Beginners Guide: Difference between revisions

From OmegaMMO
(Created page with "== How to play OmegaMmo== You have created an account, logged in and created a character, what now? No problem, as soon as you log in with a new character you are automatically on a field and an NPC is waiting for you. Follow the instructions of the NPC and he will give you an introduction how playing on OmegaMmo works. You can simply skip this introduction for your other characters. Once you have successfully completed the introduction, you will land directly at the m...")
 
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
== How to play OmegaMmo==
== Beginners Guide ==
You have created an account, logged in and created a character, what now?
== How to play OmegaMmo ==
No problem, as soon as you log in with a new character you are automatically on a field and an NPC is waiting for you. Follow the instructions of the NPC and he will give you an introduction how playing on OmegaMmo works. You can simply skip this introduction for your other characters. Once you have successfully completed the introduction, you will land directly at the main office, where you can now select a class.
You have created an account, logged in and created a character, what now?
No problem, as soon as you log in with a new character you are automatically on a field and an NPC is waiting for you. Follow the instructions of the NPC and he will give you an introduction how playing on OmegaMmo works. You can simply skip this introduction for your other characters. Once you have successfully completed the introduction, you will land directly at the main office, where you can now select a class.
Furthermore, you will receive a fancy starter headgear and a few other items that will make your start easier. You now know how the game works in general. You can find out how to level up and get equipment is explained below.
Furthermore, you will receive a fancy starter headgear and a few other items that will make your start easier. You now know how the game works in general. You can find out how to level up and get equipment is explained below.
 
# Register with Eden Group by talking to Secretary Lime Evenor (moc_para01 27, 35)
# Register with Eden Group by talking to Secretary Lime Evenor (moc_para01 27, 35).
# Learn about Paradise Weapons and Armors by talking to Instructor Ur (moc_para01 23, 35)
# Learn about Paradise Weapons and Armors by talking to Instructor Ur (moc_para01 23, 35).
# Learn about Paradise Shadow Equipment by talking to Instructor Boya (moc_para01 25, 35)
# Learn about Paradise Shadow Equipment by talking to Instructor Boya (moc_para01 25, 35).
 
== Eden Boards ==
== Eden Boards ==
* In Eden there are various board quests for each level. These board quests give you experience upon successful completion.
* In Eden there are various board quests for each level. These board quests give you experience upon successful completion.
* In order to accept the board quests, you must join the Eden Group.
* In order to accept the board quests, you must join the Eden Group.
* '''Attention!''' The boards from level 100 are daily-quests and reset at 0:00 server time.
* Attention! The boards from level 100 are daily-quests and reset at 0 o'clock in the morning server time.
 
== Eden Gear ==
== Eden Gear ==
* All Paradise equipment are character bound and have 0 slots.
* All Paradise equipment are character bound and have 0 slots.
* Eden Coins (storageable) are obtained through Eden Group Leveling Quests through Eden Boards.
* Eden Coins (storageable) are obtained through Eden Group Leveling Quests through Eden Boards.
* Every job has two Advanced Weapons for their two main builds.
* Every job has two Advanced Weapons for their two main builds.
=== Weapons ===
=== Weapons ===
 
=== Obtainable by NPC Lothaire: ===
==== Obtainable by NPC Lothaire: ====
{| class="wikitable"
{| class="wikitable"
|+ ''Required Level: 10''
|-
! colspan="2" | CollapseRequired Level : 10
|-
! Name !! Effect
! Name !! Effect
|-
|-
| [[File:500032.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=500032 Paradise Sword] (500032)
| <img src="https://muhro.eu/flux/data/items/icons/500032.png" alt="500032.png" /> [https://www.divine-pride.net/database/item/500032 Paradise Sword] (500032) ||
|  
* ATK + 15 if the base level is 20 or higher
* ATK + 15 if the base level is 20 or higher
* If the base level is 30 or higher, ATK + 20 additional increases.
* If the base level is 30 or higher, ATK + 20 additional increases.
Line 32: Line 29:
* Class: Swordsman, Merchant, Thief
* Class: Swordsman, Merchant, Thief
|-
|-
| [[File:520010.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=520010 Paradise Axe] (520010)
| <img src="https://muhro.eu/flux/data/items/icons/520010.png" alt="520010.png" /> [https://www.divine-pride.net/database/item/520010 Paradise Axe] (520010) ||
|
* ATK + 15 if the base level is 20 or higher
* ATK + 15 if the base level is 20 or higher
* If the base level is 30 or higher, ATK + 20 additional increases.
* If the base level is 30 or higher, ATK + 20 additional increases.
Line 39: Line 35:
* Class: Merchant
* Class: Merchant
|-
|-
| [[File:590025.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=590025 Paradise Mace] (590025)
| <img src="https://muhro.eu/flux/data/items/icons/590025.png" alt="590025.png" /> [https://www.divine-pride.net/database/item/590025 Paradise Mace] (590025) ||
|
* ATK + 15 if the base level is 20 or higher
* ATK + 15 if the base level is 20 or higher
* If the base level is 30 or higher, ATK + 20 additional increases.
* If the base level is 30 or higher, ATK + 20 additional increases.
Line 46: Line 41:
* Class: Acolyte, Merchant, Novice
* Class: Acolyte, Merchant, Novice
|-
|-
| [[File:510035.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=510035 Paradise Dagger] (510035)
| <img src="https://muhro.eu/flux/data/items/icons/510035.png" alt="510035.png" /> [https://www.divine-pride.net/database/item/510035 Paradise Dagger] (510035) ||
|
* ATK + 15, MATK + 15 if the base level is 20 or higher.
* ATK + 15, MATK + 15 if the base level is 20 or higher.
* If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.
* If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.
Line 53: Line 47:
* Class: Novice, Swordsman, Archer, Thief, Wizard, Merchant, Ninja, Soul Linker
* Class: Novice, Swordsman, Archer, Thief, Wizard, Merchant, Ninja, Soul Linker
|-
|-
| [[File:700036.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=700036 Paradise Bow] (700036)
| <img src="https://muhro.eu/flux/data/items/icons/700036.png" alt="700036.png" /> [https://www.divine-pride.net/database/item/700036 Paradise Bow] (700036) ||
|
* ATK + 15 if the base level is 20 or higher
* ATK + 15 if the base level is 20 or higher
* If the base level is 30 or higher, ATK + 20 additional increases.
* If the base level is 30 or higher, ATK + 20 additional increases.
Line 60: Line 53:
* Class: Archer
* Class: Archer
|-
|-
| [[File:550032.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=550032 Paradise Staff] (550032)
| <img src="https://muhro.eu/flux/data/items/icons/550032.png" alt="550032.png" /> [https://www.divine-pride.net/database/item/550032 Paradise Staff] (550032) ||
|
* If the base level is 20 or higher, MATK + 15.
* If the base level is 20 or higher, MATK + 15.
* If the base level is 30 or higher, MATK + 20 additional increases.
* If the base level is 30 or higher, MATK + 20 additional increases.
Line 67: Line 59:
* Class: Wizard, Novice, Soul Linker
* Class: Wizard, Novice, Soul Linker
|-
|-
| [[File:800004.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=800004 Paradise Revolver] (800004)
| <img src="https://muhro.eu/flux/data/items/icons/800004.png" alt="800004.png" /> [https://www.divine-pride.net/database/item/800004 Paradise Revolver] (800004) ||
|
* ATK + 15 if the base level is 20 or higher
* ATK + 15 if the base level is 20 or higher
* If the base level is 30 or higher, ATK + 20 additional increases.
* If the base level is 30 or higher, ATK + 20 additional increases.
Line 74: Line 65:
* Class: Gunslinger
* Class: Gunslinger
|-
|-
| [[File:550033.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=550033 Paradise Foxtail] (550033)
| <img src="https://muhro.eu/flux/data/items/icons/550033.png" alt="550033.png" /> [https://www.divine-pride.net/database/item/550033 Paradise Foxtail] (550033) ||
|
* ATK + 15, MATK + 15 if the base level is 20 or higher.
* ATK + 15, MATK + 15 if the base level is 20 or higher.
* If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.
* If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.
Line 81: Line 71:
* Class: Summoner (Doram)
* Class: Summoner (Doram)
|}
|}
 
