Omega Enchanter: Difference between revisions
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| == Omega Enchanter == | == Omega Enchanter == | ||
| Enchantments respect item slot limits (based on available card slots: 3 for 1-slot items, 2 for 2-slot, 1 for 3-slot) and can be restricted to specific items or disabled for certain equipment. Random Options are VIP-exclusive: Level 75 unlocks 1 slot, Level 90 unlocks 2 slots (up to 5 total possible, but limited by VIP). | |||
| [[File:1761800139904.png|thumb|right|300px|Omega Enchanter NPC Sprite (ID: 2937)]] | |||
| * '''Location:''' <code>omegamap,182,289</code> | |||
| === Supported Equipment Slots === | |||
| The enchanter handles the following slots, with per-slot configurations for availability and features: | |||
| {| class="wikitable sortable" | |||
| ! Slot !! Enabled !! Attribute !! Status !! Special !! Reset !! Random Options !! Cost (Enchant) !! Cost (Reset) !! Cost (Random Opt) | |||
| {| class="wikitable sortable | |||
| !  | |||
| |- | |- | ||
| |  | | Top Headgear || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Middle Headgear || No || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Lower Headgear || No || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Armor || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Weapon (Right Hand) || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Shield (Left Hand) || No || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Garment || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Shoes || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Accessory (Right) || No || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Accessory (Left) || No || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| | | |||
| | | |||
| | | |||
| |  | |||
| |- | |- | ||
| |  | | Costume Top Headgear || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Costume Middle Headgear || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Costume Lower Headgear || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Costume Garment || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Shadow Armor || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Shadow Weapon || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Shadow Shield || No || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Shadow Shoes || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Shadow Accessory (Right) || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| |- | |- | ||
| |  | | Shadow Accessory (Left) || Yes || Yes || Yes || Yes || Yes || Yes || 100,000 Zeny || 50,000 Zeny || 100,000,000 Zeny | ||
| | | |||
| |  | |||
| |} | |} | ||
| * '''Notes:''' | |||
| ** Multi-slot items (e.g., two-handed weapons, headgears spanning top/mid/low) are handled with overlap checks to prevent double-enchanting. | |||
| ** Restricted Equipment: Optionally limited to predefined item lists (e.g., Headgear ID 2201); if this mode is active, non-restricted items cannot be enchanted. | |||
| ** Limitations: Certain items may have reduced slots (1-2) or be non-enchantable (e.g., Garment IDs 20717/20718: 0 slots; Shoes IDs 22000-22011: 0 slots). | |||
| === Enchantment Types === | |||
| Players select an equipped item, then choose from Enchant, Upgrade, Reset, or Random Options. Enchantments are applied in a fixed order when all three are available: Special (slot 2), Status (slot 3), Attribute (slot 4). | |||
| ==== Attribute Enchantments ==== | |||
| Boosts basic stats (random or selectable). 4th-class attributes (POW, STA, WIS, SPL, CON, CRT) are restricted to 4th-job classes. | |||
| * '''Options:''' Random or Selectable; Upgrades: Enabled (refine-based, 1-75% failure rates by level). | |||
| {| class="wikitable  | {| class="wikitable" | ||
| ! Stat !! Levels !! Item IDs | |||
| !  | |||
| |- | |- | ||
| |  | | STR || +1-10 || 4700-4709 | ||
| |- | |- | ||
| |  | | AGI || +1-10 || 4730-4739 | ||
| |- | |- | ||
| | 1 ||  | | VIT || +1-10 || 4740-4749 | ||
