Refinement & Enchanting
Refinement Overview
Refining is the process of upgrading equipment to enhance its power. Refined gear provides additional stats and is identified by a plus sign (+) followed by a number (e.g., +7 Knife).
The primary NPC for refining is Hollgrehenn, who can be found in most major cities. Look for the anvil icon on the minimap.
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Weapon Refine Bonuses
The bonuses gained from refining a weapon vary based on its Level and Grade.
| Weapon | ATK & MATK per Refine | Bonus ATK & MATK (Over Safety) | Bonus ATK & MATK (+15 → +16) | Bonus ATK & MATK (> +16) | P.ATK & S.MATK per Refine | 
|---|---|---|---|---|---|
| Lv 1 | 2 | 1 ~ 3 | 16 | 1 | 0 | 
| Lv 2 | 3 | 1 ~ 5 | 32 | 2 | 0 | 
| Lv 3 | 5 | 1 ~ 8 | 32 | 2 | 0 | 
| Lv 4 | 7 | 1 ~ 14 | 48 | 3 | 0 | 
| Lv 5 - No Grade | 8 | 0 | 0 | 0 | 2 | 
| Lv 5 - Grade D | 8.8 | 0 | 0 | 0 | 2 | 
| Lv 5 - Grade C | 10.4 | 0 | 0 | 0 | 2 | 
| Lv 5 - Grade B | 12 | 0 | 0 | 0 | 2 | 
| Lv 5 - Grade A | 16 | 0 | 0 | 0 | 2 | 
| Important Notes | 
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Armor Refine Bonuses
Refining armor (Body Armor, Garments, Footgear, Shields, and Headgears) provides a bonus to Hard DEF. The formula for this bonus is: Floor[(3 + Current Refine Level) / 4].
Additionally, Level 2 Armors receive a special bonus of +120% Hard DEF, plus an additional +2 RES and +2 MRES for every refine level.
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Shadow Equipment
Shadow Equipment provides unique bonuses per refine level.
- Shadow Weapons: +1 ATK & MATK per refine.
- Other Shadow Gear: +10 Max HP per refine.
- Minor base stats and bonuses from the item's description are also added.
Shadow gear can be refined using the normal system or with special hammers obtained from the Rayja NPC:
 Hollgrehenn's Shadow Refine Hammer (23436) Hollgrehenn's Shadow Refine Hammer (23436)
 Shadow 9 Refine Hammer (23926) Shadow 9 Refine Hammer (23926)
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Refinement Pity System
Each time a refinement attempt fails, a "pity" bonus is added to the success chance of the next attempt for the same equipment type, level, and refine level.
- Pity Increase: The bonus is equal to 10% of the base success chance for refines up to +12, and 5% for refines above +12.
- Reset: The pity bonus for a specific refine combination is reset to zero once an attempt is successful.
- Stacking: You can have multiple pity bonuses active at once for different refine combinations (e.g., one for +5 Lv1 Armor, another for +8 Lv4 Weapon).
- Display: The adjusted success chance (base chance + pity bonus) is shown in the refinement UI, rounded down.
| Example: 
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Refine Materials
Weapons
| Item | Type | Target | Refine Range | Failure Penalty | Source | 
|---|---|---|---|---|---|
|  Phracon (1010) | Normal | Level 1 Weapon | +0 ~ +9 | Item Destroyed | Monsters, Players, NPC Shop | 
|  Emveretarcon (1011) | Normal | Level 2 Weapon | +0 ~ +9 | Item Destroyed | Monsters, Players, NPC Shop | 
|  Oridecon (984) | Normal | Level 3/4/Shadow Weapon | +0 ~ +9 | Item Destroyed | Monsters, Crafting, Players, NPC Shop | 
|  HD Oridecon (6240) | Normal | Level 3/4/Shadow Weapon | +7 ~ +9 | Refine -1 | Cash Shop, Players | 
|  Etherdeocon (1000332) | Normal | Level 5 Weapon | +0 ~ +9 | Refine -3 | Crafting, Players | 
|  Bradium (6224) | Normal | Level 1-4 Weapon | +10 ~ +19 | Refine -3 or Item Destroyed (Rare) | Monsters, Crafting, Players | 
|  HD Bradium (6226) | Normal | Level 1-4 Weapon | +10 ~ +19 | Refine -1* | Cash Shop, Players | 
|  Etel Bradium (1000368) | Normal | Level 5 Weapon | +10 ~ +19 | Item Destroyed | Crafting, Players | 
|  Enriched Oridecon (7620) | Special | Level 3/4/Shadow Weapon | +0 ~ +9 | Item Destroyed | Cash Shop, Players | 
|  Enriched Etherdeocon (1000334) | Special | Level 5 Weapon | +0 ~ +9 | Refine -1 | Crafting, Players | 
|  HD Etherdeocon (1000336) | Special | Level 5 Weapon | +10 ~ +14 | Item Destroyed | Crafting, Players | 
|  HD Etel Bradium (1000369) | Special | Level 5 Weapon | +15 ~ +19 | Item Destroyed | Crafting, Players | 
- Note on HD Bradium: When failing a +10 to +11 refine, there is a 90% chance the item stays at +10 and a 10% chance it becomes "Damaged." Damaged items can be repaired by Kafra or Repairmen NPCs for a fee.
Armors
| Item | Type | Target | Refine Range | Failure Penalty | Source | 
|---|---|---|---|---|---|
|  Elunium (985) | Normal | Level 1/Shadow Armor | +0 ~ +9 | Item Destroyed | Monsters, Crafting, Players, NPC Shop | 
|  HD Elunium (6241) | Normal | Level 1/Shadow Armor | +0 ~ +9 | Refine -1 | Cash Shop, Players | 
|  Etherium (1000331) | Normal | Level 2 Armor | +0 ~ +9 | Refine -3 | Crafting, Players | 
|  Carnium (6223) | Normal | Level 1 Armor | +10 ~ +19 | Refine -3 or Item Destroyed (Rare) | Monsters, Crafting, Players | 
|  HD Carnium (6225) | Normal | Level 1 Armor | +10 ~ +19 | Refine -1* | Cash Shop, Players | 

