-pride.net/database/item/24708|Ranger Advanced Paradise Shadow Weapon]] (24708) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, 15% reduction in delay after skill, 10% reduction in variable casting, Sharp Shooting, Aimed Bolt, Arrow Storm damage increased by 15%, ranged physical damage increased by 15%.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, 15% reduction in delay after skill, 10% reduction in variable casting, Sharp Shooting, Aimed Bolt, Arrow Storm damage increased by 15%, ranged physical damage increased by 15%.   
Line 965: Line 964:
* Shadow Equipment Weapon, Ranger   
* Shadow Equipment Weapon, Ranger   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24709.png" alt="24709.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24709|Wanderer&Minstrel Advanced Paradise Shadow Weapon]] (24709) ||  
| <img src="https://static.divine-pride.net/images/item/24709.png" alt="24709.png" /> [[https://www.divine-pride.net/database/item/24709|Wanderer&Minstrel Advanced Paradise Shadow Weapon]] (24709) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all property magic damage by 15%, decreases variable casting by 10%.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all property magic damage by 15%, decreases variable casting by 10%.   
Line 972: Line 971:
* Shadow Equipment Weapon, Wanderer & Minstrel   
* Shadow Equipment Weapon, Wanderer & Minstrel   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24710.png" alt="24710.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24710|Kagerou&Oboro Advanced Paradise Shadow Weapon]] (24710) ||  
| <img src="https://static.divine-pride.net/images/item/24710.png" alt="24710.png" /> [[https://www.divine-pride.net/database/item/24710|Kagerou&Oboro Advanced Paradise Shadow Weapon]] (24710) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction,   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction,   
Line 979: Line 978:
* Shadow Equipment Weapon, Kagerou & Oboro   
* Shadow Equipment Weapon, Kagerou & Oboro   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24711.png" alt="24711.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24711|Rebellion Advanced Paradise Shadow Weapon]] (24711) ||  
| <img src="https://static.divine-pride.net/images/item/24711.png" alt="24711.png" /> [[https://www.divine-pride.net/database/item/24711|Rebellion Advanced Paradise Shadow Weapon]] (24711) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Heat Barrel skill cooldown reduced by 5 seconds, Variable casting 10% reduction.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Heat Barrel skill cooldown reduced by 5 seconds, Variable casting 10% reduction.   
Line 986: Line 985:
* Shadow Equipment Weapon, Rebellion   
* Shadow Equipment Weapon, Rebellion   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24712.png" alt="24712.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24712|Star Emperor Advanced Paradise Shadow Weapon]] (24712) ||  
| <img src="https://static.divine-pride.net/images/item/24712.png" alt="24712.png" /> [[https://www.divine-pride.net/database/item/24712|Star Emperor Advanced Paradise Shadow Weapon]] (24712) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable casting 10% reduction.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable casting 10% reduction.   
Line 993: Line 992:
* Shadow Equipment Weapon, Star Emperor   
* Shadow Equipment Weapon, Star Emperor   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24713.png" alt="24713.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24713|Soul Reaper Advanced Paradise Shadow Weapon]] (24713) ||  
| <img src="https://static.divine-pride.net/images/item/24713.png" alt="24713.png" /> [[https://www.divine-pride.net/database/item/24713|Soul Reaper Advanced Paradise Shadow Weapon]] (24713) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.   
Line 1,000: Line 999:
* Shadow Equipment Weapon, Soul Reaper   
* Shadow Equipment Weapon, Soul Reaper   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24714.png" alt="24714.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24714|Doram Advanced Paradise Shadow Weapon]] (24714) ||  
| <img src="https://static.divine-pride.net/images/item/24714.png" alt="24714.png" /> [[https://www.divine-pride.net/database/item/24714|Doram Advanced Paradise Shadow Weapon]] (24714) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.   
Line 1,007: Line 1,006:
* Shadow Equipment Weapon, Doram   
* Shadow Equipment Weapon, Doram   
|-
|-
| <img src="https://muhro.eu/flux/data/items/icons/24715.png" alt="24715.png" /> [[https://muhro.eu/flux/?module=item&action=view&id=24715|Super Novice Advanced Paradise Shadow Weapon]] (24715) ||  
| <img src="https://static.divine-pride.net/images/item/24715.png" alt="24715.png" /> [[https://www.divine-pride.net/database/item/24715|Super Novice Advanced Paradise Shadow Weapon]] (24715) ||  
* ATK + 10, MATK + 10.   
* ATK + 10, MATK + 10.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.   
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.   

Revision as of 19:59, 7 September 2025

Beginners Guide

How to play OmegaMmo

You have created an account, logged in and created a character, what now? No problem, as soon as you log in with a new character you are automatically on a field and an NPC is waiting for you. Follow the instructions of the NPC and he will give you an introduction how playing on OmegaMmo works. You can simply skip this introduction for your other characters. Once you have successfully completed the introduction, you will land directly at the main office, where you can now select a class. Furthermore, you will receive a fancy starter headgear and a few other items that will make your start easier. You now know how the game works in general. You can find out how to level up and get equipment is explained below.

  1. Register with Eden Group by talking to Secretary Lime Evenor (moc_para01 27, 35)
  2. Learn about Paradise Weapons and Armors by talking to Instructor Ur (moc_para01 23, 35)
  3. Learn about Paradise Shadow Equipment by talking to Instructor Boya (moc_para01 25, 35)

Eden Boards

  • In Eden there are various board quests for each level. These board quests give you experience upon successful completion.
  • In order to accept the board quests, you must join the Eden Group.
  • Attention! The boards from level 100 are daily-quests and reset at 0 o'clock in the morning server time.

Eden Gear

  • All Paradise equipment are character bound and have 0 slots.
  • Eden Coins (storageable) are obtained through Eden Group Leveling Quests through Eden Boards.
  • Every job has two Advanced Weapons for their two main builds.

