Dragon Knight
Overview
Dragon Knights are the final evolution of the Rune Knight class, often abbreviated as "DK". They have traded in their dragons for more mature mounts and are ready to do serious damage with an arsenal of new, powerful attacks, while also boasting the highest HP pool of any class.
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Overview
Dragon Knights are the final evolution of the Rune Knight class, often abbreviated as "DK". They have traded in their dragons for more mature mounts and are ready to do serious damage with an arsenal of new, powerful attacks, while also boasting the highest HP pool of any class.
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4th Job Skills
Servant Weapon
Basic Info | Description | Formula | Animation |
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Controls weapon auras that inflict additional damage on enemies within a 9x9 area around you when you deal melee physical attacks. You can control up to 5 auras.
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ATK% = (600 + 850 * SkillLV) + (5 * POW) * (BaseLV / 100)
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Item Boosts | Equipment Combo Boosts |
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Servant Weapon - Sign
Basic Info | Description | Formula | Animation |
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Throws one Weapon Aura at a target, leaving a mark on them. This mark is required to use Servant Weapon - Phantom and Servant Weapon - Demolition.
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Max 1 mark per target. | ![]() |
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Servant Weapon - Phantom
Basic Info | Description | Formula | Animation |
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Instantly dashes to a marked target and deals melee physical damage in a 7x7 area. Inflicts Deep Blind status in a 5x5 area. Damage scales with auras consumed, Base Level, and POW.
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ATK% = (200 + 300 * SkillLV) + (5 * POW) * (BaseLV / 100) | ![]() |
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Servant Weapon - Demolition
Basic Info | Description | Formula | Animation |
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Consumes all Weapon Auras to inflict melee physical damage to all enemies marked with Servant Weapon - Sign in a 13x13 area around you. Restores auras equal to the number of targets hit.
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ATK% = (500 * SkillLV) + (5 * POW) * (BaseLV / 100) | ![]() |
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Two-Handed Defense
Basic Info | Description |
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When equipped with a two-handed weapon, decreases physical damage taken from enemies based on their size and increases RES & MRES.
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Charging Pierce
Basic Info | Description | Formula | Animation |
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Grants a buff that allows you to accumulate a Charging Counter by using Madness Crusher or Dragonic Pierce. The counter stacks up to 10 times and resets if not refreshed within 10 seconds. Each counter increases the final damage of Madness Crusher and Dragonic Pierce by 5%. | Duration = 80 + (10 * SkillLV) seconds | ![]() |
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Hack and Slasher
Basic Info | Description | Formula | Animation |
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Swings your weapon to deal physical damage twice to a target and surrounding enemies. The skill is melee with a two-handed sword and ranged with a two-handed spear. Damage scales with Base Level and POW.
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ATK% = (350 + 820 * SkillLV) + (7 * POW) * (BaseLV / 100) | ![]() |
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Storm Slash
Basic Info | Description | Formula | Animation |
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Slashes a target multiple times. While under the Giant Growth status, skill damage is doubled (100% chance). Damage scales with Base Level and POW.
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ATK% = (300 + 750 * SkillLV) + (5 * POW) * (BaseLV / 100) | ![]() |
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Vigor
Basic Info | Description | Formula | Animation |
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Greatly increases melee physical damage for a duration, and boosts the damage of Storm Slash and Hack and Slasher. Each attack while active consumes a small amount of HP but increases damage against Demi-Human and Angel race monsters.
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Duration = 30 * SkillLV seconds | ![]() |
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Madness Crusher
Basic Info | Description | Formula | Animation |
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Strikes a target and surrounding enemies with ranged physical damage. Damage scales with Base Level, POW, and the weapon's level and weight.
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ATK% = (1000 + 3800 * SkillLV) + (10 * POW) * (BaseLV / 100) + (WeaponWeight/10 * WeaponLV) | ![]() |
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Dragonic Breath
Basic Info | Description | Formula | Animation |
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Exhales a powerful breath that deals ranged physical damage, ignoring the defense of the target and surrounding enemies. Damage is based on the caster's Max HP and Max SP, and is boosted by the Dragonic Aura skill.
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ATK% = (50 + 350 * SkillLV) + (7 * POW) * (BaseLV / 100) + HP/SP Modifiers | ![]() |
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Dragonic Aura
Basic Info | Description | Formula | Animation |
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Deals massive ranged physical damage to a single target and applies a 300-second buff that increases the damage of Dragon Breath and Hundred Spears. Deals additional damage to Demi-Human and Angel monsters.
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ATK% = (3650 * SkillLV) + (10 * POW) * (BaseLV / 100) | ![]() |
Related Systems & Crafting
Rune Merchant
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The Rune Merchant at (prontera,168,228)
sells materials required to craft runes. |
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Rune Mastery Crafting Details
Product | Rune Description | Materials Required |
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Embraces the refreshing energy of the rune stone, it eliminates most abnormalities and debuffs, and grants immunity to any status effects for the duration. Recovers 25% HP. Removes the following status effects: * Stun, Sleep, Curse, Stone, Poison, Petrification, Silence, Bleeding, Confusion, Deep Sleep, Burning, Freezing, Frozen, Guillotine Cross Poisons, Marsh of Abyss, Howling of Mandragora. |
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Dramatically increases the damage of a single melee physical attack. Has a 20% chance to destroy your weapon after the skill is activated. The effect is disabled if you do not attack within 30 seconds, or if your weapon is unequipped. |
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Summons 2-4 magical shields that defend against any damage. Each shield has 1000 HP and shares the caster's defenses. When a shield receives more damage than its HP, the shield is consumed, and any excess damage is ignored. |
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Amplifies the effect of HP recovery skills and items used on the caster by 1.5 times. Additionally, reduces incoming melee physical reflect damage by 50%. |
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Temporarily increases the caster's ATK and ASPD. The amount of ATK gained increases with the user's Rune Mastery skill level. |
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Uses the rune stone's mana to restore SP. Recovers 60 SP every 10 seconds. |
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Borrows the power of ancient giants to increase the caster's power. Increases STR by 30. Adds a 30% chance to deal 2.5x damage on normal melee attacks. Increases ATK-based physical damage by 250% (125% in PvP/WoE). |
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Deals strong damage to all enemies in a 7x7 area around the caster. Damage increases with Rune Mastery level, STR, and Base Level. Can critically strike based on the caster's CRI. |
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Projects magical power onto the caster's skin, turning HP into a hard, stone-like shell. Increases physical and magical defense. Adds a chance to destroy an attacker's weapon when receiving melee physical damage. Effect ends when the duration expires or the shell's HP is depleted. |
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When dealing melee physical attacks, has a 15% chance to autocast Storm Blast. Increases physical and critical damage against all monster sizes by 30%. Increases Max HP and Max SP by 30%. Increases melee and ranged physical damage by 30%. |
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Media
Adult Version | Cute Version |
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