=== Obtainable by NPC Labraham: ===
==== Obtainable by NPC Labraham: (Lv 45) ====
{| class="wikitable"
{| class="wikitable"
|-
! colspan="2" | CollapseRequired Level : 45
|-
! Name !! Effect
! Name !! Effect
|-
|-
| [[File:630014.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=630014 Paradise Knight Lance] (630014)
| <img src="https://muhro.eu/flux/data/items/icons/630014.png" alt="630014.png" /> [https://www.divine-pride.net/database/item/630014 Paradise Knight Lance] (630014) ||
|
* ATK + 3%. If the base level is 60 or higher, pierce damage increases by 20%.
* ATK + 3%. If the base level is 60 or higher, pierce damage +20%.
* If the base level is 75 or higher, increase Brandish Spear damage by 10%.
* If the base level is 75 or higher, Brandish Spear damage +10%.
* If the base level is 90 or higher, increase Brandish Spear damage by additional 15%.
* If the base level is 90 or higher, Brandish Spear damage +15% (additional).
* Class: Knight
* Class: Knight
|-
|-
| [[File:600020.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=600020 Paradise Knight Two-Handed Sword] (600020)
| <img src="https://muhro.eu/flux/data/items/icons/600020.png" alt="600020.png" /> [https://www.divine-pride.net/database/item/600020 Paradise Knight Two-Handed Sword] (600020) ||
|
* CRI + 10.
* CRI + 10.
* If base level ≥60, ASPD up (after-attack delay −10%).
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If base level ≥75, Bowling Bash damage +10%.
* If the base level is 75 or higher, increase bowling bash damage by 10%.
* If base level ≥90, Bowling Bash damage +15% (additional).
* If the base level is 90 or higher, increase bowling bash damage by additional 15%
* Class: Knight
* Class: Knight
|-
|-
| [[File:500033.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=500033 Paradise Crusader Sword] (500033)
| <img src="https://muhro.eu/flux/data/items/icons/500033.png" alt="500033.png" /> [https://www.divine-pride.net/database/item/500033 Paradise Crusader Sword] (500033) ||
|
* MATK + 3%.
* MATK + 3%.
* If base level ≥60, variable casting −10%.
* If the base level is above 60, variable casting decreases by 10%.
* If base level ≥75, Grand Cross damage +10%.
* If the base level is 75 or higher, increases Grand Cross damage by 10%.
* If base level ≥90, Grand Cross damage +15% (additional).
* If the base level is 90 or higher, increases Grand Cross damage by additional 15%.
* Class: Crusader
* Class: Crusader
|-
|-
| [[File:530017.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=530017 Paradise Crusader Spear] (530017)
| <img src="https://muhro.eu/flux/data/items/icons/530017.png" alt="530017.png" /> [https://www.divine-pride.net/database/item/530017 Paradise Crusader Spear] (530017) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, ASPD up (after-attack delay −10%).
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If base level ≥75, Holy Cross damage +10%.
* If the base level is 75 or higher, increases Holy Cross damage by 10%.
* If base level ≥90, Holy Cross damage +15% (additional).
* If the base level is 90 or higher, increase Holy Cross damage by additional 15%.
* Class: Crusader
* Class: Crusader
|-
|-
| [[File:520011.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=520011 Paradise Blacksmith Axe] (520011)
| <img src="https://muhro.eu/flux/data/items/icons/520011.png" alt="520011.png" /> [https://www.divine-pride.net/database/item/520011 Paradise Blacksmith Axe] (520011) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, melee physical damage +10%.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If base level ≥75, Kart Revolution damage +10%.
* If the base level is 75 or higher, increases Kart Revolution damage by 10%.
* If base level ≥90, Kart Revolution damage +15% (additional).
* If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
* Class: Blacksmith
* Class: Blacksmith
|-
|-
| [[File:620011.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=620011 Paradise Blacksmith Two-Handed Axe] (620011)
| <img src="https://muhro.eu/flux/data/items/icons/620011.png" alt="620011.png" /> [https://www.divine-pride.net/database/item/620011 Paradise Blacksmith Two-Handed Axe] (620011) ||
|
* CRI + 10.
* CRI + 10.
* If base level ≥60, melee physical damage +10%.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If base level ≥75, critical damage +5%.
* If the base level is 75 or higher, critical damage increases by 5%.
* If base level ≥90, critical damage +10% (additional).
* If the base level is 90 or higher, increase critical damage by additional 10%.
* Class: Blacksmith
* Class: Blacksmith
|-
|-
| [[File:590026.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=590026 Paradise Alchemist Mace] (590026)
| <img src="https://muhro.eu/flux/data/items/icons/590026.png" alt="590026.png" /> [https://www.divine-pride.net/database/item/590026 Paradise Alchemist Mace] (590026) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, variable casting −10%.
* If the base level is above 60, variable casting decreases by 10%.
* If base level ≥75, Acid Terror damage +10%.
* If the base level is 75 or higher, increases Acid Terror damage by 10%.
* If base level ≥90, Acid Terror damage +15% (additional).
* If the base level is 90 or higher, Acid Terror damage is increased by an additional 15%.
* Class: Alchemist
* Class: Alchemist
|-
|-
| [[File:500034.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=500034 Paradise Alchemist Sword] (500034)
| <img src="https://muhro.eu/flux/data/items/icons/500034.png" alt="500034.png" /> [https://www.divine-pride.net/database/item/500034 Paradise Alchemist Sword] (500034) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, melee physical damage +10%.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If base level ≥75, Kart Revolution damage +10%.
* If the base level is 75 or higher, increases Kart Revolution damage by 10%.
* If base level ≥90, Kart Revolution damage +15% (additional).
* If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
* Class: Alchemist
* Class: Alchemist
|-
|-
| [[File:610024.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=610024 Paradise Assassin Chakram] (610024)
| <img src="https://muhro.eu/flux/data/items/icons/610024.png" alt="610024.png" /> [https://www.divine-pride.net/database/item/610024 Paradise Assassin Chakram] (610024) ||
|
* CRI + 5.
* CRI + 5.
* If base level ≥60, ASPD up (after-attack delay −10%).
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If base level ≥75, critical damage +5%.
* If the base level is 75 or higher, critical damage increases by 5%.
* If base level ≥90, critical damage +10% (additional).
* If the base level is 90 or higher, increase critical damage by additional 10%.
* Class: Assassin
* Class: Assassin
|-
|-
| [[File:610025.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=610025 Paradise Assassin Katar] (610025)
| <img src="https://muhro.eu/flux/data/items/icons/610025.png" alt="610025.png" /> [https://www.divine-pride.net/database/item/610025 Paradise Assassin Katar] (610025) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, HIT +15.
* If the base level is 60 or higher, HIT + 15.
* If base level ≥75, Sonic Blow damage +10%.
* If the base level is 75 or higher, Sonic Blow damage increases by 10%.
* If base level ≥90, Sonic Blow damage +15% (additional).
* If the base level is 90 or higher, Sonic Blow damage is increased by an additional 15%.
* Class: Assassin
* Class: Assassin
|-
|-
| [[File:510036.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=510036 Paradise Rogue Dagger] (510036)
| <img src="https://muhro.eu/flux/data/items/icons/510036.png" alt="510036.png" /> [https://www.divine-pride.net/database/item/510036 Paradise Rogue Dagger] (510036) ||
|
* Increases attack speed (delays after attack by 10%).
* ASPD up (after-attack delay −10%).
* If the base level is 60 or higher, increases Back Stab damage by 20%.
* If base level ≥60, Back Stab damage +20%.
* If the base level is 75 or higher, increase Raid damage by 10%.
* If base level ≥75, Raid damage +10%.
* If the base level is 90 or higher, increase Raid damage by an additional 15%.
* If base level ≥90, Raid damage +15% (additional).
* Class: Rogue
* Class: Rogue
|-
|-
| [[File:700037.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=700037 Paradise Rogue Bow] (700037)
| <img src="https://muhro.eu/flux/data/items/icons/700037.png" alt="700037.png" /> [https://www.divine-pride.net/database/item/700037 Paradise Rogue Bow] (700037) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, long-ranged physical damage +10%.
* If the base level is 60 or higher, increases long ranged physical damage by 10%.
* If base level ≥75, Double Strafe damage +10%.
* If the base level is 75 or higher, double strapping damage increases by 10%.
* If base level ≥90, Double Strafe damage +15% (additional).
* If the base level is 90 or higher, double strapping damage is increased by an additional 15%.
* Class: Rogue
* Class: Rogue
|-
|-
| [[File:550034.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=550034 Paradise Wizard Staff] (550034)
| <img src="https://muhro.eu/flux/data/items/icons/550034.png" alt="550034.png" /> [https://www.divine-pride.net/database/item/550034 Paradise Wizard Staff] (550034) ||
|
* MATK + 3%.
* MATK + 3%.
* If base level ≥60, variable casting −10%.
* If the base level is above 60, variable casting decreases by 10%.
* If base level ≥75, Storm Gust & Meteor Storm damage +20%.
* If the base level is 75 or higher, increases Storm Gust and Meteor Storm damage by 20%.
* If base level ≥90, Lord of Vermilion & Heavens Drive damage +20%.
* When the base level is 90 or higher, increases Lord of Vermillion and Heavens Drive damage by 20%.
* Class: Wizard
* Class: Wizard
|-
|-
| [[File:550035.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=550035 Paradise Wizard Wand] (550035)
| <img src="https://muhro.eu/flux/data/items/icons/550035.png" alt="550035.png" /> [https://www.divine-pride.net/database/item/550035 Paradise Wizard Wand] (550035) ||
|
* MATK + 3%.
* MATK + 3%.
* If base level ≥60, variable casting −10%.
* If the base level is above 60, variable casting decreases by 10%.
* If base level ≥75, Jupitel Thunder damage +10%.
* If the base level is 75 or higher, increases Eufitel Thunder damage by 10%.
* If base level ≥90, Jupitel Thunder damage +15% (additional).
* If the base level is 90 or higher, increases Eufitel Thunder damage by additional 15%.
* Class: Wizard
* Class: Wizard
|-
|-
| [[File:540027.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=540027 Paradise Sage Magic Book] (540027)
| <img src="https://muhro.eu/flux/data/items/icons/540027.png" alt="540027.png" /> [https://www.divine-pride.net/database/item/540027 Paradise Sage Magic Book] (540027) ||
|
* MATK + 3%.
* MATK + 3%.
* If base level ≥60, variable casting −10%.
* If the base level is above 60, variable casting decreases by 10%.
* If base level ≥75, Heavens Drive damage +10%.
* If the base level is 75 or higher, increase Heaven's Drive damage by 10%.
* If base level ≥90, Heavens Drive damage +15% (additional).
* If the base level is 90 or higher, increase Heaven's Drive damage by additional 15%.
* Class: Sage
* Class: Sage
|-
|-
| [[File:540028.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=540028 Paradise Sage Spellbook] (540028)
| <img src="https://muhro.eu/flux/data/items/icons/540028.png" alt="540028.png" /> [https://www.divine-pride.net/database/item/540028 Paradise Sage Spellbook] (540028) ||
|
* MATK + 3%.
* MATK + 3%.
* If base level ≥60, ASPD up (after-attack delay −10%).
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If base level ≥75, Fire/Cold Bolt damage +20%.
* If the base level is 75 or higher, increases Fire/Cold Bolt damage by 20%.
* If base level ≥90, Lightning Bolt & Earth Spike damage +20%.
* If the base level is 90 or higher, increases Lightning Bolt and Earth Spike damage by 20%.
* Class: Sage
* Class: Sage
|-
|-
| [[File:590027.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=590027 Paradise Priest Mace] (590027)
| <img src="https://muhro.eu/flux/data/items/icons/590027.png" alt="590027.png" /> [https://www.divine-pride.net/database/item/590027 Paradise Priest Mace] (590027) ||
|
* CRI + 10
* CRI + 10.
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If base level ≥60, ASPD up (after-attack delay −10%).
* If the base level is 75 or higher, critical damage increases by 5%.
* If base level ≥75, critical damage +5%.
* If the base level is 90 or higher, increase critical damage by additional 10%.
* If base level ≥90, critical damage +10% (additional).
* Class: Priest
* Class: Priest
|-
|-
| [[File:550036.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=550036 Paradise Priest Staff] (550036)
| <img src="https://muhro.eu/flux/data/items/icons/550036.png" alt="550036.png" /> [https://www.divine-pride.net/database/item/550036 Paradise Priest Staff] (550036) ||
|
* MATK + 3%
* MATK + 3%.
* If the base level is above 60, variable casting decreases by 10%.
* If base level ≥60, variable casting −10%.
* If the base level is 75 or higher, increases Magnus Exorsismus damage by 10%.
* If base level ≥75, Magnus Exorcismus damage +10%.
* If the base level is 90 or higher, increases Magnus Exorsismus damage by additional 15%.
* If base level ≥90, Magnus Exorcismus damage +15% (additional).
* Class: Priest
* Class: Priest
|-
|-
| [[File:560022.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=560022 Paradise Monk Knuckles] (560022)
| <img src="https://muhro.eu/flux/data/items/icons/560022.png" alt="560022.png" /> [https://www.divine-pride.net/database/item/560022 Paradise Monk Knuckles] (560022) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, ASPD up (after-attack delay −10%).
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If base level ≥75, Raging Thrust damage +20%.