Weapons

Obtainable by NPC Lothaire:

CollapseRequired Level : 10
Name Effect
500032.png [Sword] (500032)
  • ATK + 15 if the base level is 20 or higher
  • If the base level is 30 or higher, ATK + 20 additional increases.
  • If the base level is 45 or higher, ATK + 25 additional increases.
  • Class: Swordsman, Merchant, Thief
520010.png [Axe] (520010)
  • ATK + 15 if the base level is 20 or higher
  • If the base level is 30 or higher, ATK + 20 additional increases.
  • If the base level is 45 or higher, ATK + 25 additional increases.
  • Class: Merchant
590025.png [Mace] (590025)
  • ATK + 15 if the base level is 20 or higher
  • If the base level is 30 or higher, ATK + 20 additional increases.
  • If the base level is 45 or higher, ATK + 25 additional increases.
  • Class: Acolyte, Merchant, Novice
510035.png [Dagger] (510035)
  • ATK + 15, MATK + 15 if the base level is 20 or higher.
  • If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.
  • If the base level is 45 or higher, ATK + 25, MATK + 25 additional increase.
  • Class: Novice, Swordsman, Archer, Thief, Wizard, Merchant, Ninja, Soul Linker
700036.png [Bow] (700036)
  • ATK + 15 if the base level is 20 or higher
  • If the base level is 30 or higher, ATK + 20 additional increases.
  • If the base level is 45 or higher, ATK + 25 additional increases.
  • Class: Archer
550032.png [Staff] (550032)
  • If the base level is 20 or higher, MATK + 15.
  • If the base level is 30 or higher, MATK + 20 additional increases.
  • If the base level is 45 or higher, MATK + 25 additional increases.
  • Class: Wizard, Novice, Soul Linker
800004.png [Revolver] (800004)
  • ATK + 15 if the base level is 20 or higher
  • If the base level is 30 or higher, ATK + 20 additional increases.
  • If the base level is 45 or higher, ATK + 25 additional increases.
  • Class: Gunslinger
550033.png [Foxtail] (550033)
  • ATK + 15, MATK + 15 if the base level is 20 or higher.
  • If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.
  • If the base level is 45 or higher, ATK + 25, MATK + 25 additional increase.
  • Class: Summoner (Doram)

Obtainable by NPC Labraham:

CollapseRequired Level : 45
Name Effect
630014.png [Knight Lance] (630014)
  • ATK + 3%. If the base level is 60 or higher, pierce damage increases by 20%.
  • If the base level is 75 or higher, increase Brandish Spear damage by 10%.
  • If the base level is 90 or higher, increase Brandish Spear damage by additional 15%.
  • Class: Knight
600020.png [Knight Two-Handed Sword] (600020)
  • CRI + 10.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increase bowling bash damage by 10%.
  • If the base level is 90 or higher, increase bowling bash damage by additional 15%
  • Class: Knight
500033.png [Crusader Sword] (500033)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Grand Cross damage by 10%.
  • If the base level is 90 or higher, increases Grand Cross damage by additional 15%.
  • Class: Crusader
530017.png [Crusader Spear] (530017)
  • ATK + 3%.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increases Holy Cross damage by 10%.
  • If the base level is 90 or higher, increase Holy Cross damage by additional 15%.
  • Class: Crusader
520011.png [Blacksmith Axe] (520011)
  • ATK + 3%.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, increases Kart Revolution damage by 10%.
  • If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
  • Class: Blacksmith
620011.png [Blacksmith Two-Handed Axe] (620011)
  • CRI + 10.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, critical damage increases by 5%.
  • If the base level is 90 or higher, increase critical damage by additional 10%.
  • Class: Blacksmith
590026.png [Alchemist Mace] (590026)
  • ATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Acid Terror damage by 10%.
  • If the base level is 90 or higher, Acid Terror damage is increased by an additional 15%.
  • Class: Alchemist
500034.png [Alchemist Sword] (500034)
  • ATK + 3%.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, increases Kart Revolution damage by 10%.
  • If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
  • Class: Alchemist
610024.png [Assassin Chakram] (610024)
  • CRI + 5.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, critical damage increases by 5%.
  • If the base level is 90 or higher, increase critical damage by additional 10%.
  • Class: Assassin
610025.png [Assassin Katar] (610025)
  • ATK + 3%.
  • If the base level is 60 or higher, HIT + 15.
  • If the base level is 75 or higher, Sonic Blow damage increases by 10%.
  • If the base level is 90 or higher, Sonic Blow damage is increased by an additional 15%.
  • Class: Assassin
510036.png [Rogue Dagger] (510036)
  • Increases attack speed (delays after attack by 10%).
  • If the base level is 60 or higher, increases Back Stab damage by 20%.
  • If the base level is 75 or higher, increase Raid damage by 10%.
  • If the base level is 90 or higher, increase Raid damage by an additional 15%.
  • Class: Rogue
700037.png [Rogue Bow] (700037)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, double strapping damage increases by 10%.
  • If the base level is 90 or higher, double strapping damage is increased by an additional 15%.
  • Class: Rogue
550034.png [Wizard Staff] (550034)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Storm Gust and Meteor Storm damage by 20%.
  • When the base level is 90 or higher, increases Lord of Vermillion and Heavens Drive damage by 20%.
  • Class: Wizard
550035.png [Wizard Wand] (550035)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Eufitel Thunder damage by 10%.
  • If the base level is 90 or higher, increases Eufitel Thunder damage by additional 15%.
  • Class: Wizard
540027.png [Sage Magic Book] (540027)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increase Heaven's Drive damage by 10%.
  • If the base level is 90 or higher, increase Heaven's Drive damage by additional 15%.
  • Class: Sage
540028.png [Sage Spellbook] (540028)
  • MATK + 3%.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increases Fire/Cold Bolt damage by 20%.
  • If the base level is 90 or higher, increases Lightning Bolt and Earth Spike damage by 20%.
  • Class: Sage
590027.png [Priest Mace] (590027)
  • CRI + 10
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, critical damage increases by 5%.
  • If the base level is 90 or higher, increase critical damage by additional 10%.
  • Class: Priest
550036.png [Priest Staff] (550036)
  • MATK + 3%
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Magnus Exorsismus damage by 10%.
  • If the base level is 90 or higher, increases Magnus Exorsismus damage by additional 15%.
  • Class: Priest
560022.png [Monk Knuckles] (560022)
  • ATK + 3%.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increase the damage of the reversal height by 20%.
  • If the base level is 90 or higher, increases Maeng Dragon and River damage by 20%.
  • Class: Monk
560023.png [Monk Claws] (560023)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, tanji magic damage is increased by 10%.
  • If the base level is 90 or higher, increase Tanji magic damage by an additional 15%.
  • Class: Monk
700038.png [Hunter Bow] (700038)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, increases Arrow Shower damage by 20%.
  • If the base level is 90 or higher, double strapping damage increases by 20%.
  • Class: Hunter
700039.png [Hunter Crossbow] (700039)
  • ATK + 3%.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increases Blitz Beat damage by 15%.
  • If the base level is 90 or higher, increase Blitz Beat damage by additional 10%.
  • Class: Hunter
700040.png [Bard&Dancer Bow] (700040)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, increases Arrow Shower damage by 20%.
  • If the base level is 90 or higher, double strapping damage increases by 20%.
  • Class: Bard, Dancer
570021.png [Bard Violin] (570021)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the bass level is 75 or higher, increases Musical Strike damage by 10%.
  • If the bass level is 90 or higher, increases Musical Strike damage by an additional 15%.
  • Class: Bard
580021.png [Dancer Rope] (580021)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • When the base level is 75 or higher, increases arrow roll damage by 10%.
  • If the base level is 90 or higher, increase arrow roll damage by additional 15%.
  • Class: Dancer
650011.png [Ninja Cross Petal Shuriken] (650011)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, increases Kunai throw damage by 20%.
  • If the base level is 90 or higher, increase the damage of throwing wind horse sword by 20%.
  • Class: Ninja
650010.png [Ninja Punishment Shuriken] (650010)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increase the damage of Red Flame, Ice Island, and Wind by 20%.
  • If the base level is 90 or higher, increase the damage of Fire Dragon, Ice Arrangement, and Sacrifice by 20%.
  • Class: Ninja
810003.png [Gunslinger Rifle] (810003)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, tracking damage increases by 10%.
  • If the base level is 90 or higher, tracking damage is increased by an additional 15%.
  • Class: Gunslinger
800005.png [Gunslinger Revolver] (800005)
  • ATK + 3%.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increases Rapid Shower damage by 20%.
  • If the base level is 90 or higher, Desperado damage increases by 20%.
  • Class: Gunslinger
540029.png [Taekwon Martial Arts Book] (540029)
  • ATK + 3%.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, increase the damage of Whirlwind Kick and Round Kick by 10%.
  • If the base level is 90 or higher, increase the damage of Whirlwind and Spinning Kick by additional 15%.
  • Class: Taekwon
540030.png [Taekwon Power Book] (540030)
  • ATK + 3%.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, increases knock down and counter kick damage by 10%.
  • If the base level is 90 or higher, increase knockdown and counter kick damage by an additional 15%.
  • Class: Taekwon
510037.png [Soul Linker Dagger] (510037)
  • CRI + 15.
  • If the base level is above 60, CRI + 30 additional increase.
  • If the base level is 75 or higher, critical damage increases by 5%.
  • If the base level is 90 or higher, increase critical damage by additional 10%.
  • Class: Soul Linker
550037.png [Soul Linker Staff] (550037)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, Esma damage increases by 10%.
  • If the base level is 90 or higher, Esma damage increases by additional 15%.
  • Class: Soul Linker
550038.png [Doram Foxtail] (550038)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, increases Picky Peck damage by 10%.
  • If the base level is 90 or higher, increases Picky Peck damage by an additional 15%.
  • Class: Summoner (Doram)
550039.png [Doram Foxtail Model] (550039)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Catnip Meteor damage by 10%.
  • If the base level is 90 or higher, increases Catnip Meteor damage by additional 15%.
  • Class: Summoner (Doram)
500035.png [Super Novice Sword] (500035)
  • ATK + 3%.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, increases bash damage by 20%.
  • If the base level is 90 or higher, bash damage increases by additional 20%.
  • Class: Novice
550040.png [Super Novice Staff] (550040)
  • MATK + 3%
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Fire/Cold/Lightning Bolt damage by 20%.
  • If the base level is 90 or higher, increases Fire/Cold/Lightning Bolt damage by additional 20%.
  • Class: Novice