| |- | |- | ||
| |  | | INT || +1-10 || 4710-4719 | ||
| |- | |- | ||
| |  | | DEX || +1-10 || 4720-4729 | ||
| |- | |- | ||
| |  | | LUK || +1-10 || 4750-4759 | ||
| |- | |- | ||
| |  | | POW || +3 || 312189 | ||
| |- | |- | ||
| |  | | STA || +3 || 312190 | ||
| |- | |- | ||
| |  | | WIS || +3 || 312191 | ||
| |- | |- | ||
| |  | | SPL || +3 || 312192 | ||
| |- | |- | ||
| |  | | CON || +3 || 312193 | ||
| |- | |- | ||
| |  | | CRT || +3 || 312194 | ||
| |} | |} | ||
| ==== Status Enchantments ==== | |||
| Enhances combat/utility stats (random or selectable). Upgrades: Enabled (1-75% failure rates by level). | |||
| ===  | |||
| {| class="wikitable" | {| class="wikitable" | ||
| !  | ! Stat !! Levels !! Item IDs | ||
| |- | |- | ||
| |  | | ATK || +levels || 4882,4766,4767,4894,4895,4904,4905 | ||
| |- | |- | ||
| |  | | MATK || +levels || 4883,4896-4899,4906-4907,4760-4761,4806 | ||
| |- | |- | ||
| |  | | FLEE || +levels || 4859-4860,4762-4763,4942-4944 | ||
| |- | |- | ||
| |  | | CRIT || +levels || 4926,4939-4941,4764-4765 | ||
| |- | |- | ||
| |  | | DEF || +levels || 4791-4794,4893,4902-4903 | ||
| |- | |- | ||
| |  | | MDEF || +levels || 4890-4892,4786-4787,4788-4790 | ||
| |- | |- | ||
| |  | | HP || +% || 4927,4795-4799,4861-4862,4867-4868,4900 | ||
| |- | |- | ||
| |  | | SP || +% || 4870,4800,4871,4801-4802,4929 | ||
| |- | |- | ||
| |  | | ASPD || +levels || 4807,4842 | ||
| |- | |- | ||
| |  | | Regeneration (HP/SP recovery) || +levels || 4930-4932 | ||
| |- | |- | ||
| |  | | SP Consume (reduction) || +levels || 4945-4947 | ||
| |- | |- | ||
| |  | | Darklord Essences (Force/Int/Speed/Vit/Conc/Luck) || +levels || 4908-4925 | ||
| |- | |- | ||
| |  | | Neev (Str/Agi/Int) || +levels || 4994-4999, 29000-29002 | ||
| |- | |||
| |} | |} | ||
| ==== Special Enchantments ==== | |||
| Unique effects (random or selectable). Cannot be upgraded. | |||
| {| class="wikitable" | {| class="wikitable" | ||
| !  | ! Effect !! Levels !! Item IDs | ||
| |- | |- | ||
| |  | | Heal Amount || +% || 4850-4852 | ||
| |- | |- | ||
| |  | | Fighting Spirit || +levels || 312729-312731 | ||
| |- | |- | ||
| |  | | Spell || +levels || 312759-312761 | ||
| |- | |- | ||
| |  | | Sharp || +levels || 312749-312750 | ||
| |- | |- | ||
| |  | | Expert Archer || +levels || 312739-312741 | ||
| |- | |- | ||
| |  | | Neutral Resistance || +% || 4933-4935,4848 | ||
| |- | |- | ||
| |  | | Cranial || +level || 4849 | ||
| |- | |- | ||
| |  | | Fatal || +levels || 4863-4866 | ||
| |+  | |||
| |- | |- | ||
| |  | | Attack Delay (reduction) || +% || 4869,4872-4873,4881 | ||
| |- | |- | ||
| |  | | After Skill Delay (reduction) || +% || 4948-4950 | ||
| |- | |- | ||
| |  | | Conjure || +levels || 4885-4889 | ||
| |- | |- | ||
| |  | | Glastheim Enchants || +levels || 4803-4805,4875-4880 | ||
| |- | |- | ||
| |  | | ATK Size (ignore/adjust) || +levels || 4936-4938 | ||
| |- | |- | ||
| |  | | HP/SP Drain || +% || 4992-4993 | ||
| |- | |- | ||
| |  | | Range Resistance || +% || 27400 | ||
| |- | |- | ||
| |  | | MaxHP || +% || 312779-312780 | ||
| |} | |} | ||
| ''(Note: Some special enchants in the original script, like Zodiac, Drops, Nihitsu, etc., are commented out and not listed here)'' | |||
| === Random Options === | |||
| * ''' | VIP-exclusive enhancements (requires VIP 75+). | ||
| * ''' | * '''Slots:''' 1 slot available at VIP 75, 2 slots available at VIP 90. | ||
| * ''' | * '''Cost:''' 100,000,000 Zeny (configurable) per new option applied. | ||
| * '''Categories:''' | |||
| ** Weapon/Armor Elements (Neutral to Undead; one per item max.) | |||
| ** Attributes (STR to Ranged DMG +1-10/+1-6%) | |||
| *  | ** Increase Damage (Physical/Magical vs Element/Race/Size/Class, +1-6%) | ||
| *  | ** Defensive (Physical/Magical reductions vs Element/Race/Size/Class/Range/Crit, +1-6%) | ||
| *  | ** Special (Heal Power, Indestructible, Ignore Size, Cast Time/Delay/SP Cost reductions; limited to one per type if enabled) | ||