* If the base level is 75 or higher, increase the damage of the reversal height by 20%.
* If base level ≥90, Asura Strike & Raging Quadruple Blow damage +20%.
* If the base level is 90 or higher, increases Maeng Dragon and River damage by 20%.
* Class: Monk
* Class: Monk
|-
|-
| [[File:560023.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=560023 Paradise Monk Claws] (560023)
| <img src="https://muhro.eu/flux/data/items/icons/560023.png" alt="560023.png" /> [https://www.divine-pride.net/database/item/560023 Paradise Monk Claws] (560023) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, long-ranged physical damage +10%.
* If the base level is 60 or higher, increases long ranged physical damage by 10%.
* If base level ≥75, Throw Spirit Sphere damage +10%.
* If the base level is 75 or higher, tanji magic damage is increased by 10%.
* If base level ≥90, Throw Spirit Sphere damage +15% (additional).
* If the base level is 90 or higher, increase Tanji magic damage by an additional 15%.
* Class: Monk
* Class: Monk
|-
|-
| [[File:700038.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=700038 Paradise Hunter Bow] (700038)
| <img src="https://muhro.eu/flux/data/items/icons/700038.png" alt="700038.png" /> [https://www.divine-pride.net/database/item/700038 Paradise Hunter Bow] (700038) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, long-ranged physical damage +10%.
* If the base level is 60 or higher, increases long ranged physical damage by 10%.
* If base level ≥75, Arrow Shower damage +20%.
* If the base level is 75 or higher, increases Arrow Shower damage by 20%.
* If base level ≥90, Double Strafe damage +20%.
* If the base level is 90 or higher, double strapping damage increases by 20%.
* Class: Hunter
* Class: Hunter
|-
|-
| [[File:700039.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=700039 Paradise Hunter Crossbow] (700039)
| <img src="https://muhro.eu/flux/data/items/icons/700039.png" alt="700039.png" /> [https://www.divine-pride.net/database/item/700039 Paradise Hunter Crossbow] (700039) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, ASPD up (after-attack delay −10%).
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If base level ≥75, Blitz Beat damage +15%.
* If the base level is 75 or higher, increases Blitz Beat damage by 15%.
* If base level ≥90, Blitz Beat damage +10% (additional).
* If the base level is 90 or higher, increase Blitz Beat damage by additional 10%.
* Class: Hunter
* Class: Hunter
|-
|-
| [[File:700040.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=700040 Paradise Bard&Dancer Bow] (700040)
| <img src="https://muhro.eu/flux/data/items/icons/700040.png" alt="700040.png" /> [https://www.divine-pride.net/database/item/700040 Paradise Bard&Dancer Bow] (700040) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, long-ranged physical damage +10%.
* If the base level is 60 or higher, increases long ranged physical damage by 10%.
* If base level ≥75, Arrow Shower damage +20%.
* If the base level is 75 or higher, increases Arrow Shower damage by 20%.
* If base level ≥90, Double Strafe damage +20%.
* If the base level is 90 or higher, double strapping damage increases by 20%.
* Class: Bard, Dancer
* Class: Bard, Dancer
|-
|-
| [[File:570021.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=570021 Paradise Bard Violin] (570021)
| <img src="https://muhro.eu/flux/data/items/icons/570021.png" alt="570021.png" /> [https://www.divine-pride.net/database/item/570021 Paradise Bard Violin] (570021) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, long-ranged physical damage +10%.
* If the base level is 60 or higher, increases long ranged physical damage by 10%.
* If base level ≥75, Musical Strike damage +10%.
* If the bass level is 75 or higher, increases Musical Strike damage by 10%.
* If base level ≥90, Musical Strike damage +15% (additional).
* If the bass level is 90 or higher, increases Musical Strike damage by an additional 15%.
* Class: Bard
* Class: Bard
|-
|-
| [[File:580021.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=580021 Paradise Dancer Rope] (580021)
| <img src="https://muhro.eu/flux/data/items/icons/580021.png" alt="580021.png" /> [https://www.divine-pride.net/database/item/580021 Paradise Dancer Rope] (580021) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, long-ranged physical damage +10%.
* If the base level is 60 or higher, increases long ranged physical damage by 10%.
* If base level ≥75, Arrow Vulcan damage +10%.
* When the base level is 75 or higher, increases arrow roll damage by 10%.
* If base level ≥90, Arrow Vulcan damage +15% (additional).
* If the base level is 90 or higher, increase arrow roll damage by additional 15%.
* Class: Dancer
* Class: Dancer
|-
|-
| [[File:650011.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=650011 Paradise Ninja Cross Petal Shuriken] (650011)
| <img src="https://muhro.eu/flux/data/items/icons/650011.png" alt="650011.png" /> [https://www.divine-pride.net/database/item/650011 Paradise Ninja Cross Petal Shuriken] (650011) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, long-ranged physical damage +10%.
* If the base level is 60 or higher, increases long ranged physical damage by 10%.
* If base level ≥75, Kunai Throw damage +20%.
* If the base level is 75 or higher, increases Kunai throw damage by 20%.
* If base level ≥90, Swirling Petal damage +20%.
* If the base level is 90 or higher, increase the damage of throwing wind horse sword by 20%.
* Class: Ninja
* Class: Ninja
|-
|-
| [[File:650010.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=650010 Paradise Ninja Punishment Shuriken] (650010)
| <img src="https://muhro.eu/flux/data/items/icons/650010.png" alt="650010.png" /> [https://www.divine-pride.net/database/item/650010 Paradise Ninja Punishment Shuriken] (650010) ||
|
* MATK + 3%.
* MATK + 3%.
* If base level ≥60, variable casting −10%.
* If the base level is above 60, variable casting decreases by 10%.
* If base level ≥75, Fire/Water/Wind skill damage +20%.
* If the base level is 75 or higher, increase the damage of Red Flame, Ice Island, and Wind by 20%.
* If base level ≥90, Dragon Fire/Freezing Spear/Wind Blade +20%.
* If the base level is 90 or higher, increase the damage of Fire Dragon, Ice Arrangement, and Sacrifice by 20%.
* Class: Ninja
* Class: Ninja
|-
|-
| [[File:810003.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=810003 Paradise Gunslinger Rifle] (810003)
| <img src="https://muhro.eu/flux/data/items/icons/810003.png" alt="810003.png" /> [https://www.divine-pride.net/database/item/810003 Paradise Gunslinger Rifle] (810003) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, long-ranged physical damage +10%.
* If the base level is 60 or higher, increases long ranged physical damage by 10%.
* If base level ≥75, Tracking damage +10%.
* If the base level is 75 or higher, tracking damage increases by 10%.
* If base level ≥90, Tracking damage +15% (additional).
* If the base level is 90 or higher, tracking damage is increased by an additional 15%.
* Class: Gunslinger
* Class: Gunslinger
|-
|-
| [[File:800005.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=800005 Paradise Gunslinger Revolver] (800005)
| <img src="https://muhro.eu/flux/data/items/icons/800005.png" alt="800005.png" /> [https://www.divine-pride.net/database/item/800005 Paradise Gunslinger Revolver] (800005) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, ASPD up (after-attack delay −10%).
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If base level ≥75, Rapid Shower damage +20%.
* If the base level is 75 or higher, increases Rapid Shower damage by 20%.
* If base level ≥90, Desperado damage +20%.
* If the base level is 90 or higher, Desperado damage increases by 20%.
* Class: Gunslinger
* Class: Gunslinger
|-
|-
| [[File:540029.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=540029 Paradise Taekwon Martial Arts Book] (540029)
| <img src="https://muhro.eu/flux/data/items/icons/540029.png" alt="540029.png" /> [https://www.divine-pride.net/database/item/540029 Paradise Taekwon Martial Arts Book] (540029) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, melee physical damage +10%.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If base level ≥75, Whirlwind/Round Kick damage +10%.
* If the base level is 75 or higher, increase the damage of Whirlwind Kick and Round Kick by 10%.
* If base level ≥90, Whirlwind/Spinning Kick damage +15% (additional).
* If the base level is 90 or higher, increase the damage of Whirlwind and Spinning Kick by additional 15%.
* Class: Taekwon
* Class: Taekwon
|-
|-
| [[File:540030.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=540030 Paradise Taekwon Power Book] (540030)
| <img src="https://muhro.eu/flux/data/items/icons/540030.png" alt="540030.png" /> [https://www.divine-pride.net/database/item/540030 Paradise Taekwon Power Book] (540030) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, melee physical damage +10%.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If base level ≥75, Counter/Down Kick damage +10%.
* If the base level is 75 or higher, increases knock down and counter kick damage by 10%.
* If base level ≥90, Counter/Down Kick damage +15% (additional).
* If the base level is 90 or higher, increase knockdown and counter kick damage by an additional 15%.
* Class: Taekwon
* Class: Taekwon
|-
|-
| [[File:510037.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=510037 Paradise Soul Linker Dagger] (510037)
| <img src="https://muhro.eu/flux/data/items/icons/510037.png" alt="510037.png" /> [https://www.divine-pride.net/database/item/510037 Paradise Soul Linker Dagger] (510037) ||
|
* CRI + 15.
* CRI + 15 (≥60: +30).
* If the base level is above 60, CRI + 30 additional increase.
* If base level ≥75, critical damage +5%.
* If the base level is 75 or higher, critical damage increases by 5%.
* If base level ≥90, critical damage +10% (additional).
* If the base level is 90 or higher, increase critical damage by additional 10%.
* Class: Soul Linker
* Class: Soul Linker
|-
|-
| [[File:550037.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=550037 Paradise Soul Linker Staff] (550037)
| <img src="https://muhro.eu/flux/data/items/icons/550037.png" alt="550037.png" /> [https://www.divine-pride.net/database/item/550037 Paradise Soul Linker Staff] (550037) ||
|
* MATK + 3%.
* MATK + 3%.
* If base level ≥60, variable casting −10%.
* If the base level is above 60, variable casting decreases by 10%.
* If base level ≥75, Esma damage +10%.
* If the base level is 75 or higher, Esma damage increases by 10%.
* If base level ≥90, Esma damage +15% (additional).
* If the base level is 90 or higher, Esma damage increases by additional 15%.
* Class: Soul Linker
* Class: Soul Linker
|-
|-
| [[File:550038.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=550038 Paradise Doram Foxtail] (550038)
| <img src="https://muhro.eu/flux/data/items/icons/550038.png" alt="550038.png" /> [https://www.divine-pride.net/database/item/550038 Paradise Doram Foxtail] (550038) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, long-ranged physical damage +10%.
* If the base level is 60 or higher, increases long ranged physical damage by 10%.
* If base level ≥75, Picky Peck damage +10%.
* If the base level is 75 or higher, increases Picky Peck damage by 10%.
* If base level ≥90, Picky Peck damage +15% (additional).
* If the base level is 90 or higher, increases Picky Peck damage by an additional 15%.
* Class: Summoner (Doram)
* Class: Summoner (Doram)
|-
|-
| [[File:550039.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=550039 Paradise Doram Foxtail Model] (550039)
| <img src="https://muhro.eu/flux/data/items/icons/550039.png" alt="550039.png" /> [https://www.divine-pride.net/database/item/550039 Paradise Doram Foxtail Model] (550039) ||
|
* MATK + 3%.
* MATK + 3%.
* If base level ≥60, variable casting −10%.
* If the base level is above 60, variable casting decreases by 10%.
* If base level ≥75, Catnip Meteor damage +10%.
* If the base level is 75 or higher, increases Catnip Meteor damage by 10%.
* If base level ≥90, Catnip Meteor damage +15% (additional).
* If the base level is 90 or higher, increases Catnip Meteor damage by additional 15%.
* Class: Summoner (Doram)
* Class: Summoner (Doram)
|-
|-
| [[File:500035.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=500035 Paradise Super Novice Sword] (500035)
| <img src="https://muhro.eu/flux/data/items/icons/500035.png" alt="500035.png" /> [https://www.divine-pride.net/database/item/500035 Paradise Super Novice Sword] (500035) ||
|
* ATK + 3%.
* ATK + 3%.
* If base level ≥60, melee physical damage +10%.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If base level ≥75, Bash damage +20%.
* If the base level is 75 or higher, increases bash damage by 20%.
* If base level ≥90, Bash damage +20% (additional).
* If the base level is 90 or higher, bash damage increases by additional 20%.
* Class: Novice
* Class: Novice
|-
|-
| [[File:550040.png|24px]] [https://muhro.eu/flux/?module=item&action=view&id=550040 Paradise Super Novice Staff] (550040)
| <img src="https://muhro.eu/flux/data/items/icons/550040.png" alt="550040.png" /> [https://www.divine-pride.net/database/item/550040 Paradise Super Novice Staff] (550040) ||
|
* MATK + 3%
* MATK + 3%.
* If the base level is above 60, variable casting decreases by 10%.
* If base level ≥60, variable casting −10%.
* If the base level is 75 or higher, increases Fire/Cold/Lightning Bolt damage by 20%.
* If base level ≥75, Fire/Cold/Lightning Bolt damage +20%.
* If the base level is 90 or higher, increases Fire/Cold/Lightning Bolt damage by additional 20%.
* If base level ≥90, Fire/Cold/Lightning Bolt damage +20% (additional).
* Class: Novice
* Class: Novice
|}
|}
 