Obtainable by NPC Labraham:

CollapseRequired Level : 100
Name Effect
630015.png [Rune Knight Lance] (630015)
  • ATK + 5%, the delay after skill decreases by 3% per level of dragon training.
  • If the base level is 105 or higher, variable casting decreases by 10%, dragon breath, dragon breath-number, and Hundred spear damage increase by 25%.
  • If the base level is 110 or higher, Hundred Spear skill cooldown decreases by 2 seconds, and ranged physical damage increases by 15%.
  • If the base level is 115 or higher, increases Dragon Breath, Dragon Breath-Number, and Hundred Spear damage by additional 15%.
  • Class: Rune Knight
600021.png [Rune Knight Two-Handed Sword] (600021)
  • CRI + 15, increases attack speed per level of two-handed quikken (reduces delay after attack by 1%).
  • If the base level is 105 or higher, increases critical damage by 10%, ignition break, and sonic wave damage by 25%,
  • If the base level is 110 or higher, CRI + 15 additional increases, physical damage to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increases Ignition Break and Sonic Wave damage by additional 15%.
  • Class: Rune Knight
500036.png [Royal Guard Sword] (500036)
  • MATK + 5%, variable casting decrease by 1% per level of faith
  • If the base level is 105 or higher, increases non and holy property magic damage by 10%, and increases pressure and ray of genesis damage by 25%.
  • If the base level is 110 or higher, increases magical damage against enemies of all sizes by 15%, and increases magical damage of nothing and holy properties by additional 15%.
  • If the base level is 115 or higher, increases Pressure and Ray of Genesis damage by additional 15%.
  • Class: Royal Guard
530018.png [Royal Guard Spear] (530018)
  • ATK + 5%, increases attack speed per level of spear quikken (reduces delay after attack by 1%).
  • If the base level is 105 or higher, ASPD + 1, Vanishing Point, Cannon Spear, Overbrand damage increases by 25%.
  • If the base level is 110 or higher, increases physical damage against enemies of all sizes by 15% and increases melee/range physical damage by 15%.
  • If the base level is 115 or higher, increases Vanishing Point, Cannon Spear, and Overbrand damage by an additional 15%.
  • Class: Royal Guard
520012.png [Mechanic Axe] (520012)
  • ATK + 5%, Increases ranged physical damage by 2% per level of Mado Gear License.
  • If the base level is 105 or higher, variable casting decreases by 10%, and Vulcan Arm, Knuckle Boost, and Arms Cannon damage increases by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increases Vulcan Arm, Knuckle Boost, and Arm Cannon damage by additional 15%.
  • Class: Mechanic
620012.png [Mechanic Two-Handed Axe] (620012)
  • ATK + 5%, increases melee physical damage by 1% per 1 Weaponry Research level.
  • If the base level is 105 or higher, Axe Tornado skill cooldown decreases by 1 second, Axe Tornado, Power Swing damage increases by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increases Axe Tornado and Power Swing damage by additional 15%.
  • Class: Mechanic
590028.png [Genetic Mace] (590028)
  • ATK + 5%, increased ranged physical damage by 1% per 1 level of Learning Potion.
  • If the base level is 105 or higher, variable casting decreases by 10%, and Cart Cannon damage increases by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increases Cart Cannon damage by additional 15%.
  • Class: Genetic
500037.png [Genetic Sword] (500037)
  • ATK + 5%, increases melee physical damage by 2% per 1 Sword Training level.
  • If the base level is 105 or higher, delay after skill decreases by 5%, Hell's Plant, and Cart Tornado damage increase by 25%.
  • If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted on enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Hell's Plant and Cart Tornado damage by additional 15%.
  • Class: Genetic
610026.png [Guillotine Cross Chakram] (610026)
  • CRI + 10, increases melee physical damage by 1% per 1 Katar Mastery level.
  • If the base level is 105 or higher, delay after skill decreases by 5%, Cross impact, and Rolling Cutter damage increases by 25%,
  • If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted on enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Cross Impact and Rolling Cutter damage by additional 15%.
  • Class: Guillotine Cross
610027.png [Guillotine Cross Katar] (610027)
  • ATK + 5%, the delay after skill decreases by 1% per 1 Katar Mastery level.
  • If the base level is 105 or higher, increases melee physical damage by 10% and Counter Slash damage by 25%.
  • If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted on enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, Counter Slash damage is increased by 15%.
  • Class: Guillotine Cross
510038.png [Shadow Chaser Dagger] (510038)
  • ATK + 3%, MATK + 3%, delay after skill decreases by 1% per Plagiarism level.
  • If the base level is 105 or higher, ASPD + 1, Fatal Menace damage increases by 25%.
  • If the base level is 110 or higher, increases physical/magic damage against enemies of all sizes by 15% and increases melee physical damage by 15%.
  • If the base level is 115 or higher, increases Fatal Menace damage by additional 15%, increases non-fire property magic damage by 15%.
  • Class: Shadow Chaser
700041.png [Shadow Chaser Bow] (700041)
  • ATK + 5%, Increases long ranged physical damage by 1% per level of Vulture's Eye.
  • If the base level is 105 or higher, variable casting decreases by 10%, Triangle Shot, Feint Bomb damage increases by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Triangle Shot and Feint Bomb damage by 25%.
  • Class: Shadow Chaser
640023.png [Warlock Staff] (640023)
  • MATK + 5%, Cannot be destroyed, 1% variable casting decrease per Mystical Amplification level.
  • If the base level is 105 or higher, increases fire and earth magic damage by 10%, and increases Crimson Rock and Earth Strain damage by 25%.
  • If the base level is 110 or higher, fire and earth magic damage increases by additional 15%, magic damage dealt to enemies of all sizes increases by 15%,
  • If the base level is 115 or higher, increases Crimson Rock and Earth Strain damage by additional 15%.
  • Class: Warlock
640024.png [Warlock Wand] (640024)
  • MATK + 5%, Decrease by 1% variable casting for each level of Mystical Amplification.