| *  | |||
| * '''Reset:''' Removes all Random Options (Cost: 50,000 Zeny). | |||
| * ''' | |||
| === Usage Flow === | |||
| # '''Select Equipment:''' Choose from equipped slots (only enchantable/equipped items shown). | |||
| # '''Choose Action:''' | |||
| #* '''Enchant:''' Pay cost → Select types (if limited slots) → Apply (preserves refine/grade/random options/cards). | |||
| #* '''Upgrade:''' Pay cost → Select enchant slot → Roll for success (refine-based for higher levels) → Upgrade or fail. | |||
| #* '''Reset:''' Pay cost → All or select slot → Remove enchants (preserves cards/random options). | |||
| #* '''Random Options:''' VIP check → Select category per slot → Confirm total cost → Apply. | |||
| # '''Info Menu:''' View slot settings, limitations, enchantment lists (with item links), Random Option previews. | |||
| # '''View Restricted:''' If enabled, browse display-only shops for allowed items. | |||
Latest revision as of 06:45, 30 October 2025
Omega Enchanter
Enchantments respect item slot limits (based on available card slots: 3 for 1-slot items, 2 for 2-slot, 1 for 3-slot) and can be restricted to specific items or disabled for certain equipment. Random Options are VIP-exclusive: Level 75 unlocks 1 slot, Level 90 unlocks 2 slots (up to 5 total possible, but limited by VIP).

- Location: omegamap,182,289
Supported Equipment Slots
The enchanter handles the following slots, with per-slot configurations for availability and features:
| Slot | Enabled | Attribute | Status | Special | Reset | Random Options | Cost (Enchant) | Cost (Reset) | Cost (Random Opt) | 
|---|---|---|---|---|---|---|---|---|---|
| Top Headgear | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Middle Headgear | No | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Lower Headgear | No | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Armor | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Weapon (Right Hand) | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Shield (Left Hand) | No | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Garment | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Shoes | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Accessory (Right) | No | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Accessory (Left) | No | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Costume Top Headgear | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Costume Middle Headgear | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Costume Lower Headgear | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Costume Garment | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Shadow Armor | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Shadow Weapon | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Shadow Shield | No | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Shadow Shoes | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Shadow Accessory (Right) | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
| Shadow Accessory (Left) | Yes | Yes | Yes | Yes | Yes | Yes | 100,000 Zeny | 50,000 Zeny | 100,000,000 Zeny | 
- Notes:
- Multi-slot items (e.g., two-handed weapons, headgears spanning top/mid/low) are handled with overlap checks to prevent double-enchanting.
- Restricted Equipment: Optionally limited to predefined item lists (e.g., Headgear ID 2201); if this mode is active, non-restricted items cannot be enchanted.
- Limitations: Certain items may have reduced slots (1-2) or be non-enchantable (e.g., Garment IDs 20717/20718: 0 slots; Shoes IDs 22000-22011: 0 slots).
 
Enchantment Types
Players select an equipped item, then choose from Enchant, Upgrade, Reset, or Random Options. Enchantments are applied in a fixed order when all three are available: Special (slot 2), Status (slot 3), Attribute (slot 4).
Attribute Enchantments
Boosts basic stats (random or selectable). 4th-class attributes (POW, STA, WIS, SPL, CON, CRT) are restricted to 4th-job classes.