=== Obtainable by NPC Labraham: ===
<!--
{| class="wikitable"
======================================================================
|-
A partir de aquí continúa con las demás secciones igual que arriba.
! colspan="2" | CollapseRequired Level : 100
Te dejé los encabezados y bloques para que pegues más tablas si quieres
|-
separarlas por “Obtainable by (Lv 100), “Gear”, “Shadow Gear”, etc.
! Name !! Effect
======================================================================
|-
-->
| <img src="https://muhro.eu/flux/data/items/icons/630015.png" alt="630015.png" /> [https://www.divine-pride.net/database/item/630015 Paradise Rune Knight Lance] (630015) ||
 
* ATK + 5%, the delay after skill decreases by 3% per level of dragon training.
=== Gear ===
* If the base level is 105 or higher, variable casting decreases by 10%, dragon breath, dragon breath-number, and Hundred spear damage increase by 25%.
''Sugerencia:'' separa Gear en tres subsecciones igual que en el BBCode (Lothaire 10 / Louis 100). Usa la misma tabla **wikitable** con columnas **Name** y **Effect** y listas con asteriscos dentro de cada celda.
* If the base level is 110 or higher, Hundred Spear skill cooldown decreases by 2 seconds, and ranged physical damage increases by 15%.
 
* If the base level is 115 or higher, increases Dragon Breath, Dragon Breath-Number, and Hundred Spear damage by additional 15%.
=== Shadow Gear ===
* Class: Rune Knight
''Mismo patrón que arriba:'' tabla de dos columnas con el ícono + enlace a flux y la lista de efectos dentro de la celda derecha.
|-
| <img src="https://muhro.eu/flux/data/items/icons/600021.png" alt="600021.png" /> [https://www.divine-pride.net/database/item/600021 Paradise Rune Knight Two-Handed Sword] (600021) ||
* CRI + 15, increases attack speed per level of two-handed quikken (reduces delay after attack by 1%).
* If the base level is 105 or higher, increases critical damage by 10%, ignition break, and sonic wave damage by 25%,
* If the base level is 110 or higher, CRI + 15 additional increases, physical damage to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increases Ignition Break and Sonic Wave damage by additional 15%.
* Class: Rune Knight
|-
| <img src="https://muhro.eu/flux/data/items/icons/500036.png" alt="500036.png" /> [https://www.divine-pride.net/database/item/500036 Paradise Royal Guard Sword] (500036) ||
* MATK + 5%, variable casting decrease by 1% per level of faith
* If the base level is 105 or higher, increases non and holy property magic damage by 10%, and increases pressure and ray of genesis damage by 25%.
* If the base level is 110 or higher, increases magical damage against enemies of all sizes by 15%, and increases magical damage of nothing and holy properties by additional 15%.
* If the base level is 115 or higher, increases Pressure and Ray of Genesis damage by additional 15%.
* Class: Royal Guard
|-
| <img src="https://muhro.eu/flux/data/items/icons/530018.png" alt="530018.png" /> [https://www.divine-pride.net/database/item/530018 Paradise Royal Guard Spear] (530018) ||
* ATK + 5%, increases attack speed per level of spear quikken (reduces delay after attack by 1%).
* If the base level is 105 or higher, ASPD + 1, Vanishing Point, Cannon Spear, Overbrand damage increases by 25%.
* If the base level is 110 or higher, increases physical damage against enemies of all sizes by 15% and increases melee/range physical damage by 15%.
* If the base level is 115 or higher, increases Vanishing Point, Cannon Spear, and Overbrand damage by an additional 15%.
* Class: Royal Guard
|-
| <img src="https://muhro.eu/flux/data/items/icons/520012.png" alt="520012.png" /> [https://www.divine-pride.net/database/item/520012 Paradise Mechanic Axe] (520012) ||
* ATK + 5%, Increases ranged physical damage by 2% per level of Mado Gear License.
* If the base level is 105 or higher, variable casting decreases by 10%, and Vulcan Arm, Knuckle Boost, and Arms Cannon damage increases by 25%.
* If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increases Vulcan Arm, Knuckle Boost, and Arm Cannon damage by additional 15%.
* Class: Mechanic
|-
| <img src="https://muhro.eu/flux/data/items/icons/620012.png" alt="620012.png" /> [https://www.divine-pride.net/database/item/620012 Paradise Mechanic Two-Handed Axe] (620012) ||
* ATK + 5%, increases melee physical damage by 1% per 1 Weaponry Research level.
* If the base level is 105 or higher, Axe Tornado skill cooldown decreases by 1 second, Axe Tornado, Power Swing damage increases by 25%.
* If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increases Axe Tornado and Power Swing damage by additional 15%.
* Class: Mechanic
|-
| <img src="https://muhro.eu/flux/data/items/icons/590028.png" alt="590028.png" /> [https://www.divine-pride.net/database/item/590028 Paradise Genetic Mace] (590028) ||
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Learning Potion.
* If the base level is 105 or higher, variable casting decreases by 10%, and Cart Cannon damage increases by 25%.
* If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increases Cart Cannon damage by additional 15%.
* Class: Genetic
|-
| <img src="https://muhro.eu/flux/data/items/icons/500037.png" alt="500037.png" /> [https://www.divine-pride.net/database/item/500037 Paradise Genetic Sword] (500037) ||
* ATK + 5%, increases melee physical damage by 2% per 1 Sword Training level.
* If the base level is 105 or higher, delay after skill decreases by 5%, Hell's Plant, and Cart Tornado damage increase by 25%.
* If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted on enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increase Hell's Plant and Cart Tornado damage by additional 15%.
* Class: Genetic
|-
| <img src="https://muhro.eu/flux/data/items/icons/610026.png" alt="610026.png" /> [https://www.divine-pride.net/database/item/610026 Paradise Guillotine Cross Chakram] (610026) ||
* CRI + 10, increases melee physical damage by 1% per 1 Katar Mastery level.
* If the base level is 105 or higher, delay after skill decreases by 5%, Cross impact, and Rolling Cutter damage increases by 25%,
* If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted on enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increase Cross Impact and Rolling Cutter damage by additional 15%.
* Class: Guillotine Cross
|-
| <img src="https://muhro.eu/flux/data/items/icons/610027.png" alt="610027.png" /> [https://www.divine-pride.net/database/item/610027 Paradise Guillotine Cross Katar] (610027) ||
* ATK + 5%, the delay after skill decreases by 1% per 1 Katar Mastery level.
* If the base level is 105 or higher, increases melee physical damage by 10% and Counter Slash damage by 25%.
* If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, Counter Slash damage is increased by 15%.
* Class: Guillotine Cross
|-
| <img src="https://muhro.eu/flux/data/items/icons/510038.png" alt="510038.png" /> [https://www.divine-pride.net/database/item/510038 Paradise Shadow Chaser Dagger] (510038) ||
* ATK + 3%, MATK + 3%, delay after skill decreases by 1% per Plagiarism level.
* If the base level is 105 or higher, ASPD + 1, Fatal Menace damage increases by 25%.
* If the base level is 110 or higher, increases physical/magic damage against enemies of all sizes by 15% and increases melee physical damage by 15%.
* If the base level is 115 or higher, increases Fatal Menace damage by additional 15%, increases non-fire property magic damage by 15%.
* Class: Shadow Chaser
|-
| <img src="https://muhro.eu/flux/data/items/icons/700041.png" alt="700041.png" /> [https://www.divine-pride.net/database/item/700041 Paradise Shadow Chaser Bow] (700041) ||
* ATK + 5%, Increases long ranged physical damage by 1% per level of Vulture's Eye.
* If the base level is 105 or higher, variable casting decreases by 10%, Triangle Shot, Feint Bomb damage increases by 25%.
* If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increase Triangle Shot and Feint Bomb damage by 25%.
* Class: Shadow Chaser
|-
| <img src="https://muhro.eu/flux/data/items/icons/640023.png" alt="640023.png" /> [https://www.divine-pride.net/database/item/640023 Paradise Warlock Staff] (640023) ||
* MATK + 5%, Cannot be destroyed, 1% variable casting decrease per Mystical Amplification level.
* If the base level is 105 or higher, increases fire and earth magic damage by 10%, and increases Crimson Rock and Earth Strain damage by 25%.
* If the base level is 110 or higher, fire and earth magic damage increases by additional 15%, magic damage dealt to enemies of all sizes increases by 15%,
* If the base level is 115 or higher, increases Crimson Rock and Earth Strain damage by additional 15%.
* Class: Warlock
|-
| <img src="https://muhro.eu/flux/data/items/icons/640024.png" alt="640024.png" /> [https://www.divine-pride.net/database/item/640024 Paradise Warlock Wand] (640024) ||
* MATK + 5%, Decrease by 1% variable casting for each level of Mystical Amplification.
* When the base level is 105 or higher, increases wind and ghost property magic damage by 10%, Chain Lighting, and Soul Expansion damage by 25%.
* If the base level is 110 or higher, increases wind and ghost property magic damage by additional 15%, and increases magic damage against enemies of all sizes by 15%.
* If the base level is 115 or higher, increases Chain Lightning and Soul Expansion damage by additional 15%.
* Class: Warlock
|-
| <img src="https://muhro.eu/flux/data/items/icons/540031.png" alt="540031.png" /> [https://www.divine-pride.net/database/item/540031 Paradise Sorcerer Magic Book] (540031) ||
* MATK + 5%, variable casting decrease by 2% per level of Land Protector.
* When the base level is 105 or higher, increases water, wind, ground, and non-attribute magic damage by 10%, psychic wave, diamond dust, earth grave, and varetyr spear damage by 25%.
* If the base level is 110 or higher, increases water, wind, ground, and non-attribute magic damage by 15%, increases magic damage against enemies of all sizes by 15%
* If the base level is 115 or higher, increases Psychic Wave, Diamond Dust, Earth Grave, and Varetyr Spear damage by additional 15%.