  • When the base level is 105 or higher, increases wind and ghost property magic damage by 10%, Chain Lighting, and Soul Expansion damage by 25%.
  • If the base level is 110 or higher, increases wind and ghost property magic damage by additional 15%, and increases magic damage against enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Chain Lightning and Soul Expansion damage by additional 15%.
  • Class: Warlock
540031.png [Sorcerer Magic Book] (540031)
  • MATK + 5%, variable casting decrease by 2% per level of Land Protector.
  • When the base level is 105 or higher, increases water, wind, ground, and non-attribute magic damage by 10%, psychic wave, diamond dust, earth grave, and varetyr spear damage by 25%.
  • If the base level is 110 or higher, increases water, wind, ground, and non-attribute magic damage by 15%, increases magic damage against enemies of all sizes by 15%
  • If the base level is 115 or higher, increases Psychic Wave, Diamond Dust, Earth Grave, and Varetyr Spear damage by additional 15%.
  • Class: Sorcerer
540032.png [Sorcerer Spellbook] (540032)
  • MATK + 5%, increases attack speed per Auto Spell level (delays after attack decrease by 1%).
  • If the base level is 105 or higher, increases water, wind, ground, and fire property magic damage by 10%, fire/cold/lightning bolt, earth spike, and heaven's drive damage by 25%.
  • If the base level is 110 or higher, increases water, wind, ground, and fire property magical damage by additional 15%, and increases magical damage against enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Fire/Cold/Lightning Bolt, Earth Spike, and Heavens Drive damage by additional 15%.
  • Class: Sorcerer
590029.png [Archbishop Mace] (590029)
  • CRI + 15, MATK + 3%, cannot be destroyed, increases attack speed per level of Meditation (delay decreases by 1% after attack).
  • If the base level is 105 or higher, variable casting decreases by 10%, delay after skill decreases by 10%, Magnus Exorsismus, Judex, and Duple Light damage increase by 25%.
  • If the base level is 110 or higher, increases non- and holy property magic damage by 20%, and increases physical/magic damage against enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Magnus Exorsismus, Judex, and Duple Light damage by additional 15%.
  • Class: Arch Bishop
550041.png [Arch Bishop Staff] (550041)
  • MATK + 180.
  • MATK + 5%, cannot be destroyed, variable casting decreases by 1% per 1 level of Meditation.
  • If the base level is 105 or higher, increases holy property magical damage by 10% and adoramus damage by 25%.
  • When the base level is 110 or higher, increases holy property magic damage by additional 15%, and magic damage inflicted to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Adoramus damage by additional 15%.
  • Class: Arch Bishop
560024.png [Sura Knuckle] (560024)
  • ATK + 5%, MHP + 2% increase per 1 Chain Combo level.
  • If the base level is 105 or higher, decreases the cooldown of the Tiger Cannon skill by 1 second, increases the damage of Fallen Empire, Tiger Cannon by 25%.
  • If the base level is 110 or higher, increases melee physical damage by 15%, and increases physical damage against enemies of all sizes by 15%.
  • If the base level is 115 or higher, increase the damage of Fallen Empire and Tiger Cannon by additional 15%.
  • Class: Sura
560025.png [Sura Claws] (560025)
  • ATK + 5%, increased ranged physical damage by 2% per 1 level of Call Spirits.
  • If the base level is 105 or higher, decreases the cooldown of Rampage Blaster by 1 second, and increases damage of Rampage Blaster and Knuckle Arrow by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase the damage of Rampage Blaster and Knuckle Arrow by additional 15%.
  • Class: Sura
700042.png [Ranger Bow] (700042)
  • ATK + 5%, Increases long ranged physical damage by 1% per level of Owl's Eye.
  • If the base level is 105 or higher, Arrow Storm skill cooldown decreases by 0.7 seconds, and Arrow Storm damage increases by 25%.
  • If the base level is 110 or higher, increases ranged physical damage by 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Arrow Storm damage by additional 15%.
  • Class: Ranger
700043.png [Ranger Crossbow] (700043)
  • ATK + 5%, Increases attack speed per Vulture's Eye level (delay after attack decreases by 1%).
  • If the base level is 105 or higher, Aimed Bolt skill cooldown decreases by 1 second, Sharp Shooting, Aimed Bolt damage increases by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase sharp shooting and aimed bolt damage by additional 15%.
  • Class: Ranger
580023.png [Wanderer Rope] (580023)
  • MATK + 5%, increases all attribute magic damage by 1% per 1 Dancing Lesson level.
  • If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.
  • If the base level is 110 or higher, reverberation fixed casting decreases by 0.5 seconds, and magic damage dealt to enemies of all sizes increases by 15%.
  • If the bass level is 115 or higher, increase reverberation and metallic sound damage by additional 15%.
  • Class: Wanderer
580022.png [Wanderer Whip] (580022)
  • ATK + 5%, increased ranged physical damage by 1% per level of Dancing Lesson.
  • If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.
  • If the base level is 110 or higher, increases ranged physical damage by additional 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Severe Rainstorm damage by additional 15%.
  • Class: Wanderer
570022.png [Minstrel Violin] (570022)
  • ATK + 5%, increased ranged physical damage by 1% per level of Musical Lesson.
  • If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.
  • If the base level is 110 or higher, increases ranged physical damage by additional 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Severe Rainstorm damage by additional 15%.
  • Class: Minstrel
570023.png [Minstrel Harp] (570023)
  • MATK + 5%, increases all elemental magic damage by 1% per level of Musical Lesson.
  • If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.
  • If the base level is 110 or higher, vibration reverberation fixed casting decreases by 0.5 seconds, and magic damage dealt to enemies of all sizes increases by 15%.
  • If the bass level is 115 or higher, increase reverberation and metallic sound damage by additional 15%.
  • Class: Minstrel
650013.png [Kagerou&Oboro Cross Fuuma Shuriken] (650013)
  • ATK + 5%, increased ranged physical damage by 1% per 1 level of Throwing Mastery.