- Options: Random or Selectable; Upgrades: Enabled (refine-based, 1-75% failure rates by level).
| Stat | Levels | Item IDs | 
|---|---|---|
| STR | +1-10 | 4700-4709 | 
| AGI | +1-10 | 4730-4739 | 
| VIT | +1-10 | 4740-4749 | 
| INT | +1-10 | 4710-4719 | 
| DEX | +1-10 | 4720-4729 | 
| LUK | +1-10 | 4750-4759 | 
| POW | +3 | 312189 | 
| STA | +3 | 312190 | 
| WIS | +3 | 312191 | 
| SPL | +3 | 312192 | 
| CON | +3 | 312193 | 
| CRT | +3 | 312194 | 
Status Enchantments
Enhances combat/utility stats (random or selectable). Upgrades: Enabled (1-75% failure rates by level).
| Stat | Levels | Item IDs | 
|---|---|---|
| ATK | +levels | 4882,4766,4767,4894,4895,4904,4905 | 
| MATK | +levels | 4883,4896-4899,4906-4907,4760-4761,4806 | 
| FLEE | +levels | 4859-4860,4762-4763,4942-4944 | 
| CRIT | +levels | 4926,4939-4941,4764-4765 | 
| DEF | +levels | 4791-4794,4893,4902-4903 | 
| MDEF | +levels | 4890-4892,4786-4787,4788-4790 | 
| HP | +% | 4927,4795-4799,4861-4862,4867-4868,4900 | 
| SP | +% | 4870,4800,4871,4801-4802,4929 | 
| ASPD | +levels | 4807,4842 | 
| Regeneration (HP/SP recovery) | +levels | 4930-4932 | 
| SP Consume (reduction) | +levels | 4945-4947 | 
| Darklord Essences (Force/Int/Speed/Vit/Conc/Luck) | +levels | 4908-4925 | 
| Neev (Str/Agi/Int) | +levels | 4994-4999, 29000-29002 | 
Special Enchantments
Unique effects (random or selectable). Cannot be upgraded.
| Effect | Levels | Item IDs | 
|---|---|---|
| Heal Amount | +% | 4850-4852 | 
| Fighting Spirit | +levels | 312729-312731 | 
| Spell | +levels | 312759-312761 | 
| Sharp | +levels | 312749-312750 | 
| Expert Archer | +levels | 312739-312741 | 
| Neutral Resistance | +% | 4933-4935,4848 | 
| Cranial | +level | 4849 | 
| Fatal | +levels | 4863-4866 | 
| Attack Delay (reduction) | +% | 4869,4872-4873,4881 | 
| After Skill Delay (reduction) | +% | 4948-4950 | 
| Conjure | +levels | 4885-4889 | 
| Glastheim Enchants | +levels | 4803-4805,4875-4880 | 
| ATK Size (ignore/adjust) | +levels | 4936-4938 | 
| HP/SP Drain | +% | 4992-4993 | 
| Range Resistance | +% | 27400 | 
| MaxHP | +% | 312779-312780 | 
(Note: Some special enchants in the original script, like Zodiac, Drops, Nihitsu, etc., are commented out and not listed here)
Random Options
VIP-exclusive enhancements (requires VIP 75+).
- Slots: 1 slot available at VIP 75, 2 slots available at VIP 90.
- Cost: 100,000,000 Zeny (configurable) per new option applied.
- Categories:
- Weapon/Armor Elements (Neutral to Undead; one per item max.)
- Attributes (STR to Ranged DMG +1-10/+1-6%)
- Increase Damage (Physical/Magical vs Element/Race/Size/Class, +1-6%)
- Defensive (Physical/Magical reductions vs Element/Race/Size/Class/Range/Crit, +1-6%)
- Special (Heal Power, Indestructible, Ignore Size, Cast Time/Delay/SP Cost reductions; limited to one per type if enabled)
 
- Reset: Removes all Random Options (Cost: 50,000 Zeny).
Usage Flow
- Select Equipment: Choose from equipped slots (only enchantable/equipped items shown).
- Choose Action:
- Enchant: Pay cost → Select types (if limited slots) → Apply (preserves refine/grade/random options/cards).
- Upgrade: Pay cost → Select enchant slot → Roll for success (refine-based for higher levels) → Upgrade or fail.
- Reset: Pay cost → All or select slot → Remove enchants (preserves cards/random options).
- Random Options: VIP check → Select category per slot → Confirm total cost → Apply.
 
- Info Menu: View slot settings, limitations, enchantment lists (with item links), Random Option previews.
- View Restricted: If enabled, browse display-only shops for allowed items.