* Class: Sorcerer
|-
| <img src="https://muhro.eu/flux/data/items/icons/540032.png" alt="540032.png" /> [https://www.divine-pride.net/database/item/540032 Paradise Sorcerer Spellbook] (540032) ||
* MATK + 5%, increases attack speed per Auto Spell level (delays after attack decrease by 1%).
* If the base level is 105 or higher, increases water, wind, ground, and fire property magic damage by 10%, fire/cold/lightning bolt, earth spike, and heaven's drive damage by 25%.
* If the base level is 110 or higher, increases water, wind, ground, and fire property magical damage by additional 15%, and increases magical damage against enemies of all sizes by 15%.
* If the base level is 115 or higher, increases Fire/Cold/Lightning Bolt, Earth Spike, and Heavens Drive damage by additional 15%.
* Class: Sorcerer
|-
| <img src="https://muhro.eu/flux/data/items/icons/590029.png" alt="590029.png" /> [https://www.divine-pride.net/database/item/590029 Paradise Archbishop Mace] (590029) ||
* CRI + 15, MATK + 3%, cannot be destroyed, increases attack speed per level of Meditation (delay decreases by 1% after attack).
* If the base level is 105 or higher, variable casting decreases by 10%, delay after skill decreases by 10%, Magnus Exorsismus, Judex, and Duple Light damage increase by 25%.
* If the base level is 110 or higher, increases non- and holy property magic damage by 20%, and increases physical/magic damage against enemies of all sizes by 15%.
* If the base level is 115 or higher, increases Magnus Exorsismus, Judex, and Duple Light damage by additional 15%.
* Class: Arch Bishop
|-
| <img src="https://muhro.eu/flux/data/items/icons/550041.png" alt="550041.png" /> [https://www.divine-pride.net/database/item/550041 Paradise Arch Bishop Staff] (550041) ||
* MATK + 180.
* MATK + 5%, cannot be destroyed, variable casting decreases by 1% per 1 level of Meditation.
* If the base level is 105 or higher, increases holy property magical damage by 10% and adoramus damage by 25%.
* When the base level is 110 or higher, increases holy property magic damage by additional 15%, and magic damage inflicted to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increase Adoramus damage by additional 15%.
* Class: Arch Bishop
|-
| <img src="https://muhro.eu/flux/data/items/icons/560024.png" alt="560024.png" /> [https://www.divine-pride.net/database/item/560024 Paradise Sura Knuckle] (560024) ||
* ATK + 5%, MHP + 2% increase per 1 Chain Combo level.
* If the base level is 105 or higher, decreases the cooldown of the Tiger Cannon skill by 1 second, increases the damage of Fallen Empire, Tiger Cannon by 25%.
* If the base level is 110 or higher, increases melee physical damage by 15%, and increases physical damage against enemies of all sizes by 15%.
* If the base level is 115 or higher, increase the damage of Fallen Empire and Tiger Cannon by additional 15%.
* Class: Sura
|-
| <img src="https://muhro.eu/flux/data/items/icons/560025.png" alt="560025.png" /> [https://www.divine-pride.net/database/item/560025 Paradise Sura Claws] (560025) ||
* ATK + 5%, increased ranged physical damage by 2% per 1 level of Call Spirits.
* If the base level is 105 or higher, decreases the cooldown of Rampage Blaster by 1 second, and increases damage of Rampage Blaster and Knuckle Arrow by 25%.
* If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increase the damage of Rampage Blaster and Knuckle Arrow by additional 15%.
* Class: Sura
|-
| <img src="https://muhro.eu/flux/data/items/icons/700042.png" alt="700042.png" /> [https://www.divine-pride.net/database/item/700042 Paradise Ranger Bow] (700042) ||
* ATK + 5%, Increases long ranged physical damage by 1% per level of Owl's Eye.
* If the base level is 105 or higher, Arrow Storm skill cooldown decreases by 0.7 seconds, and Arrow Storm damage increases by 25%.
* If the base level is 110 or higher, increases ranged physical damage by 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
* If the base level is 115 or higher, increases Arrow Storm damage by additional 15%.
* Class: Ranger
|-
| <img src="https://muhro.eu/flux/data/items/icons/700043.png" alt="700043.png" /> [https://www.divine-pride.net/database/item/700043 Paradise Ranger Crossbow] (700043) ||
* ATK + 5%, Increases attack speed per Vulture's Eye level (delay after attack decreases by 1%).
* If the base level is 105 or higher, Aimed Bolt skill cooldown decreases by 1 second, Sharp Shooting, Aimed Bolt damage increases by 25%.
* If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increase sharp shooting and aimed bolt damage by additional 15%.
* Class: Ranger
|-
| <img src="https://muhro.eu/flux/data/items/icons/580023.png" alt="580023.png" /> [https://www.divine-pride.net/database/item/580023 Paradise Wanderer Rope] (580023) ||
* MATK + 5%, increases all attribute magic damage by 1% per 1 Dancing Lesson level.
* If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.
* If the base level is 110 or higher, reverberation fixed casting decreases by 0.5 seconds, and magic damage dealt to enemies of all sizes increases by 15%.
* If the bass level is 115 or higher, increase reverberation and metallic sound damage by additional 15%.
* Class: Wanderer
|-
| <img src="https://muhro.eu/flux/data/items/icons/580022.png" alt="580022.png" /> [https://www.divine-pride.net/database/item/580022 Paradise Wanderer Whip] (580022) ||
* ATK + 5%, increased ranged physical damage by 1% per level of Dancing Lesson.
* If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.
* If the base level is 110 or higher, increases ranged physical damage by additional 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
* If the base level is 115 or higher, increases Severe Rainstorm damage by additional 15%.
* Class: Wanderer
|-
| <img src="https://muhro.eu/flux/data/items/icons/570022.png" alt="570022.png" /> [https://www.divine-pride.net/database/item/570022 Paradise Minstrel Violin] (570022) ||
* ATK + 5%, increased ranged physical damage by 1% per level of Musical Lesson.
* If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.
* If the base level is 110 or higher, increases ranged physical damage by additional 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
* If the base level is 115 or higher, increases Severe Rainstorm damage by additional 15%.
* Class: Minstrel
|-
| <img src="https://muhro.eu/flux/data/items/icons/570023.png" alt="570023.png" /> [https://www.divine-pride.net/database/item/570023 Paradise Minstrel Harp] (570023) ||
* MATK + 5%, increases all elemental magic damage by 1% per level of Musical Lesson.
* If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.
* If the base level is 110 or higher, vibration reverberation fixed casting decreases by 0.5 seconds, and magic damage dealt to enemies of all sizes increases by 15%.
* If the bass level is 115 or higher, increase reverberation and metallic sound damage by additional 15%.
* Class: Minstrel
|-
| <img src="https://muhro.eu/flux/data/items/icons/650013.png" alt="650013.png" /> [https://www.divine-pride.net/database/item/650013 Paradise Kagerou&Oboro Cross Fuuma Shuriken] (650013) ||
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Throwing Mastery.
* When the base level is 105 or higher, decreases the cooldown of Cross Slash by 2 seconds, increases Cross Slash, and Swirling Petal Damage by 25%.
* If the base level is 110 or higher, decreases the cooldown of Swirling Petal by 2 seconds, increases physical damage against enemies of all sizes by 15%.
* When the base level is 115 or higher, increases Cross Slash and Swirling Petal damage by additional 15%.
* Class: Kagerou, Oboro
|-
| <img src="https://muhro.eu/flux/data/items/icons/650012.png" alt="650012.png" /> [https://www.divine-pride.net/database/item/650012 Paradise Kagerou&Oboro Fuuma Shuriken] (650012) ||
* MATK + 5%, variable casting decreases by 1% per 1 level of Ninja Mastery.
* If the base level is 105 or higher, increases fire, water, and wind-related magic damage by 10%, and increases Flaming Petals, Freezing Spear and Wind Blade damage by 25%.
* If the base level is 110 or higher, variable casting decreases by additional 10%, and magic damage dealt to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increase Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
* Class: Kagerou, Oboro
|-
| <img src="https://muhro.eu/flux/data/items/icons/830004.png" alt="830004.png" /> [https://www.divine-pride.net/database/item/830004 Paradise Rebellion Gatling Gun] (830004) ||
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Single Action.
* If the base level is 105 or higher, Fire Rain skill cooldown decreases by 1 second, Fire Rain, and Round Trip damage increases by 25%.
* If the base level is 110 or higher, increases ranged physical damage by additional 10%, and increases physical damage inflicted to enemies of all sizes by 15%.
* If the base level is 115 or higher, increase Fire Rain and Round Trip damage by additional 15%.
* Class: Rebellion
|-
| <img src="https://muhro.eu/flux/data/items/icons/800006.png" alt="800006.png" /> [https://www.divine-pride.net/database/item/800006 Paradise Rebellion Revolver] (800006) ||
* ATK + 5%, increased ranged physical damage by 1% per 1 level of Chain Action.
* If the base level is 105 or higher, increases ranged physical damage by additional 10%, increases Desperado and Fire Dance damage by 25%.
* If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
* If the base level is 115 or higher, increase Desperado and Fire Dance damage by additional 15%.
* Class: Rebellion
|-
| <img src="https://muhro.eu/flux/data/items/icons/540034.png" alt="540034.png" /> [https://www.divine-pride.net/database/item/540034 Paradise Star Emperor Book of the Moon] (540034) ||
* ATK + 5%, increases melee physical damage by 1% per 1 level of Peaceful Break.
* If the base level is 105 or higher, ATK + 10% additional increase, New Moon Kick and Full Moon Kick damage increases by 25%.
* If the base level is 110 or higher, increases melee physical damage by additional 10