  • When the base level is 105 or higher, decreases the cooldown of Cross Slash by 2 seconds, increases Cross Slash, and Swirling Petal Damage by 25%.
  • If the base level is 110 or higher, decreases the cooldown of Swirling Petal by 2 seconds, increases physical damage against enemies of all sizes by 15%.
  • When the base level is 115 or higher, increases Cross Slash and Swirling Petal damage by additional 15%.
  • Class: Kagerou, Oboro
650012.png [Kagerou&Oboro Fuuma Shuriken] (650012)
  • MATK + 5%, variable casting decreases by 1% per 1 level of Ninja Mastery.
  • If the base level is 105 or higher, increases fire, water, and wind-related magic damage by 10%, and increases Flaming Petals, Freezing Spear and Wind Blade damage by 25%.
  • If the base level is 110 or higher, variable casting decreases by additional 10%, and magic damage dealt to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
  • Class: Kagerou, Oboro
830004.png [Rebellion Gatling Gun] (830004)
  • ATK + 5%, increased ranged physical damage by 1% per 1 level of Single Action.
  • If the base level is 105 or higher, Fire Rain skill cooldown decreases by 1 second, Fire Rain, and Round Trip damage increases by 25%.
  • If the base level is 110 or higher, increases ranged physical damage by additional 10%, and increases physical damage inflicted to enemies of all sizes by 15%.
  • If the base level is 115 or higher, increase Fire Rain and Round Trip damage by additional 15%.
  • Class: Rebellion
800006.png [Rebellion Revolver] (800006)
  • ATK + 5%, increased ranged physical damage by 1% per 1 level of Chain Action.
  • If the base level is 105 or higher, increases ranged physical damage by additional 10%, increases Desperado and Fire Dance damage by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Desperado and Fire Dance damage by additional 15%.
  • Class: Rebellion
540034.png [Star Emperor Book of the Moon] (540034)
  • ATK + 5%, increases melee physical damage by 1% per 1 level of Peaceful Break.
  • If the base level is 105 or higher, ATK + 10% additional increase, New Moon Kick and Full Moon Kick damage increases by 25%.
  • If the base level is 110 or higher, increases melee physical damage by additional 10%, and increases physical damage inflicted on enemies of all sizes by 15%.
  • If the base level is 115 or higher, increase the damage of New Moon Kick and Full Moon Kick by additional 15%.
  • Class: Star Emperor
540033.png [Star Emperor Book of the Sun] (540033)
  • ATK + 5%, increases melee physical damage by 1% per 1 level of Peaceful Break.
  • If the base level is 105 or higher, ATK + 10% additional increase, Prominence Kick and Solar Burst damage 25% increase.
  • If the base level is 110 or higher, increases melee physical damage by additional 10%, and increases physical damage inflicted on enemies of all sizes by 15%.
  • If the base level is 115 or higher, increase Prominence Kick and Solar Burst damage by additional 15%.
  • Class: Star Emperor
640026.png [Soul Reaper Soulstick] (640026)
  • MATK + 5%, variable casting decreases by 1% per level of Happy Break.
  • If the base level is 105 or higher, increase dark property magic damage by 15% and Curse Explosion damage by 25%.
  • If the base level is 110 or higher, the cooldown of Curse of Wicked Soul skill decreases by 2 seconds, increases magical damage against enemies of all sizes by 15%,
  • If the base level is 115 or higher, increases Curse Explosion damage by an additional 15%.
  • Class: Soul Reaper
640025.png [Soul Reaper Staff] (640025)
  • MATK + 5%, variable casting decreases by 1% per level of Happy Break.
  • If the base level is 105 or higher, all elemental magic damage increases by 10%, Espa and Eshwoo damage increases by 25%.
  • If the base level is 110 or higher, variable casting decreases by additional 10%, magic damage dealt to enemies of all sizes increases by 15%,
  • If the base level is 115 or higher, increase Espa and Eshwoo damage by additional 15%.
  • Class: Soul Reaper
550042.png [Summoner Foxtail] (550042)
  • ATK + 5%, Increases long ranged physical damage by 2% per level of Picky Peck.
  • If the base level is 105 or higher, attack speed increases (delays after attacking decreases by 10%), Picky Peck, and Spirit of Savage damage increase by 25%.
  • If the base level is 110 or higher, increases ranged physical damage by additional 10%, increases physical damage inflicted to enemies of all sizes by 15%,
  • If the base level is 115 or higher, increase the soul damage of Picky Peck and Spirit of Savage by additional 15%.
  • Class: Summoner (Doram)
550043.png [Summoner Foxtail Model] (550043)
  • MATK + 5%, variable casting decreases by 2% per level of Silvervine Stem Spear.
  • If the base level is 105 or higher, decreases the cooldown of Catnip Meteor by 1.5 seconds, increases the damage of Catnip Meteor and Silvervine Stem Spear by 25%.
  • If the base level is 110 or higher, increases the magical damage of earth, fire, water, wind, and ghost properties by 10%, increases magical damage against enemies of all sizes by 15%,
  • If the base level is 115 or higher, increases the damage of Catnip Meteor and Silvervine Stem Spear by additional 15%.
  • Class: Summoner (Doram)
510039.png [Super Novice Dagger] (510039)
  • ATK + 5%, increases melee physical damage by 1% per 1 level of Sword Mastery.
  • If the base level is 105 or higher, increases attack speed (delays after attack by 10%), increases Raid, and Back Stab damage by 25%.
  • If the base level is 110 or higher, increases melee physical damage by additional 10%, increases physical damage inflicted to enemies of all sizes by 15%,
  • If the base level is 115 or higher, increases Raid and Back Stab damage by additional 15%.
  • Class: Novice
550044.png [Super Novice Staff] (550044)
  • MATK + 5%, non-destructible, variable casting decreases by 1% per Increase SP Recovery level.
  • If the base level is 105 or higher, increases water, wind, ground, and fire property magic damage by 10%, and increases fire/cold/lightning bolt/fire ball and heaven's drive damage by 25%.
  • If the base level is 110 or higher, increases water, wind, ground, and fire property magic damage by additional 10%, increases magic damage against enemies of all sizes by 15%,
  • If the base level is 115 or higher, increase Fire/Cold/Lightning Bolt/Fire Ball and Heavens Drive damage by additional 15%.
  • Class: Novice

Gear

Obtainable by NPC Lothaire:

CollapseRequired Level : 10
Name Effect
400137.png [Cap] (400137)
  • ATK + 5.
  • ATK + 2 additional increase per base level 5. (Apply up to level 100)
  • If the base level is 30 or higher, ATK + 5 additional increases.
  • If the base level is 45 or higher, ATK + 10 additional increases.
  • If the base level is 85 or higher, ATK + 15 additional increases.
  • Headgear
450183.png [Suit] (450183)
  • MHP + 150, MSP + 20.
  • MHP + 30 additional increase per base level 5. (Apply up to level 100)
  • If the base level is 30 or higher, MHP + 80, MSP + 20 additional increase.
  • If the base level is 45 or higher, MHP + 150, MSP + 30 additional increase.
  • If the base level is 85 or higher, MHP + 250, MSP + 50 additional increase.
  • Armor
480103.png [Manteau] (480103)
  • Non-Attribute Resist 20% increase, HIT + 15.
  • HIT + 1 additional increase per base level 5. (Apply up to level 100)
  • If the base level is 30 or higher, attack speed increases (delay after attack is reduced by 5%).
  • If the base level is 45 or higher, attack speed is increased further (delay after attack is reduced by additional 5%).
  • If the bass level is 85 or higher, ASPD + 1.
  • Garment
470067.png [Boots] (470067)
  • CRI + 1 per 5 base level. (Apply up to level 100)
  • If the base level is 30 or higher, increases melee/ranged physical damage by additional 3%.
  • If the base level is 45 or higher, increases melee/ranged physical damage by additional 4%.
  • If the base level is 85 or higher, fixed casting is reduced by 0.3 seconds.
  • Shoes
490122.png [Ring] (490122)
  • ATK + 2%, casting does not stop.
  • When equipped with Paradise Gloves, Fixed Casting is reduced by 0.2 seconds,
  • If the base level is 30 or higher, ATK + 1% additional increase, attack speed increase (after attack delay 2% decrease).
  • If the base level is 45 or higher, ATK + 1% additional increase, attack speed increase (after attack delay 3% additional reduction).
  • If the base level is 85 or higher, ATK + 1% additional increase, attack speed increase (after attack delay 5% additional reduction).
  • Accessory (left)
490123.png [Gloves] (490123)
  • Heal level 1 can be used, attack speed increased (delay after attack decreased by 10%).
  • Accessory (right)
400138.png [Hat] (400138)
  • MATK + 5.
  • MATK + 2 for every 5 base level. (Apply up to level 100)
  • If the base level is 30 or higher, MATK + 5 additional increases.
  • If the base level is 45 or higher, MATK + 10 additional increases.
  • If the base level is 85 or higher, MATK + 15 additional increases.
  • Headgear
450184.png [Robe] (450184)
  • MHP + 100, MSP + 50.
  • MHP + 20 additional increase per base level 5. (Apply up to level 100)
  • If the base level is 30 or higher, MHP + 60, MSP + 30 additional increase.
  • If the base level is 45 or higher, MHP + 100, MSP + 50 additional increase.
  • If the base level is 85 or higher, MHP + 150, MSP + 70 additional increase.
  • Armor
480104.png [Muffler] (480104)
  • 20% increase in non-attribute resistance, FLEE + 20.
  • FLEE + 1 additional increase per base level 5. (Apply up to level 100)
  • If the base level is 30 or higher, variable casting decreases by 5%.
  • If the base level is 45 or higher, variable casting decreases by additional 5%.
  • If the base level is 85 or higher, variable casting decreases by additional 5%.
  • Garment
470068.png [Shoes] (470068)
  • Increases all elemental magic damage by 3%.
  • MATK + 2. per base level 5 (applies up to level 100)
  • If the base level is 30 or higher, all attribute magic damage increases by 3%.
  • If the base level is 45 or higher, all attribute magic damage is increased by 4%.
  • If the base level is 85 or higher, fixed casting is reduced by 0.3 seconds.
  • Shoes
490124.png [Magic Ring] (490124)
  • MATK + 2%, casting does not stop.
  • When equipped with Paradise Necklace, Fixed Casting is reduced by 0.2 seconds,
  • If the base level is 30 or higher, MATK + 1% additional increase, variable casting 2% decrease.
  • If the base level is 45 or higher, MATK + 1% additional increase, variable casting 3% additional decrease.
  • If the base level is 85 or higher, MATK + 1% additional increase, variable casting 5% additional decrease.
  • Accessory (left)
490125.png [Necklace] (490125)
  • Heal level 1 available, variable casting 10% reduction.
  • Accessory (right)

Obtainable by NPC Louis:

CollapseRequired Level : 100
Name Effect
400139.png [Paradise Luxury Cap] (400139)
  • ATK + 60.
  • During a physical attack, there is a low probability that 2% of the damage is absorbed as HP.
  • During a physical attack, there is a low probability that 2% of the damage is absorbed as SP.
  • Headgear
450185.png [Paradise Suit] (450185)
  • MHP + 1500, MSP + 150, 5% post-skill delay.
  • ATK + 5 per 10 base level. (Apply up to level 150)
  • If the base level is 105 or higher, ATK + 3%.
  • If the base level is 110 or higher, the delay after skill is further reduced by 5%.
  • If the base level is 120 or higher, MHP + 3%.
  • If the base level is 130 or higher, ATK + 40 additional increases.
  • Armor
480105.png [Paradise Manteau] (480105)
  • Non-Attribute Resist 20% increase, HIT + 35, attack speed increase (delay after attack decreases by 10%).
  • Variable casting decreases by 1% per 10 base level. (Apply up to level 150)
  • If the base level is 105 or higher, attack speed is increased further (delay after attack is reduced by additional 5%).
  • If the base level is 110 or higher, variable casting decreases by 5%.
  • If the base level is 120 or higher, the delay after skill is reduced by 5%.
  • If the base level is 130 or higher, the delay after skill is further reduced by 5%.
  • Garment
470069.png [Luxury Boots] (470069)
  • Increases melee/ranged physical damage by 10%, reduces fixed casting by 0.3 seconds.
  • Increases MHP + 50 and MSP + 20 per 10 base level. (Apply up to level 150).
  • If the base level is 105 or higher, CRI + 15.
  • If the base level is 110 or higher, critical damage increases by 5%.
  • If the base level is 120 or higher, increase critical damage by additional 5%.
  • If the base level is 130 or higher, ATK + 5%.
  • Shoes
490126.png [Paradise Ring] (490126)
  • ATK + 3%, casting does not stop.
  • When equipped with Paradise Advanced Gloves, fixed casting decreases by 0.2 seconds and attack speed increases (delay after attack decreases by 10%).
  • If the base level is 105 or higher, ATK + 2% additional increase.
  • If the base level is 110 or higher, increases melee/ranged physical damage by 5%.
  • If the base level is 120 or higher, critical damage increases by 5%.
  • Accessories (left)
490127.png [Paradise Gloves] (490127)
  • Heal level 1 available, attack speed increase (delay after attack 10% decrease), variable casting 5% decrease.
  • Accessories (right)
400140.png [Paradise Hat] (400140)
  • MATK + 60.
  • During a magic attack, there is a low probability of recovering 350 HP 4 times every 1 sec.
  • When attacking with magic, there is a low probability of recovering 80 SP 4 times every 1 sec.
  • Headgear
450186.png [Paradise Robe] (450186)
  • MHP + 1000, MSP + 250, 5% post-skill delay.
  • MATK + 5 per 10 base level. (Apply up to level 150)
  • If the base level is 105 or higher, MATK + 3%.
  • If the base level is 110 or higher, the delay after skill is further reduced by 5%.
  • If the base level is 120 or higher, MHP + 3%.
  • If the base level is 130 or higher, MATK + 40 additional increases.
  • Armor
480106.png [Paradise Muffler] (480106)
  • Non-Attribute Resist 20% increase, FLEE +40, Variable Casting 15% decrease.
  • Increases attack speed per 10 base level (delays after attack decrease by 1%). (Apply up to level 150)
  • If the base level is 105 or higher, attack speed is increased further (delay after attack is reduced by additional 5%).
  • If the base level is 110 or higher, variable casting decreases by additional 5%.
  • If the base level is 120 or higher, the delay after skill is reduced by 5%.
  • If the base level is 130 or higher, the delay after skill is further reduced by 5%.
  • Garment
470093.png [Paradise Shoes] (470093)
  • Increases all property magic damage by 10%, reduces fixed casting by 0.3 seconds.
  • Increases MHP + 40 and MSP + 30 per 10 base level. (Apply up to level 150).
  • If the base level is 105 or higher, variable casting decreases by 10%.
  • If the base level is 110 or higher, increases magical damage to all enemies by 5%.
  • If the base level is 120 or higher, increases magical damage against all elemental enemies by additional 5%.
  • If the base level is 130 or higher, MATK + 5%.
  • Shoes
490128.png [Paradise Magic Ring] (490128)
  • MATK + 3%, casting does not stop.
  • When equipped with Paradise Advanced Necklace, fixed casting decreases by 0.2 seconds and variable casting decreases by 10%.
  • If the base level is 105 or higher, MATK + 2% additional increase.
  • If the base level is 110 or higher, all elemental magic damage is increased by 5%.
  • If the base level is 120 or higher, increases magical damage to all enemies by 5%.
  • Accessories (left)
490129.png [Paradise Necklace] (490129)
  • Heal level 1 available, variable casting 10% reduction, attack speed increase (delay after attack 5% reduction).
  • Accessories (right)

Shadow Gear

Obtainable by NPC Lucy:

CollapseRequired Level : 10
Name Effect
24687.png [Shadow Weapon] (24687)
  • ATK + 10, MATK + 10.
  • Increases all elemental magic damage by 5%, increases melee/ranged physical damage by 5%.
  • Shadow Equipment Weapon
24688.png [Shadow Shield] (24688)
  • MHP + 100.
  • 5% reduction in variable casting.
  • Shadow Equipment Shield
24689.png [Shadow Armor] (24689)
  • MHP + 100.
  • HIT + 5.
  • When equipped with Paradise Weapon, Shield, Shoes, Pendant, and Earring Shadow, ASPD + 2, variable casting 10% reduction, Ignores 50% physical/magic defense of all races except players
  • Shadow Equipment Armor
24690.png [Shadow Shoes] (24690)
  • MHP + 100.
  • Increases attack speed (delays after attack by 5%).
  • Shadow Equipment Shoes
24691.png [Shadow Earring] (24691)
  • MHP + 100.
  • MATK + 5.
  • Shadow Equipment Earring
24692.png [Shadow Pendant] (24692)
  • MHP + 100.
  • ATK + 5.
  • Shadow Equipment Pendant

Obtainable by NPC Lucy:

CollapseRequired Level : 100
Name Effect
24693.png [Paradise Shadow Shield] (24693)
  • MHP + 100.
  • 10% reduction in variable casting.
  • Shadow Equipment Shield
24694.png [Paradise Shadow Armor] (24694)
  • MHP + 100.
  • HIT + 15.
  • Shadow Equipment Armor
24695.png [Paradise Shadow Shoes] (24695)
  • MHP + 100.
  • Increases attack speed (reduces delay after attack by 7%).
  • Shadow Equipment Shoes
24696.png [Paradise Shadow Earring] (24696)
  • MHP + 100.
  • MATK + 15.
  • Shadow Equipment Earring
24697.png [Paradise Shadow Pendant] (24697)
  • MHP + 100.
  • ATK + 15.
  • Shadow Equipment Pendant
24698.png [Knight Advanced Paradise Shadow Weapon] (24698)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,
  • Ignition Break skill cooldown decreases by 0.5 seconds,
  • During normal melee physical attack, there is a chance to activate Auto Spell Ignition Break 3Lv. (If you learn a higher level, it will be activated at the learned level), Sonic Wave, Dragon Breath, Dragon Breath Water, Hundred Spear damage increased by 15%.
  • Increases melee/ranged physical damage by 15%, reduces delay after skill by 15%,
  • Ignores 50% of physical defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Rune Knight
24699.png [Guard Advanced Paradise Shadow Weapon] (24699)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,
  • Cannon Spear skill cooldown decreases by 0.5 seconds, Increases holy property magic damage by 10%, Vanishing Point, Over Brand, Ray of Genesis damage increased by 15%.
  • Increases all elemental magic damage by 15%,
  • Increases melee/ranged physical damage by 15%,
  • ASPD + 2, ignores 50% of physical/magic defense of all race monsters (excluding players)
  • Shadow Equipment Weapon, Royal Guard
24700.png [Advanced Paradise Shadow Weapon] (24700)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases physical damage against enemies of all sizes by 5%, Increases Axe Tornado, Power Swing, Vulcan Arm, Knuckle Boost, Arms Cannon damage by 15%.
  • Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill, Ignores 50% of physical defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Mechanic
24701.png [Advanced Paradise Shadow Weapon] (24701)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable Casting 10% decrease, Cart Tornado skill cooldown decreases by 1 second.
  • Increases Cart Tornado and Cart Cannon damage by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
  • Ignores 50% of physical defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Genetic
24702.png [Cross Advanced Paradise Shadow Weapon] (24702)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, CRI + 10, Cross Impact, Rolling Cutter, Counter Slash damage increased by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
  • Ignores 50% of physical defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Guillotine Cross
24703.png [Chaser Advanced Paradise Shadow Weapon] (24703)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, During normal melee physical attack, there is a chance to activate Auto Spell Psychic Wave Level 3, Triangle Shot, Fatal Menace damage increased by 15%.
  • Increases all elemental magic damage by 15%,
  • Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill, ASPD + 2.
  • Ignores 50% of physical/magic defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Shadow Chaser
24704.png [Advanced Paradise Shadow Weapon] (24704)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction.
  • Increases Crimson Rock, Earth Strain, Chain Lightning, and Soul Expansion damage by 15%, 15% reduction in delay after skill.
  • Ignores 50% of magic defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Warlock
24705.png [Advanced Paradise Shadow Weapon] (24705)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.
  • Increases Psychic Wave, Diamond Dust, Earth Grave, Varetyr Spear damage by 15%, 15% reduction in delay after skill, ASPD + 2.
  • Ignores 50% of magic defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Sorcerer
24706.png [Advanced Paradise Shadow Weapon] (24706)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, reduces cooldown of Adoramus by 1 second.
  • Increases Adoramus, Judex, Magnus Exorsismus, Duple Light damage by 15%, 15% reduction in delay after skill.
  • Ignores 50% of physical/magic defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Arch Bishop
24707.png [Advanced Paradise Shadow Weapon] (24707)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Decreases the cooldown of the Rampage Blaster skill by 7.5 seconds.
  • Increases the damage of Fallen Empire, Tiger Cannon, Rampage Blaster, and Knuckle Arrow by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
  • Ignores 50% of physical defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Sura
24708.png [Advanced Paradise Shadow Weapon] (24708)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, 15% reduction in delay after skill, 10% reduction in variable casting, Sharp Shooting, Aimed Bolt, Arrow Storm damage increased by 15%, ranged physical damage increased by 15%.
  • Ignores 50% of physical defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Ranger
24709.png [Advanced Paradise Shadow Weapon] (24709)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all property magic damage by 15%, decreases variable casting by 10%.
  • Increases Severe Rainstorm, Metallic Sound, Reverberation damage by 15%, 15% reduction in delay after skill, Increases ranged physical damage by 15%.
  • Ignores 50% of physical/magic defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Wanderer & Minstrel
24710.png [Advanced Paradise Shadow Weapon] (24710)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction,
  • Increases Flaming Petals, Freezing Spear, Wind Blade, Cross Slash and Swirling Petal damage by 15%, 15% reduction in delay after skill, Increases ranged physical damage by 15%.
  • Ignores 50% of physical/magic defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Kagerou & Oboro
24711.png [Advanced Paradise Shadow Weapon] (24711)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Heat Barrel skill cooldown reduced by 5 seconds, Variable casting 10% reduction.
  • Fire Dance, Fire Rain, Round Trip damage increased by 15%, Delay after skill decreases by 15%, ranged physical damage increases by 15%.
  • Ignores 50% of physical defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Rebellion
24712.png [Emperor Advanced Paradise Shadow Weapon] (24712)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable casting 10% reduction.
  • Prominence Kick, Solar Burst, New Moon Kick, Full Moon Kick damage increased by 15%, Decrease delay after skill by 15%, increase melee physical damage by 15%.
  • Ignores 50% of physical defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Star Emperor
24713.png [Reaper Advanced Paradise Shadow Weapon] (24713)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.
  • Variable Casting Decrease 10%, Espa, Eshwoo, Curse Explosion Damage Increases by 15%, Curse of Wicked Soul skill cooldown decreases by 1.5 seconds, 15% reduction in delay after skill.
  • Ignores 50% of magic defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Soul Reaper
24714.png [Advanced Paradise Shadow Weapon] (24714)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.
  • Picky Peck, Spirit of Savage, Silvervine Steam Spear, Catnip Meteor damage increased by 15%, 15% reduction in delay after skill.
  • Increases ranged physical damage by 15%, Ignores 50% of physical/magic defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Doram
24715.png [Novice Advanced Paradise Shadow Weapon] (24715)
  • ATK + 10, MATK + 10.
  • When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.
  • Raid, Back Stab, Fire/Cold/Lightning Bolt, Fire Ball, Heaven's Drive damage increased by 15%, 15% reduction in delay after skill, Increases melee physical damage by 15%.
  • Ignores 50% of physical/magic defense of all race monsters (excluding players).
  • Shadow Equipment Weapon, Super Novice