Latest revision as of 00:45, 8 September 2025

Beginners Guide

How to play OmegaMmo

You have created an account, logged in and created a character, what now? No problem, as soon as you log in with a new character you are automatically on a field and an NPC is waiting for you. Follow the instructions of the NPC and he will give you an introduction how playing on OmegaMmo works. You can simply skip this introduction for your other characters. Once you have successfully completed the introduction, you will land directly at the main office, where you can now select a class. Furthermore, you will receive a fancy starter headgear and a few other items that will make your start easier. You now know how the game works in general. You can find out how to level up and get equipment is explained below.

  1. Register with Eden Group by talking to Secretary Lime Evenor (moc_para01 27, 35)
  2. Learn about Paradise Weapons and Armors by talking to Instructor Ur (moc_para01 23, 35)
  3. Learn about Paradise Shadow Equipment by talking to Instructor Boya (moc_para01 25, 35)

Eden Boards

  • In Eden there are various board quests for each level. These board quests give you experience upon successful completion.
  • In order to accept the board quests, you must join the Eden Group.
  • Attention! The boards from level 100 are daily-quests and reset at 0 o'clock in the morning server time.

Eden Gear

  • All Paradise equipment are character bound and have 0 slots.
  • Eden Coins (storageable) are obtained through Eden Group Leveling Quests through Eden Boards.
  • Every job has two Advanced Weapons for their two main builds.

Weapons

Obtainable by NPC Lothaire:

CollapseRequired Level : 10
Name Effect
500032.png Paradise Sword (500032)
  • ATK + 15 if the base level is 20 or higher
  • If the base level is 30 or higher, ATK + 20 additional increases.
  • If the base level is 45 or higher, ATK + 25 additional increases.
  • Class: Swordsman, Merchant, Thief
520010.png Paradise Axe (520010)
  • ATK + 15 if the base level is 20 or higher
  • If the base level is 30 or higher, ATK + 20 additional increases.
  • If the base level is 45 or higher, ATK + 25 additional increases.
  • Class: Merchant
590025.png Paradise Mace (590025)
  • ATK + 15 if the base level is 20 or higher
  • If the base level is 30 or higher, ATK + 20 additional increases.
  • If the base level is 45 or higher, ATK + 25 additional increases.
  • Class: Acolyte, Merchant, Novice
510035.png Paradise Dagger (510035)
  • ATK + 15, MATK + 15 if the base level is 20 or higher.
  • If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.
  • If the base level is 45 or higher, ATK + 25, MATK + 25 additional increase.
  • Class: Novice, Swordsman, Archer, Thief, Wizard, Merchant, Ninja, Soul Linker
700036.png Paradise Bow (700036)
  • ATK + 15 if the base level is 20 or higher
  • If the base level is 30 or higher, ATK + 20 additional increases.
  • If the base level is 45 or higher, ATK + 25 additional increases.
  • Class: Archer
550032.png Paradise Staff (550032)
  • If the base level is 20 or higher, MATK + 15.
  • If the base level is 30 or higher, MATK + 20 additional increases.
  • If the base level is 45 or higher, MATK + 25 additional increases.
  • Class: Wizard, Novice, Soul Linker
800004.png Paradise Revolver (800004)
  • ATK + 15 if the base level is 20 or higher
  • If the base level is 30 or higher, ATK + 20 additional increases.
  • If the base level is 45 or higher, ATK + 25 additional increases.
  • Class: Gunslinger
550033.png Paradise Foxtail (550033)
  • ATK + 15, MATK + 15 if the base level is 20 or higher.
  • If the base level is 30 or higher, ATK + 20, MATK + 20 additional increase.
  • If the base level is 45 or higher, ATK + 25, MATK + 25 additional increase.
  • Class: Summoner (Doram)

Obtainable by NPC Labraham:

CollapseRequired Level : 45
Name Effect
630014.png Paradise Knight Lance (630014)
  • ATK + 3%. If the base level is 60 or higher, pierce damage increases by 20%.
  • If the base level is 75 or higher, increase Brandish Spear damage by 10%.
  • If the base level is 90 or higher, increase Brandish Spear damage by additional 15%.
  • Class: Knight
600020.png Paradise Knight Two-Handed Sword (600020)
  • CRI + 10.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increase bowling bash damage by 10%.
  • If the base level is 90 or higher, increase bowling bash damage by additional 15%
  • Class: Knight
500033.png Paradise Crusader Sword (500033)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Grand Cross damage by 10%.
  • If the base level is 90 or higher, increases Grand Cross damage by additional 15%.
  • Class: Crusader
530017.png Paradise Crusader Spear (530017)
  • ATK + 3%.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increases Holy Cross damage by 10%.
  • If the base level is 90 or higher, increase Holy Cross damage by additional 15%.
  • Class: Crusader
520011.png Paradise Blacksmith Axe (520011)
  • ATK + 3%.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, increases Kart Revolution damage by 10%.
  • If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
  • Class: Blacksmith
620011.png Paradise Blacksmith Two-Handed Axe (620011)
  • CRI + 10.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, critical damage increases by 5%.
  • If the base level is 90 or higher, increase critical damage by additional 10%.
  • Class: Blacksmith
590026.png Paradise Alchemist Mace (590026)
  • ATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Acid Terror damage by 10%.
  • If the base level is 90 or higher, Acid Terror damage is increased by an additional 15%.
  • Class: Alchemist
500034.png Paradise Alchemist Sword (500034)
  • ATK + 3%.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, increases Kart Revolution damage by 10%.
  • If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
  • Class: Alchemist
610024.png Paradise Assassin Chakram (610024)
  • CRI + 5.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, critical damage increases by 5%.
  • If the base level is 90 or higher, increase critical damage by additional 10%.
  • Class: Assassin
610025.png Paradise Assassin Katar (610025)
  • ATK + 3%.
  • If the base level is 60 or higher, HIT + 15.
  • If the base level is 75 or higher, Sonic Blow damage increases by 10%.
  • If the base level is 90 or higher, Sonic Blow damage is increased by an additional 15%.
  • Class: Assassin
510036.png Paradise Rogue Dagger (510036)
  • Increases attack speed (delays after attack by 10%).
  • If the base level is 60 or higher, increases Back Stab damage by 20%.
  • If the base level is 75 or higher, increase Raid damage by 10%.
  • If the base level is 90 or higher, increase Raid damage by an additional 15%.
  • Class: Rogue
700037.png Paradise Rogue Bow (700037)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, double strapping damage increases by 10%.
  • If the base level is 90 or higher, double strapping damage is increased by an additional 15%.
  • Class: Rogue
550034.png Paradise Wizard Staff (550034)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Storm Gust and Meteor Storm damage by 20%.
  • When the base level is 90 or higher, increases Lord of Vermillion and Heavens Drive damage by 20%.
  • Class: Wizard
550035.png Paradise Wizard Wand (550035)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Eufitel Thunder damage by 10%.
  • If the base level is 90 or higher, increases Eufitel Thunder damage by additional 15%.
  • Class: Wizard
540027.png Paradise Sage Magic Book (540027)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increase Heaven's Drive damage by 10%.
  • If the base level is 90 or higher, increase Heaven's Drive damage by additional 15%.
  • Class: Sage
540028.png Paradise Sage Spellbook (540028)
  • MATK + 3%.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increases Fire/Cold Bolt damage by 20%.
  • If the base level is 90 or higher, increases Lightning Bolt and Earth Spike damage by 20%.
  • Class: Sage
590027.png Paradise Priest Mace (590027)
  • CRI + 10
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, critical damage increases by 5%.
  • If the base level is 90 or higher, increase critical damage by additional 10%.
  • Class: Priest
550036.png Paradise Priest Staff (550036)
  • MATK + 3%
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Magnus Exorsismus damage by 10%.
  • If the base level is 90 or higher, increases Magnus Exorsismus damage by additional 15%.
  • Class: Priest
560022.png Paradise Monk Knuckles (560022)
  • ATK + 3%.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increase the damage of the reversal height by 20%.
  • If the base level is 90 or higher, increases Maeng Dragon and River damage by 20%.
  • Class: Monk
560023.png Paradise Monk Claws (560023)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, tanji magic damage is increased by 10%.
  • If the base level is 90 or higher, increase Tanji magic damage by an additional 15%.
  • Class: Monk
700038.png Paradise Hunter Bow (700038)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, increases Arrow Shower damage by 20%.
  • If the base level is 90 or higher, double strapping damage increases by 20%.
  • Class: Hunter
700039.png Paradise Hunter Crossbow (700039)
  • ATK + 3%.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increases Blitz Beat damage by 15%.
  • If the base level is 90 or higher, increase Blitz Beat damage by additional 10%.
  • Class: Hunter
700040.png Paradise Bard&Dancer Bow (700040)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, increases Arrow Shower damage by 20%.
  • If the base level is 90 or higher, double strapping damage increases by 20%.
  • Class: Bard, Dancer
570021.png Paradise Bard Violin (570021)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the bass level is 75 or higher, increases Musical Strike damage by 10%.
  • If the bass level is 90 or higher, increases Musical Strike damage by an additional 15%.
  • Class: Bard
580021.png Paradise Dancer Rope (580021)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • When the base level is 75 or higher, increases arrow roll damage by 10%.
  • If the base level is 90 or higher, increase arrow roll damage by additional 15%.
  • Class: Dancer
650011.png Paradise Ninja Cross Petal Shuriken (650011)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, increases Kunai throw damage by 20%.
  • If the base level is 90 or higher, increase the damage of throwing wind horse sword by 20%.
  • Class: Ninja
650010.png Paradise Ninja Punishment Shuriken (650010)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increase the damage of Red Flame, Ice Island, and Wind by 20%.
  • If the base level is 90 or higher, increase the damage of Fire Dragon, Ice Arrangement, and Sacrifice by 20%.
  • Class: Ninja
810003.png Paradise Gunslinger Rifle (810003)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, tracking damage increases by 10%.
  • If the base level is 90 or higher, tracking damage is increased by an additional 15%.
  • Class: Gunslinger
800005.png Paradise Gunslinger Revolver (800005)
  • ATK + 3%.
  • If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
  • If the base level is 75 or higher, increases Rapid Shower damage by 20%.
  • If the base level is 90 or higher, Desperado damage increases by 20%.
  • Class: Gunslinger
540029.png Paradise Taekwon Martial Arts Book (540029)
  • ATK + 3%.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, increase the damage of Whirlwind Kick and Round Kick by 10%.
  • If the base level is 90 or higher, increase the damage of Whirlwind and Spinning Kick by additional 15%.
  • Class: Taekwon
540030.png Paradise Taekwon Power Book (540030)
  • ATK + 3%.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, increases knock down and counter kick damage by 10%.
  • If the base level is 90 or higher, increase knockdown and counter kick damage by an additional 15%.
  • Class: Taekwon
510037.png Paradise Soul Linker Dagger (510037)
  • CRI + 15.
  • If the base level is above 60, CRI + 30 additional increase.
  • If the base level is 75 or higher, critical damage increases by 5%.
  • If the base level is 90 or higher, increase critical damage by additional 10%.
  • Class: Soul Linker
550037.png Paradise Soul Linker Staff (550037)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, Esma damage increases by 10%.
  • If the base level is 90 or higher, Esma damage increases by additional 15%.
  • Class: Soul Linker
550038.png Paradise Doram Foxtail (550038)
  • ATK + 3%.
  • If the base level is 60 or higher, increases long ranged physical damage by 10%.
  • If the base level is 75 or higher, increases Picky Peck damage by 10%.
  • If the base level is 90 or higher, increases Picky Peck damage by an additional 15%.
  • Class: Summoner (Doram)
550039.png Paradise Doram Foxtail Model (550039)
  • MATK + 3%.
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Catnip Meteor damage by 10%.
  • If the base level is 90 or higher, increases Catnip Meteor damage by additional 15%.
  • Class: Summoner (Doram)
500035.png Paradise Super Novice Sword (500035)
  • ATK + 3%.
  • If the base level is 60 or higher, increases melee physical damage by 10%.
  • If the base level is 75 or higher, increases bash damage by 20%.
  • If the base level is 90 or higher, bash damage increases by additional 20%.
  • Class: Novice
550040.png Paradise Super Novice Staff (550040)
  • MATK + 3%
  • If the base level is above 60, variable casting decreases by 10%.
  • If the base level is 75 or higher, increases Fire/Cold/Lightning Bolt damage by 20%.
  • If the base level is 90 or higher, increases Fire/Cold/Lightning Bolt damage by additional 20%.
  • Class: Novice

Obtainable by NPC Labraham:

CollapseRequired Level : 100
Name Effect
630015.png Paradise Rune Knight Lance (630015)
  • ATK + 5%, the delay after skill decreases by 3% per level of dragon training.
  • If the base level is 105 or higher, variable casting decreases by 10%, dragon breath, dragon breath-number, and Hundred spear damage increase by 25%.
  • If the base level is 110 or higher, Hundred Spear skill cooldown decreases by 2 seconds, and ranged physical damage increases by 15%.
  • If the base level is 115 or higher, increases Dragon Breath, Dragon Breath-Number, and Hundred Spear damage by additional 15%.
  • Class: Rune Knight
600021.png Paradise Rune Knight Two-Handed Sword (600021)
  • CRI + 15, increases attack speed per level of two-handed quikken (reduces delay after attack by 1%).
  • If the base level is 105 or higher, increases critical damage by 10%, ignition break, and sonic wave damage by 25%,
  • If the base level is 110 or higher, CRI + 15 additional increases, physical damage to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increases Ignition Break and Sonic Wave damage by additional 15%.
  • Class: Rune Knight
500036.png Paradise Royal Guard Sword (500036)
  • MATK + 5%, variable casting decrease by 1% per level of faith
  • If the base level is 105 or higher, increases non and holy property magic damage by 10%, and increases pressure and ray of genesis damage by 25%.
  • If the base level is 110 or higher, increases magical damage against enemies of all sizes by 15%, and increases magical damage of nothing and holy properties by additional 15%.
  • If the base level is 115 or higher, increases Pressure and Ray of Genesis damage by additional 15%.
  • Class: Royal Guard
530018.png Paradise Royal Guard Spear (530018)
  • ATK + 5%, increases attack speed per level of spear quikken (reduces delay after attack by 1%).
  • If the base level is 105 or higher, ASPD + 1, Vanishing Point, Cannon Spear, Overbrand damage increases by 25%.
  • If the base level is 110 or higher, increases physical damage against enemies of all sizes by 15% and increases melee/range physical damage by 15%.
  • If the base level is 115 or higher, increases Vanishing Point, Cannon Spear, and Overbrand damage by an additional 15%.
  • Class: Royal Guard
520012.png Paradise Mechanic Axe (520012)
  • ATK + 5%, Increases ranged physical damage by 2% per level of Mado Gear License.
  • If the base level is 105 or higher, variable casting decreases by 10%, and Vulcan Arm, Knuckle Boost, and Arms Cannon damage increases by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increases Vulcan Arm, Knuckle Boost, and Arm Cannon damage by additional 15%.
  • Class: Mechanic
620012.png Paradise Mechanic Two-Handed Axe (620012)
  • ATK + 5%, increases melee physical damage by 1% per 1 Weaponry Research level.
  • If the base level is 105 or higher, Axe Tornado skill cooldown decreases by 1 second, Axe Tornado, Power Swing damage increases by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increases Axe Tornado and Power Swing damage by additional 15%.
  • Class: Mechanic
590028.png Paradise Genetic Mace (590028)
  • ATK + 5%, increased ranged physical damage by 1% per 1 level of Learning Potion.
  • If the base level is 105 or higher, variable casting decreases by 10%, and Cart Cannon damage increases by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increases Cart Cannon damage by additional 15%.
  • Class: Genetic
500037.png Paradise Genetic Sword (500037)
  • ATK + 5%, increases melee physical damage by 2% per 1 Sword Training level.
  • If the base level is 105 or higher, delay after skill decreases by 5%, Hell's Plant, and Cart Tornado damage increase by 25%.
  • If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted on enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Hell's Plant and Cart Tornado damage by additional 15%.
  • Class: Genetic
610026.png Paradise Guillotine Cross Chakram (610026)
  • CRI + 10, increases melee physical damage by 1% per 1 Katar Mastery level.
  • If the base level is 105 or higher, delay after skill decreases by 5%, Cross impact, and Rolling Cutter damage increases by 25%,
  • If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted on enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Cross Impact and Rolling Cutter damage by additional 15%.
  • Class: Guillotine Cross
610027.png Paradise Guillotine Cross Katar (610027)
  • ATK + 5%, the delay after skill decreases by 1% per 1 Katar Mastery level.
  • If the base level is 105 or higher, increases melee physical damage by 10% and Counter Slash damage by 25%.
  • If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, Counter Slash damage is increased by 15%.
  • Class: Guillotine Cross
510038.png Paradise Shadow Chaser Dagger (510038)
  • ATK + 3%, MATK + 3%, delay after skill decreases by 1% per Plagiarism level.
  • If the base level is 105 or higher, ASPD + 1, Fatal Menace damage increases by 25%.
  • If the base level is 110 or higher, increases physical/magic damage against enemies of all sizes by 15% and increases melee physical damage by 15%.
  • If the base level is 115 or higher, increases Fatal Menace damage by additional 15%, increases non-fire property magic damage by 15%.
  • Class: Shadow Chaser
700041.png Paradise Shadow Chaser Bow (700041)
  • ATK + 5%, Increases long ranged physical damage by 1% per level of Vulture's Eye.
  • If the base level is 105 or higher, variable casting decreases by 10%, Triangle Shot, Feint Bomb damage increases by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Triangle Shot and Feint Bomb damage by 25%.
  • Class: Shadow Chaser
640023.png Paradise Warlock Staff (640023)
  • MATK + 5%, Cannot be destroyed, 1% variable casting decrease per Mystical Amplification level.
  • If the base level is 105 or higher, increases fire and earth magic damage by 10%, and increases Crimson Rock and Earth Strain damage by 25%.
  • If the base level is 110 or higher, fire and earth magic damage increases by additional 15%, magic damage dealt to enemies of all sizes increases by 15%,
  • If the base level is 115 or higher, increases Crimson Rock and Earth Strain damage by additional 15%.
  • Class: Warlock
640024.png Paradise Warlock Wand (640024)
  • MATK + 5%, Decrease by 1% variable casting for each level of Mystical Amplification.
  • When the base level is 105 or higher, increases wind and ghost property magic damage by 10%, Chain Lighting, and Soul Expansion damage by 25%.
  • If the base level is 110 or higher, increases wind and ghost property magic damage by additional 15%, and increases magic damage against enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Chain Lightning and Soul Expansion damage by additional 15%.
  • Class: Warlock
540031.png Paradise Sorcerer Magic Book (540031)
  • MATK + 5%, variable casting decrease by 2% per level of Land Protector.
  • When the base level is 105 or higher, increases water, wind, ground, and non-attribute magic damage by 10%, psychic wave, diamond dust, earth grave, and varetyr spear damage by 25%.
  • If the base level is 110 or higher, increases water, wind, ground, and non-attribute magic damage by 15%, increases magic damage against enemies of all sizes by 15%
  • If the base level is 115 or higher, increases Psychic Wave, Diamond Dust, Earth Grave, and Varetyr Spear damage by additional 15%.
  • Class: Sorcerer
540032.png Paradise Sorcerer Spellbook (540032)
  • MATK + 5%, increases attack speed per Auto Spell level (delays after attack decrease by 1%).
  • If the base level is 105 or higher, increases water, wind, ground, and fire property magic damage by 10%, fire/cold/lightning bolt, earth spike, and heaven's drive damage by 25%.
  • If the base level is 110 or higher, increases water, wind, ground, and fire property magical damage by additional 15%, and increases magical damage against enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Fire/Cold/Lightning Bolt, Earth Spike, and Heavens Drive damage by additional 15%.
  • Class: Sorcerer
590029.png Paradise Archbishop Mace (590029)
  • CRI + 15, MATK + 3%, cannot be destroyed, increases attack speed per level of Meditation (delay decreases by 1% after attack).
  • If the base level is 105 or higher, variable casting decreases by 10%, delay after skill decreases by 10%, Magnus Exorsismus, Judex, and Duple Light damage increase by 25%.
  • If the base level is 110 or higher, increases non- and holy property magic damage by 20%, and increases physical/magic damage against enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Magnus Exorsismus, Judex, and Duple Light damage by additional 15%.
  • Class: Arch Bishop
550041.png Paradise Arch Bishop Staff (550041)
  • MATK + 180.
  • MATK + 5%, cannot be destroyed, variable casting decreases by 1% per 1 level of Meditation.
  • If the base level is 105 or higher, increases holy property magical damage by 10% and adoramus damage by 25%.
  • When the base level is 110 or higher, increases holy property magic damage by additional 15%, and magic damage inflicted to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Adoramus damage by additional 15%.
  • Class: Arch Bishop
560024.png Paradise Sura Knuckle (560024)
  • ATK + 5%, MHP + 2% increase per 1 Chain Combo level.
  • If the base level is 105 or higher, decreases the cooldown of the Tiger Cannon skill by 1 second, increases the damage of Fallen Empire, Tiger Cannon by 25%.
  • If the base level is 110 or higher, increases melee physical damage by 15%, and increases physical damage against enemies of all sizes by 15%.
  • If the base level is 115 or higher, increase the damage of Fallen Empire and Tiger Cannon by additional 15%.
  • Class: Sura
560025.png Paradise Sura Claws (560025)
  • ATK + 5%, increased ranged physical damage by 2% per 1 level of Call Spirits.
  • If the base level is 105 or higher, decreases the cooldown of Rampage Blaster by 1 second, and increases damage of Rampage Blaster and Knuckle Arrow by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase the damage of Rampage Blaster and Knuckle Arrow by additional 15%.
  • Class: Sura
700042.png Paradise Ranger Bow (700042)
  • ATK + 5%, Increases long ranged physical damage by 1% per level of Owl's Eye.
  • If the base level is 105 or higher, Arrow Storm skill cooldown decreases by 0.7 seconds, and Arrow Storm damage increases by 25%.
  • If the base level is 110 or higher, increases ranged physical damage by 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Arrow Storm damage by additional 15%.
  • Class: Ranger
700043.png Paradise Ranger Crossbow (700043)
  • ATK + 5%, Increases attack speed per Vulture's Eye level (delay after attack decreases by 1%).
  • If the base level is 105 or higher, Aimed Bolt skill cooldown decreases by 1 second, Sharp Shooting, Aimed Bolt damage increases by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase sharp shooting and aimed bolt damage by additional 15%.
  • Class: Ranger
580023.png Paradise Wanderer Rope (580023)
  • MATK + 5%, increases all attribute magic damage by 1% per 1 Dancing Lesson level.
  • If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.
  • If the base level is 110 or higher, reverberation fixed casting decreases by 0.5 seconds, and magic damage dealt to enemies of all sizes increases by 15%.
  • If the bass level is 115 or higher, increase reverberation and metallic sound damage by additional 15%.
  • Class: Wanderer
580022.png Paradise Wanderer Whip (580022)
  • ATK + 5%, increased ranged physical damage by 1% per level of Dancing Lesson.
  • If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.
  • If the base level is 110 or higher, increases ranged physical damage by additional 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Severe Rainstorm damage by additional 15%.
  • Class: Wanderer
570022.png Paradise Minstrel Violin (570022)
  • ATK + 5%, increased ranged physical damage by 1% per level of Musical Lesson.
  • If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.
  • If the base level is 110 or higher, increases ranged physical damage by additional 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
  • If the base level is 115 or higher, increases Severe Rainstorm damage by additional 15%.
  • Class: Minstrel
570023.png Paradise Minstrel Harp (570023)
  • MATK + 5%, increases all elemental magic damage by 1% per level of Musical Lesson.
  • If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.
  • If the base level is 110 or higher, vibration reverberation fixed casting decreases by 0.5 seconds, and magic damage dealt to enemies of all sizes increases by 15%.
  • If the bass level is 115 or higher, increase reverberation and metallic sound damage by additional 15%.
  • Class: Minstrel
650013.png Paradise Kagerou&Oboro Cross Fuuma Shuriken (650013)
  • ATK + 5%, increased ranged physical damage by 1% per 1 level of Throwing Mastery.
  • When the base level is 105 or higher, decreases the cooldown of Cross Slash by 2 seconds, increases Cross Slash, and Swirling Petal Damage by 25%.
  • If the base level is 110 or higher, decreases the cooldown of Swirling Petal by 2 seconds, increases physical damage against enemies of all sizes by 15%.
  • When the base level is 115 or higher, increases Cross Slash and Swirling Petal damage by additional 15%.
  • Class: Kagerou, Oboro
650012.png Paradise Kagerou&Oboro Fuuma Shuriken (650012)
  • MATK + 5%, variable casting decreases by 1% per 1 level of Ninja Mastery.
  • If the base level is 105 or higher, increases fire, water, and wind-related magic damage by 10%, and increases Flaming Petals, Freezing Spear and Wind Blade damage by 25%.
  • If the base level is 110 or higher, variable casting decreases by additional 10%, and magic damage dealt to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
  • Class: Kagerou, Oboro
830004.png Paradise Rebellion Gatling Gun (830004)
  • ATK + 5%, increased ranged physical damage by 1% per 1 level of Single Action.
  • If the base level is 105 or higher, Fire Rain skill cooldown decreases by 1 second, Fire Rain, and Round Trip damage increases by 25%.
  • If the base level is 110 or higher, increases ranged physical damage by additional 10%, and increases physical damage inflicted to enemies of all sizes by 15%.
  • If the base level is 115 or higher, increase Fire Rain and Round Trip damage by additional 15%.
  • Class: Rebellion
800006.png Paradise Rebellion Revolver (800006)
  • ATK + 5%, increased ranged physical damage by 1% per 1 level of Chain Action.
  • If the base level is 105 or higher, increases ranged physical damage by additional 10%, increases Desperado and Fire Dance damage by 25%.
  • If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
  • If the base level is 115 or higher, increase Desperado and Fire Dance damage by additional 15%.
  • Class: Rebellion
540034.png Paradise Star Emperor Book of the Moon (540034)
  • ATK + 5%, increases melee physical damage by 1% per 1 level of Peaceful Break.
  • If the base level is 105 or higher, ATK + 10% additional increase, New Moon Kick and Full Moon Kick damage increases by 25%.
  • If the base level is 110 or higher, increases melee physical damage by additional 10